Player Matchup

Apollo
Apollo
LLW HEADSHOT
Apollo
Level 20
God Stats
1W - 2L
1,455 SR
Queue Stats
14W - 19L
1,396 Elo+
Party 2
Bakasura
Bakasura
MLG2212
Bakasura
Level 144
God Stats
2W - 7L
1,430 SR
Queue Stats
197W - 190L
1,468 Elo+
Party 2
Janus
Janus
Marethyue
Janus
Level 152
God Stats
10W - 21L
1,344 SR
Queue Stats
147W - 134L
1,557 Elo+
Party 3
Kumbhakarna
Kumbhakarna
OptimisticWeasel
Kumbhakarna
Level 149
God Stats
1W - 1L
1,758 SR
Queue Stats
90W - 74L
1,607 Elo+
Party 3
Bellona
Bellona
SuddenCrane
Bellona
Level 148
God Stats
1W - 5L
1,238 SR
Queue Stats
244W - 243L
1,456 Elo+
Party 2
Team Averages
Level 123
1,445 SR
1,497 Elo+

VS

Team Averages
Level 152
1,525 SR
1,501 Elo+
Artio
Artio
 
Artio
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Fate_DNG
Bakasura
Level 141
God Stats
4W - 2L
1,492 SR
Queue Stats
174W - 182L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
Lexbaker
Ah Puch
Level 158
God Stats
83W - 78L
1,539 SR
Queue Stats
294W - 292L
1,549 Elo+
Solo
Hou Yi
Hou Yi
newbzrul3
Hou Yi
Level 158
God Stats
2W - 0L
1,596 SR
Queue Stats
128W - 128L
1,510 Elo+
Party 1
Fenrir
Fenrir
x_AlmightyRoge_x
Fenrir
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 243L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 4 / 0
4,790
479
1,977
6,134
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
MLG2212
Bakasura
9
1 / 2 / 0
5,121
512
4,154
6,762
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
Marethyue
Janus
10
0 / 1 / 0
5,252
525
2,669
4,960
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
OptimisticWeasel
Kumbhakarna
8
0 / 2 / 0
4,983
498
2,328
8,698
4,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
SuddenCrane
Bellona
7
0 / 8 / 1
4,705
471
5,238
11,726
9,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 3
5,857
586
3,200
7,775
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
Fate_DNG
Bakasura
11
3 / 1 / 1
5,894
589
3,307
7,591
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ah Puch
Lexbaker
Ah Puch
11
3 / 0 / 0
6,343
634
4,469
4,879
1,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
newbzrul3
Hou Yi
11
4 / 0 / 1
6,268
627
7,101
4,433
1,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 2
6,721
672
7,995
9,752
6,521
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
17
17
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
3
2.5
W
Bakasura
Fate_DNG
Bakasura
3
1
1
3.5
L
Apollo
0
4
0
0
W
Ah Puch
Lexbaker
Ah Puch
3
0
0
3
L
Bakasura
MLG2212
Bakasura
1
2
0
0.5
L
Janus
Marethyue
Janus
0
1
0
0
L
Kumbhakarna
OptimisticWeasel
Kumbhakarna
0
2
0
0
L
Bellona
SuddenCrane
Bellona
0
8
1
0.06
W
Hou Yi
newbzrul3
Hou Yi
4
0
1
4.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
26,072
38,280
Taken
34,430
18,877
Mitigated
16,788
10,636
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,200
94
434
3,134
7,775
3,992
0
1,947
5,698
18,857
3,220
W
Bakasura
Fate_DNG
Bakasura
3,307
1,790
0
2,355
7,591
3,501
0
0
7,277
0
38,281
L
Apollo
1,977
1,412
0
1,435
6,134
1,552
0
536
5,598
0
25,765
W
Ah Puch
Lexbaker
Ah Puch
4,469
1
0
3,066
4,879
1,270
129
1,266
3,273
41,049
2,030
L
Bakasura
MLG2212
Bakasura
4,154
2,954
0
3,311
6,762
1,989
0
1,097
5,621
0
29,366
L
Janus
Marethyue
Janus
2,669
49
0
2,098
4,960
1,453
0
3,473
1,487
37,506
0
L
Kumbhakarna
OptimisticWeasel
Kumbhakarna
2,328
132
0
1,547
8,698
4,421
0
2,394
6,304
20,172
0
L
Bellona
SuddenCrane
Bellona
5,238
3,387
0
2,245
11,726
9,462
0
0
11,323
0
19,508
W
Hou Yi
newbzrul3
Hou Yi
7,101
4,542
0
2,381
4,433
1,504
946
1,450
2,983
0
47,814
W
7,995
2,250
0
3,262
9,752
6,521
0
0
9,752
0
39,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
31,083
278
Minions Killed
337
0
Camps Cleared
0
1,042,177
Distance Traveled
1,002,903
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,857
586
25
3
0
200,837
0
W
Bakasura
5,894
589
86
9
0
237,114
0
L
Apollo
4,790
479
53
5
0
179,985
1
W
Ah Puch
6,343
634
75
8
0
204,203
3
L
Bakasura
5,121
512
70
7
0
252,183
2
L
Janus
5,252
525
91
9
0
208,532
2
L
Kumbhakarna
4,983
498
35
4
0
209,405
2
L
Bellona
4,705
471
29
3
0
192,072
1
W
Hou Yi
6,268
627
81
8
0
174,934
0
W
Fenrir
6,721
672
70
7
0
185,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role