Player Matchup

Hercules
Hercules
 
Hercules
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BlutAbdi3
Hades
Level 108
God Stats
187W - 158L
1,560 SR
Queue Stats
794W - 843L
1,524 Elo+
Solo
Thanatos
Thanatos
Panzzersloth
Thanatos
Level 55
God Stats
4W - 7L
1,454 SR
Queue Stats
98W - 102L
1,513 Elo+
Solo
Cthulhu
Cthulhu
ZoidBleepBloops
Cthulhu
Level 148
God Stats
2W - 5L
1,408 SR
Queue Stats
31W - 31L
1,526 Elo+
Solo
Team Averages
Level 123
1,484 SR
1,513 Elo+

VS

Team Averages
Level 132
1,680 SR
1,525 Elo+
Surtr
Surtr
 
Surtr
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jeuwbacca
Medusa
Level 68
God Stats
27W - 13L
1,790 SR
Queue Stats
72W - 48L
1,616 Elo+
Party 1
Xing Tian
Xing Tian
love avenger
Xing Tian
Level 123
God Stats
7W - 2L
1,762 SR
Queue Stats
208W - 196L
1,498 Elo+
Solo
Vulcan
Vulcan
spid192
Vulcan
Level 171
God Stats
48W - 16L
1,670 SR
Queue Stats
104W - 89L
1,486 Elo+
Solo
Mulan
Mulan
xBunni_WRLDx
Mulan
Level 113
God Stats
20W - 7L
1,678 SR
Queue Stats
67W - 49L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 2
5,274
1,055
4,502
8,633
5,559
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
 
Arachne
10
0 / 2 / 2
5,129
1,026
584
1,845
809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
BlutAbdi3
Hades
10
0 / 5 / 4
5,485
1,097
2,911
8,528
4,490
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Panzzersloth
Thanatos
10
4 / 3 / 1
6,576
1,315
5,168
7,076
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 4
6,199
1,240
6,318
7,661
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

314

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
7 / 1 / 6
7,197
1,439
7,181
5,590
5,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Jeuwbacca
Medusa
12
4 / 1 / 9
7,401
1,480
8,699
3,193
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
love avenger
Xing Tian
11
1 / 0 / 11
6,060
1,212
4,141
6,521
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
spid192
Vulcan
11
2 / 3 / 9
6,476
1,295
7,394
3,246
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 9
5,680
1,136
3,250
3,808
2,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
5
Kills
14
14
Deaths
5
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
L
Arachne
 
Arachne
0
2
2
0.5
W
Surtr
 
Surtr
7
1
6
10
L
Hades
BlutAbdi3
Hades
0
5
4
0.4
W
Medusa
Jeuwbacca
Medusa
4
1
9
8.5
L
Thanatos
Panzzersloth
Thanatos
4
3
1
1.5
L
1
2
4
1.5
W
Xing Tian
love avenger
Xing Tian
1
0
11
6.5
W
Vulcan
spid192
Vulcan
2
3
9
2.17
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,483
Damage
30,665
33,743
Taken
22,358
20,008
Mitigated
15,879
4,535
Healing
2,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,502
1,403
0
1,166
8,633
5,559
0
2,727
5,654
0
9,800
L
Arachne
 
Arachne
584
343
0
99
1,845
809
0
390
1,455
0
2,403
W
Surtr
 
Surtr
7,181
2,236
0
915
5,590
5,720
0
2,004
3,483
636
12,665
L
Hades
BlutAbdi3
Hades
2,911
37
188
175
8,528
4,490
0
3,376
4,971
10,064
0
W
Medusa
Jeuwbacca
Medusa
8,699
3,159
0
211
3,193
1,093
0
751
2,341
0
26,875
L
Thanatos
Panzzersloth
Thanatos
5,168
1,235
0
2,140
7,076
2,595
0
2,163
4,705
0
10,850
L
6,318
252
144
623
7,661
6,555
0
2,731
4,717
16,507
0
W
Xing Tian
love avenger
Xing Tian
4,141
614
0
1,210
6,521
5,358
0
2,895
3,477
6,464
0
W
Vulcan
spid192
Vulcan
7,394
114
0
0
3,246
1,166
0
1,696
1,476
13,285
0
W
3,250
687
0
446
3,808
2,542
0
1,336
2,352
0
7,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
32,814
59
Minions Killed
82
3
Camps Cleared
7
422,706
Distance Traveled
530,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,274
1,055
9
2
0
101,421
0
L
Arachne
5,129
1,026
3
1
1
34,649
0
W
Surtr
7,197
1,439
11
2
2
106,537
0
L
Hades
5,485
1,097
20
4
0
77,026
0
W
Medusa
7,401
1,480
36
7
4
110,154
0
L
Thanatos
6,576
1,315
10
2
1
101,533
0
L
Cthulhu
6,199
1,240
17
3
1
108,077
0
W
Xing Tian
6,060
1,212
9
2
1
106,949
0
W
Vulcan
6,476
1,295
14
3
0
102,311
0
W
Mulan
5,680
1,136
12
2
0
104,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role