Player Matchup

Nike
Nike
Diamond V
AProudCatDad
Nike
Diamond V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
2,449 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
Call 2 Holic
Ne Zha
Platinum IV
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
2,040 MMR
Party 1
Agni
Agni
Diamond I
StepDentist
Agni
Diamond I
Level 181
God Stats
4W - 0L
1,812 SR
Queue Stats
96W - 9L
2,260 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 102
1,604 SR
2,250 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,618 SR
1,744 MMR
Cerberus
Cerberus
Bronze III
ProjectSlazNS
Cerberus
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,524 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Ucyuaruilada
Hou Yi
Bronze III
Level 102
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 1L
1,582 MMR
Solo
Medusa
Medusa
Diamond IV
cooch102
Medusa
Diamond IV
Level 117
God Stats
46W - 16L
1,821 SR
Queue Stats
123W - 117L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
10,981
845
10,999
13,151
12,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
18
4 / 3 / 10
11,025
848
14,361
14,986
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
8 / 0 / 6
12,064
928
19,490
8,949
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaThothKuzenboCthulhuDiscordia

VS

Bans
AchillesFafnirFreyaCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ProjectSlazNS
Cerberus
14
1 / 7 / 3
8,996
692
4,406
17,916
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hou Yi
15
3 / 6 / 2
9,673
744
8,062
16,271
5,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
cooch102
Medusa
15
1 / 2 / 5
9,676
744
7,393
15,683
9,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
5
6
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Ne Zha
4
3
10
3
L
Cerberus
ProjectSlazNS
Cerberus
1
7
3
0.36
W
8
0
6
11
L
Hou Yi
3
6
2
0.67
L
Medusa
cooch102
Medusa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,850
Damage
19,861
37,086
Taken
49,870
26,033
Mitigated
27,927
6,759
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,999
276
0
2,361
13,151
12,283
208
794
12,256
0
34,404
W
Ne Zha
14,361
2,340
0
3,424
14,986
10,948
1,507
1,843
11,033
0
46,920
L
Cerberus
ProjectSlazNS
Cerberus
4,406
144
0
3,947
17,916
12,409
0
6,785
10,281
17,663
368
W
19,490
711
0
974
8,949
2,802
1,133
911
7,840
53,081
405
L
Hou Yi
8,062
3,312
0
518
16,271
5,948
0
5,919
9,859
0
31,372
L
Medusa
cooch102
Medusa
7,393
1,874
0
545
15,683
9,570
0
6,182
8,956
0
36,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
28,345
177
Minions Killed
148
0
Camps Cleared
0
811,727
Distance Traveled
613,466
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,981
845
52
4
0
265,331
2
W
Ne Zha
11,025
848
40
3
0
265,532
3
L
Cerberus
8,996
692
39
3
0
210,191
0
W
Agni
12,064
928
85
7
0
280,864
1
L
Hou Yi
9,673
744
46
4
0
186,804
0
L
Medusa
9,676
744
63
5
0
216,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role