Player Matchup

Kali
Kali
CHOVE
Kali
Level 149
God Stats
5W - 3L
1,765 SR
Queue Stats
35W - 43L
1,436 Elo+
Party 3
Artemis
Artemis
CrystalBallah
Artemis
Level 147
God Stats
1W - 1L
1,318 SR
Queue Stats
181W - 190L
1,513 Elo+
Party 2
Ao Kuang
Ao Kuang
DonJ3ffe1993
Ao Kuang
Level 108
God Stats
134W - 101L
1,518 SR
Queue Stats
188W - 166L
1,434 Elo+
Solo
Bellona
Bellona
Hannisqt
Bellona
Level 74
God Stats
2W - 1L
1,714 SR
Queue Stats
36W - 43L
1,436 Elo+
Party 3
Kumbhakarna
Kumbhakarna
QG Redd
Kumbhakarna
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 190L
1,462 Elo+
Party 2
Team Averages
Level 127
1,563 SR
1,456 Elo+

VS

Team Averages
Level 118
1,573 SR
1,466 Elo+
Mercury
Mercury
HellBoiDoc
Mercury
Level 106
God Stats
1W - 2L
1,791 SR
Queue Stats
27W - 38L
1,344 Elo+
Solo
Hachiman
Hachiman
JuniorReally
Hachiman
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 106L
1,524 Elo+
Party 1
Atlas
Atlas
KGT Stone
Atlas
Level 129
God Stats
1W - 4L
1,409 SR
Queue Stats
131W - 133L
1,483 Elo+
Party 1
Horus
Horus
ThyPolloLoco
Horus
Level 120
God Stats
11W - 8L
1,667 SR
Queue Stats
169W - 165L
1,520 Elo+
Solo
Anubis
Anubis
Thyicy_
Anubis
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 50L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CHOVE
Kali
15
6 / 3 / 5
9,467
526
12,469
20,063
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
17
5 / 2 / 5
9,961
553
16,692
15,711
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
DonJ3ffe1993
Ao Kuang
14
2 / 2 / 5
8,893
494
7,682
13,495
7,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Hannisqt
Bellona
14
1 / 6 / 2
7,752
431
2,535
15,857
9,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
QG Redd
Kumbhakarna
14
5 / 0 / 7
9,686
538
7,998
19,211
14,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HellBoiDoc
Mercury
13
1 / 2 / 5
8,086
449
8,044
13,134
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
JuniorReally
Hachiman
15
1 / 5 / 1
8,514
473
11,854
12,238
4,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
KGT Stone
Atlas
13
0 / 4 / 2
8,014
445
7,542
15,057
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 2
10,260
570
18,835
18,084
16,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Thyicy_
Anubis
14
2 / 5 / 2
8,207
456
10,068
11,399
4,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
19
Kills
13
13
Deaths
19
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
CHOVE
Kali
6
3
5
2.83
W
Artemis
5
2
5
3.75
W
Ao Kuang
DonJ3ffe1993
Ao Kuang
2
2
5
2.25
W
Bellona
Hannisqt
Bellona
1
6
2
0.33
L
Mercury
HellBoiDoc
Mercury
1
2
5
1.75
L
Hachiman
JuniorReally
Hachiman
1
5
1
0.3
L
Atlas
KGT Stone
Atlas
0
4
2
0.25
W
Kumbhakarna
QG Redd
Kumbhakarna
5
0
7
8.5
L
9
3
2
3.33
L
Anubis
Thyicy_
Anubis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,376
Damage
56,343
84,337
Taken
69,912
45,362
Mitigated
42,470
22,915
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
CHOVE
Kali
12,469
5,242
0
5,606
20,063
7,148
0
4,445
15,313
0
53,868
W
Artemis
16,692
8,556
0
7,138
15,711
5,900
844
3,596
11,926
0
90,350
W
Ao Kuang
DonJ3ffe1993
Ao Kuang
7,682
1,691
0
3,706
13,495
7,830
0
4,637
8,812
44,504
3,882
W
Bellona
Hannisqt
Bellona
2,535
866
0
3,681
15,857
9,894
44
1,019
14,143
0
35,452
L
Mercury
HellBoiDoc
Mercury
8,044
3,716
0
3,147
13,134
5,358
67
4,089
9,045
0
53,840
L
Hachiman
JuniorReally
Hachiman
11,854
7,460
0
4,297
12,238
4,094
363
2,103
10,135
0
74,895
L
Atlas
KGT Stone
Atlas
7,542
2,728
0
1,798
15,057
11,459
0
4,576
10,481
32,152
1,343
W
Kumbhakarna
QG Redd
Kumbhakarna
7,998
774
0
2,784
19,211
14,590
28
4,753
14,357
35,067
0
L
18,835
6,603
300
6,269
18,084
16,923
305
1,175
16,909
1,052
62,074
L
Anubis
Thyicy_
Anubis
10,068
140
0
4,357
11,399
4,636
258
3,066
8,333
50,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,759
Gold Earned
43,081
414
Minions Killed
392
0
Camps Cleared
0
1,716,212
Distance Traveled
1,701,560
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,467
526
76
4
0
372,069
0
W
Artemis
9,961
553
122
7
0
339,076
3
W
Ao Kuang
8,893
494
91
5
0
357,930
0
W
Bellona
7,752
431
57
3
0
275,934
0
L
Mercury
8,086
449
70
4
0
410,820
0
L
Hachiman
8,514
473
103
6
0
312,238
1
L
Atlas
8,014
445
47
3
0
354,222
0
W
Kumbhakarna
9,686
538
68
4
0
371,203
6
L
Horus
10,260
570
88
5
0
309,454
2
L
Anubis
8,207
456
84
5
0
314,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role