Player Matchup

Arachne
Arachne
Gold V
Ace_luck11
Arachne
Gold V
Level 189
God Stats
8W - 8L
1,495 SR
Queue Stats
250W - 257L
1,379 MMR
Solo
Charybdis
Charybdis
Silver II
IHateZeus
Charybdis
Silver II
Level 120
God Stats
1W - 2L
1,280 SR
Queue Stats
19W - 19L
1,320 MMR
Solo
Mulan
Mulan
Silver III
MysticalLombax
Mulan
Silver III
Level 108
God Stats
2W - 4L
1,858 SR
Queue Stats
86W - 109L
1,187 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
SlipAndCounter
Zhong Kui
Gold IV
Level 193
God Stats
2W - 2L
1,404 SR
Queue Stats
305W - 310L
1,343 MMR
Solo
Ix Chel
Ix Chel
Silver II
TinedMalled134
Ix Chel
Silver II
Level 147
God Stats
3W - 0L
1,831 SR
Queue Stats
85W - 99L
1,080 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,574 SR
1,262 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 169
1,617 SR
1,261 MMR
Odin
Odin
Silver III
DrFistFight
Odin
Silver III
Level 159
God Stats
0W - 1L
1,658 SR
Queue Stats
6W - 15L
1,281 MMR
Solo
Danzaburou
Danzaburou
Silver IV
One_Ugly_poTaTo
Danzaburou
Silver IV
Level 239
God Stats
4W - 2L
1,753 SR
Queue Stats
280W - 309L
874 MMR
Solo
Geb
Geb
Silver I
Twiist_Feeds
Geb
Silver I
Level 186
God Stats
14W - 7L
1,663 SR
Queue Stats
93W - 108L
1,267 MMR
Solo
Bacchus
Bacchus
Silver I
Vibin Sosa
Bacchus
Silver I
Level 101
God Stats
4W - 5L
1,618 SR
Queue Stats
17W - 20L
1,412 MMR
Solo
Yu Huang
Yu Huang
Platinum V
jdmisback
Yu Huang
Platinum V
Level 161
God Stats
10W - 14L
1,395 SR
Queue Stats
174W - 179L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ace_luck11
Arachne
8
0 / 0 / 1
3,890
648
1,014
3,771
870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
IHateZeus
Charybdis
7
0 / 0 / 1
3,747
625
2,088
2,663
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 0
3,711
619
2,061
3,832
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SlipAndCounter
Zhong Kui
7
0 / 1 / 0
4,062
677
2,330
3,170
1,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 0
4,301
717
1,237
2,054
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
MedusaThanatosLancelotThor

VS

Bans
BellonaKumbhakarnaAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,585
598
647
3,709
2,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
One_Ugly_poTaTo
Danzaburou
3
0 / 1 / 0
2,879
480
516
1,964
363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,342
557
1,407
5,021
1,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Vibin Sosa
Bacchus
7
1 / 0 / 1
3,942
657
1,738
3,167
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
jdmisback
Yu Huang
9
1 / 0 / 0
4,491
749
790
2,236
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
2
2
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ace_luck11
Arachne
0
0
1
0.5
L
0
0
0
0
W
Charybdis
IHateZeus
Charybdis
0
0
1
0.5
W
1
0
0
1
L
Danzaburou
One_Ugly_poTaTo
Danzaburou
0
1
0
0
W
Zhong Kui
SlipAndCounter
Zhong Kui
0
1
0
0
W
0
1
0
0
L
0
0
0
0
L
Bacchus
Vibin Sosa
Bacchus
1
0
1
1.5
L
Yu Huang
jdmisback
Yu Huang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,730
Damage
5,098
15,490
Taken
16,097
4,896
Mitigated
6,778
7,272
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ace_luck11
Arachne
1,014
691
0
2,740
3,771
870
0
915
2,810
0
21,473
L
647
0
0
914
3,709
2,028
0
2,093
1,616
0
12,342
W
Charybdis
IHateZeus
Charybdis
2,088
791
0
1,363
2,663
781
135
648
2,015
0
21,250
W
2,061
205
0
813
3,832
1,182
0
726
3,106
0
17,282
L
Danzaburou
One_Ugly_poTaTo
Danzaburou
516
192
0
750
1,964
363
0
0
1,964
0
6,754
W
Zhong Kui
SlipAndCounter
Zhong Kui
2,330
578
0
1,699
3,170
1,569
0
653
2,393
22,776
469
W
1,237
38
78
579
2,054
494
0
813
1,107
23,992
0
L
1,407
126
360
1,944
5,021
1,963
0
0
5,021
11,560
0
L
Bacchus
Vibin Sosa
Bacchus
1,738
246
0
1,163
3,167
1,815
0
253
2,892
20,644
0
L
Yu Huang
jdmisback
Yu Huang
790
65
0
511
2,236
609
0
918
1,146
24,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,711
Gold Earned
18,239
214
Minions Killed
145
0
Camps Cleared
0
638,274
Distance Traveled
539,803
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,890
648
43
7
0
150,457
0
L
Odin
3,585
598
28
5
0
117,054
0
W
Charybdis
3,747
625
44
7
0
113,567
0
W
Mulan
3,711
619
22
4
0
134,854
0
L
Danzaburou
2,879
480
12
2
0
36,368
0
W
Zhong Kui
4,062
677
40
7
0
104,047
0
W
Ix Chel
4,301
717
65
11
0
135,349
1
L
Geb
3,342
557
11
2
0
133,897
1
L
Bacchus
3,942
657
40
7
0
134,554
0
L
Yu Huang
4,491
749
54
9
0
117,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role