Player Matchup

Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver III
Hcfloflo
Bastet
Silver III
Level 68
God Stats
99W - 85L
1,560 SR
Queue Stats
279W - 386L
1,043 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,520 SR
1,348 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,462 SR
1,228 MMR
Izanami
Izanami
Silver III
DerZuWildeBoss
Izanami
Silver III
Level 108
God Stats
8W - 4L
1,558 SR
Queue Stats
12W - 10L
1,391 MMR
Solo
Bacchus
Bacchus
Bronze I
infernal-darks
Bacchus
Bronze I
Level 105
God Stats
8W - 20L
1,330 SR
Queue Stats
107W - 286L
801 MMR
Solo
Chaac
Chaac
Bronze III
xxxsebas342xxx
Chaac
Bronze III
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 1 / 0
7,079
708
2,328
4,482
2,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
 
Mulan
13
0 / 1 / 0
7,039
704
5,395
7,204
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bastet
Hcfloflo
Bastet
12
0 / 2 / 0
6,847
685
7,518
5,914
2,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesThothCthulhuHeraNe Zha

VS

Bans
UllrBaron SamediDiscordiaNu WaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,501
850
3,225
6,180
1,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 0 / 2
7,581
758
3,326
6,262
6,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 3
7,776
778
6,754
7,704
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Mulan
 
Mulan
0
1
0
0
W
2
0
0
2
L
Bastet
Hcfloflo
Bastet
0
2
0
0
W
1
0
2
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,241
Damage
13,305
17,600
Taken
20,146
9,521
Mitigated
14,427
6,253
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,328
133
355
1,068
4,482
2,418
0
534
3,948
15,438
0
L
Mulan
 
Mulan
5,395
442
0
2,705
7,204
4,393
0
1,272
5,918
0
26,775
W
3,225
2,263
0
2,222
6,180
1,905
0
607
5,172
0
45,012
L
Bastet
Hcfloflo
Bastet
7,518
620
0
2,125
5,914
2,710
0
961
4,935
0
22,977
W
3,326
224
0
2,369
6,262
6,551
0
477
5,149
13,346
2,521
W
6,754
940
0
3,218
7,704
5,971
0
953
6,106
0
20,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,965
Gold Earned
23,858
113
Minions Killed
167
0
Camps Cleared
0
574,271
Distance Traveled
582,480
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,079
708
25
3
0
197,639
0
L
Mulan
7,039
704
46
5
0
175,895
0
W
Izanami
8,501
850
103
10
0
178,599
3
L
Bastet
6,847
685
42
4
0
200,737
0
W
Bacchus
7,581
758
30
3
0
199,996
0
W
Chaac
7,776
778
34
3
0
203,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role