Player Matchup

Bastet
Bastet
SaintJürgen
Bastet
Level 158
God Stats
0W - 1L
1,551 SR
Queue Stats
58W - 44L
1,568 Elo+
Party 2
Raijin
Raijin
SaintLucifero
Raijin
Level 39
God Stats
2W - 2L
1,550 SR
Queue Stats
66W - 56L
1,569 Elo+
Party 2
Neith
Neith
SirLoïn
Neith
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,515 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SirTifiedDeath
Kumbhakarna
Level 152
God Stats
2W - 4L
1,610 SR
Queue Stats
39W - 37L
1,591 Elo+
Party 2
Horus
Horus
TheBlueMenace
Horus
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 59L
1,522 Elo+
Party 2
Team Averages
Level 125
1,542 SR
1,553 Elo+

VS

Team Averages
Level 198
1,589 SR
1,521 Elo+
Bellona
Bellona
Aldo-Apache2
Bellona
Level 400
God Stats
78W - 70L
1,608 SR
Queue Stats
1,213W - 1,378L
1,474 Elo+
Party 1
Apollo
Apollo
BrezCNC
Apollo
Level 82
God Stats
1W - 2L
1,200 SR
Queue Stats
46W - 48L
1,503 Elo+
Party 3
Aphrodite
Aphrodite
Grëgg
Aphrodite
Level 173
God Stats
5W - 3L
1,590 SR
Queue Stats
130W - 148L
1,519 Elo+
Party 3
Serqet
Serqet
Joesamod
Serqet
Level 127
God Stats
6W - 4L
1,799 SR
Queue Stats
110W - 125L
1,555 Elo+
Party 3
Ra
Ra
xFaycaal
Ra
Level 208
God Stats
16W - 6L
1,747 SR
Queue Stats
297W - 302L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 6 / 3
8,397
525
10,610
14,987
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 4
9,227
577
12,640
11,025
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
SirLoïn
Neith
11
0 / 4 / 3
7,215
451
4,267
7,952
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
SirTifiedDeath
Kumbhakarna
11
1 / 6 / 2
7,305
457
4,159
16,891
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 1 / 1
7,628
477
3,782
14,831
12,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aldo-Apache2
Bellona
16
0 / 2 / 3
9,351
584
8,504
10,796
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
BrezCNC
Apollo
17
5 / 0 / 7
9,287
580
11,056
6,971
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Grëgg
Aphrodite
15
3 / 1 / 9
9,013
563
6,438
12,197
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
Joesamod
Serqet
16
9 / 1 / 7
9,528
596
9,167
12,765
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 8
10,288
643
13,092
14,513
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
7
Kills
23
23
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aldo-Apache2
Bellona
0
2
3
0.75
W
Apollo
BrezCNC
Apollo
5
0
7
8.5
W
Aphrodite
Grëgg
Aphrodite
3
1
9
7.5
W
Serqet
Joesamod
Serqet
9
1
7
12.5
L
Bastet
3
6
3
0.75
L
3
6
4
0.83
L
Neith
SirLoïn
Neith
0
4
3
0.38
L
Kumbhakarna
SirTifiedDeath
Kumbhakarna
1
6
2
0.33
L
0
1
1
0.5
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,458
Damage
48,257
65,686
Taken
57,242
34,103
Mitigated
35,658
13,766
Healing
27,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aldo-Apache2
Bellona
8,504
1,826
0
1,567
10,796
12,509
0
1,691
8,573
0
73,900
W
Apollo
BrezCNC
Apollo
11,056
7,324
0
3,782
6,971
3,009
571
1,911
4,928
0
86,451
W
Aphrodite
Grëgg
Aphrodite
6,438
1,253
3,609
7,086
12,197
9,289
64
3,377
8,532
34,000
0
W
Serqet
Joesamod
Serqet
9,167
1,992
0
5,198
12,765
5,036
0
3,371
9,095
0
60,955
L
Bastet
10,610
2,485
0
5,273
14,987
3,944
0
3,936
10,297
0
57,962
L
12,640
1,059
0
750
11,025
3,235
0
5,771
4,940
60,545
455
L
Neith
SirLoïn
Neith
4,267
1,201
0
971
7,952
2,749
0
2,371
5,581
0
46,838
L
Kumbhakarna
SirTifiedDeath
Kumbhakarna
4,159
278
0
2,036
16,891
12,024
0
4,109
12,369
23,565
0
L
3,782
1,259
230
4,506
14,831
12,151
396
2,537
11,426
109
46,442
W
13,092
1,178
2,222
4,471
14,513
5,815
132
5,199
8,692
85,223
2,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
47,467
426
Minions Killed
573
0
Camps Cleared
0
1,622,623
Distance Traveled
1,724,377
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,351
584
137
9
0
304,515
0
W
Apollo
9,287
580
144
9
0
340,020
0
W
Aphrodite
9,013
563
47
3
0
341,482
1
W
Serqet
9,528
596
102
6
0
405,740
1
L
Bastet
8,397
525
99
6
0
367,727
3
L
Raijin
9,227
577
132
8
0
310,934
6
L
Neith
7,215
451
84
5
0
296,784
2
L
Kumbhakarna
7,305
457
28
2
0
354,683
8
L
Horus
7,628
477
83
5
0
292,495
0
W
Ra
10,288
643
143
9
0
332,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role