Player Matchup

Ra
Ra
Platinum V
ETELIN_G
Ra
Platinum V
Level 109
God Stats
0W - 1L
1,265 SR
Queue Stats
56W - 53L
1,555 MMR
Party 2
Hercules
Hercules
Gold II
nowensio
Hercules
Gold II
Level 147
God Stats
3W - 3L
1,467 SR
Queue Stats
57W - 55L
1,534 MMR
Party 2
Cerberus
Cerberus
Gold II
temp-304151
Cerberus
Gold II
Level 154
God Stats
0W - 1L
1,275 SR
Queue Stats
57W - 55L
1,489 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,335 SR
1,526 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,777 SR
1,634 MMR
Chaac
Chaac
Silver I
B3JARAN0
Chaac
Silver I
Level 169
God Stats
2W - 0L
1,594 SR
Queue Stats
221W - 258L
1,119 MMR
Solo
Cthulhu
Cthulhu
Platinum V
M-E-X-2-5-2
Cthulhu
Platinum V
Level 116
God Stats
14W - 10L
1,914 SR
Queue Stats
73W - 78L
1,939 MMR
Party 1
Medusa
Medusa
Platinum II
Ryresh
Medusa
Platinum II
Level 145
God Stats
4W - 2L
1,822 SR
Queue Stats
114W - 106L
1,844 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,800
709
4,455
8,327
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
nowensio
Hercules
13
0 / 4 / 1
7,649
695
4,104
13,562
12,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
temp-304151
Cerberus
13
0 / 2 / 1
7,499
682
6,455
13,293
10,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AresAchillesThorKuzenboThoth

VS

Bans
Ne ZhaKukulkanHou YiBastetHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B3JARAN0
Chaac
16
7 / 2 / 4
10,248
932
9,528
10,700
7,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cthulhu
M-E-X-2-5-2
Cthulhu
16
4 / 0 / 8
9,690
881
11,248
8,529
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Ryresh
Medusa
17
2 / 0 / 8
10,071
916
11,999
5,604
2,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
B3JARAN0
Chaac
7
2
4
4.5
L
1
7
0
0.14
W
Cthulhu
M-E-X-2-5-2
Cthulhu
4
0
8
8
W
Medusa
Ryresh
Medusa
2
0
8
6
L
Hercules
nowensio
Hercules
0
4
1
0.13
L
Cerberus
temp-304151
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,014
Damage
32,775
35,182
Taken
24,833
25,621
Mitigated
18,031
7,724
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
B3JARAN0
Chaac
9,528
800
0
2,685
10,700
7,451
231
3,766
6,934
0
33,950
L
4,455
302
781
877
8,327
3,121
0
2,328
5,834
29,181
138
W
Cthulhu
M-E-X-2-5-2
Cthulhu
11,248
1,121
232
1,198
8,529
8,549
217
3,845
4,500
23,423
444
W
Medusa
Ryresh
Medusa
11,999
5,301
0
564
5,604
2,031
3,322
2,496
3,108
0
59,680
L
Hercules
nowensio
Hercules
4,104
651
0
1,518
13,562
12,060
0
3,739
9,083
0
17,750
L
Cerberus
temp-304151
Cerberus
6,455
205
0
4,548
13,293
10,440
0
3,931
9,018
15,323
1,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,948
Gold Earned
30,009
117
Minions Killed
174
0
Camps Cleared
0
634,305
Distance Traveled
702,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,248
932
51
5
0
225,707
0
L
Ra
7,800
709
47
4
0
199,331
0
W
Cthulhu
9,690
881
42
4
0
240,749
0
W
Medusa
10,071
916
81
7
0
236,400
0
L
Hercules
7,649
695
42
4
0
216,906
0
L
Cerberus
7,499
682
28
3
0
218,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role