Player Matchup

Lancelot
Lancelot
Blur 7k
Lancelot
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 42L
1,404 Elo+
Party 3
Thanatos
Thanatos
Kilik SR
Thanatos
Level 127
God Stats
15W - 11L
1,673 SR
Queue Stats
149W - 151L
1,542 Elo+
Party 3
Baron Samedi
Baron Samedi
Titans2Tuff
Baron Samedi
Level 83
God Stats
1W - 1L
1,539 SR
Queue Stats
155W - 131L
1,551 Elo+
Solo
Skadi
Skadi
iCAME2DO 1THING
Skadi
Level 127
God Stats
7W - 4L
1,974 SR
Queue Stats
96W - 102L
1,524 Elo+
Party 3
Ymir
Ymir
ycarrio
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,309 Elo+
Party 3
Team Averages
Level 92
1,637 SR
1,466 Elo+

VS

Team Averages
Level 119
1,589 SR
1,486 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AllelujahGin
Sun Wukong
Level 125
God Stats
6W - 4L
1,531 SR
Queue Stats
458W - 416L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
DomKageUI
Kuzenbo
Level 103
God Stats
4W - 3L
1,757 SR
Queue Stats
137W - 147L
1,497 Elo+
Party 1
Bakasura
Bakasura
ElCristhoOMG
Bakasura
Level 127
God Stats
5W - 2L
1,582 SR
Queue Stats
119W - 130L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
onlyonevo
Danzaburou
Level 105
God Stats
49W - 37L
1,575 SR
Queue Stats
165W - 170L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Blur 7k
Lancelot
11
1 / 4 / 0
6,356
454
3,904
12,025
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
Kilik SR
Thanatos
12
7 / 6 / 2
7,440
531
9,800
13,612
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Titans2Tuff
Baron Samedi
12
4 / 5 / 3
7,418
530
7,197
11,635
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 3
6,035
431
3,961
8,709
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
ycarrio
Ymir
10
0 / 6 / 5
5,761
412
3,146
11,768
9,058
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 5 / 7
9,493
678
13,136
8,712
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
AllelujahGin
Sun Wukong
15
5 / 0 / 4
9,352
668
8,953
10,251
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
DomKageUI
Kuzenbo
11
3 / 2 / 7
7,301
522
4,741
12,524
13,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ElCristhoOMG
Bakasura
14
6 / 2 / 2
8,109
579
3,377
12,963
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
onlyonevo
Danzaburou
12
7 / 3 / 4
8,076
577
12,711
9,893
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
26
26
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
5
7
1.7
W
Sun Wukong
AllelujahGin
Sun Wukong
5
0
4
7
L
Lancelot
Blur 7k
Lancelot
1
4
0
0.25
W
Kuzenbo
DomKageUI
Kuzenbo
3
2
7
3.25
W
Bakasura
ElCristhoOMG
Bakasura
6
2
2
3.5
L
Thanatos
Kilik SR
Thanatos
7
6
2
1.33
L
Baron Samedi
Titans2Tuff
Baron Samedi
4
5
3
1.1
L
0
5
3
0.3
W
Danzaburou
onlyonevo
Danzaburou
7
3
4
3
L
Ymir
ycarrio
Ymir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
42,918
57,749
Taken
54,343
24,064
Mitigated
35,409
19,602
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,136
995
0
1,796
8,712
2,864
0
3,817
4,895
64,037
763
W
Sun Wukong
AllelujahGin
Sun Wukong
8,953
1,722
0
3,431
10,251
9,117
0
563
9,163
0
64,015
L
Lancelot
Blur 7k
Lancelot
3,904
1,015
0
4,225
12,025
5,611
0
1,011
10,315
0
31,791
W
Kuzenbo
DomKageUI
Kuzenbo
4,741
1,979
0
910
12,524
13,550
162
2,147
10,307
16,403
748
W
Bakasura
ElCristhoOMG
Bakasura
3,377
2,416
0
6,915
12,963
6,369
26
2,053
10,876
0
43,613
L
Thanatos
Kilik SR
Thanatos
9,800
3,397
0
9,645
13,612
3,741
0
4,550
8,526
0
45,890
L
Baron Samedi
Titans2Tuff
Baron Samedi
7,197
240
406
2,225
11,635
3,633
0
6,323
4,699
41,402
783
L
3,961
944
0
2,083
8,709
2,021
576
2,084
6,525
0
30,381
W
Danzaburou
onlyonevo
Danzaburou
12,711
4,433
0
3,245
9,893
3,509
434
1,487
8,406
0
46,575
L
Ymir
ycarrio
Ymir
3,146
659
271
747
11,768
9,058
0
2,784
8,910
15,446
2,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
42,331
277
Minions Killed
405
0
Camps Cleared
0
1,420,837
Distance Traveled
1,454,790
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,493
678
126
9
0
275,413
2
W
Sun Wukong
9,352
668
109
8
0
240,762
0
L
Lancelot
6,356
454
59
4
0
292,691
0
W
Kuzenbo
7,301
522
18
1
0
288,610
2
W
Bakasura
8,109
579
103
7
0
361,259
3
L
Thanatos
7,440
531
55
4
0
315,078
0
L
Baron Samedi
7,418
530
92
7
0
264,906
0
L
Skadi
6,035
431
49
4
0
286,740
5
W
Danzaburou
8,076
577
49
4
0
288,746
0
L
Ymir
5,761
412
22
2
0
261,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role