Player Matchup

Anubis
Anubis
DOGSQUAD99
Anubis
Level 91
God Stats
4W - 6L
1,598 SR
Queue Stats
87W - 76L
1,562 Elo+
Solo
Cthulhu
Cthulhu
IIAPPLESII
Cthulhu
Level 140
God Stats
9W - 7L
1,647 SR
Queue Stats
34W - 37L
1,525 Elo+
Party 1
Artemis
Artemis
PosingAsABusta
Artemis
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,488 Elo+
Party 1
Thanatos
Thanatos
TheChickenPrince
Thanatos
Level 118
God Stats
34W - 13L
1,765 SR
Queue Stats
104W - 75L
1,627 Elo+
Solo
Nu Wa
Nu Wa
tsxtakedown
Nu Wa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 95L
1,593 Elo+
Party 1
Team Averages
Level 120
1,602 SR
1,559 Elo+

VS

Team Averages
Level 108
1,611 SR
1,566 Elo+
Amaterasu
Amaterasu
GOT DA SKIDDLES
Amaterasu
Level 150
God Stats
39W - 25L
1,557 SR
Queue Stats
202W - 201L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Inari21
Morgan Le Fay
Level 85
God Stats
7W - 5L
1,481 SR
Queue Stats
389W - 362L
1,534 Elo+
Solo
Chernobog
Chernobog
MichaelWave3000
Chernobog
Level 33
God Stats
5W - 2L
1,725 SR
Queue Stats
188W - 111L
1,668 Elo+
Solo
Ix Chel
Ix Chel
OGSearingHavoc
Ix Chel
Level 145
God Stats
5W - 3L
1,621 SR
Queue Stats
43W - 22L
1,630 Elo+
Solo
Ymir
Ymir
theThundergogo
Ymir
Level 127
God Stats
6W - 6L
1,670 SR
Queue Stats
132W - 115L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DOGSQUAD99
Anubis
13
3 / 5 / 0
7,772
598
6,292
11,642
5,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
IIAPPLESII
Cthulhu
10
0 / 2 / 1
6,015
463
5,307
9,826
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
5,474
421
3,178
5,965
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 3 / 1
6,276
483
4,248
11,750
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
6,230
479
5,834
8,409
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GOT DA SKIDDLES
Amaterasu
12
2 / 0 / 5
7,480
575
3,817
14,008
7,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Inari21
Morgan Le Fay
13
0 / 0 / 4
7,272
559
6,014
7,698
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
MichaelWave3000
Chernobog
16
5 / 0 / 3
10,008
770
11,681
5,844
2,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 1
8,337
641
6,437
6,581
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 3 / 1
8,593
661
5,314
11,128
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
DOGSQUAD99
Anubis
3
5
0
0.6
W
Amaterasu
GOT DA SKIDDLES
Amaterasu
2
0
5
4.5
L
Cthulhu
IIAPPLESII
Cthulhu
0
2
1
0.25
W
Morgan Le Fay
Inari21
Morgan Le Fay
0
0
4
2
W
Chernobog
MichaelWave3000
Chernobog
5
0
3
6.5
W
5
1
1
5.5
L
0
2
0
0
L
0
3
1
0.17
W
4
3
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
33,263
47,592
Taken
45,259
19,505
Mitigated
18,791
17,577
Healing
22,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DOGSQUAD99
Anubis
6,292
212
0
4,999
11,642
5,460
0
4,805
6,384
54,910
745
W
Amaterasu
GOT DA SKIDDLES
Amaterasu
3,817
2,076
0
8,243
14,008
7,312
401
4,702
9,064
0
26,013
L
Cthulhu
IIAPPLESII
Cthulhu
5,307
680
91
1,552
9,826
6,012
0
3,652
6,012
23,027
0
W
Morgan Le Fay
Inari21
Morgan Le Fay
6,014
587
0
4,808
7,698
2,422
434
2,172
5,344
58,981
0
W
Chernobog
MichaelWave3000
Chernobog
11,681
8,979
0
4,205
5,844
2,184
2,570
1,558
4,264
0
97,156
W
6,437
544
817
2,908
6,581
1,899
362
2,482
3,758
54,641
0
L
3,178
1,438
0
657
5,965
1,606
0
0
5,965
0
28,650
L
4,248
1,375
0
9,166
11,750
4,113
0
3,336
8,288
0
51,741
W
5,314
1,019
0
1,685
11,128
4,974
102
5,743
5,243
40,884
2,067
L
5,834
973
0
1,112
8,409
2,314
0
4,755
3,198
36,149
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
41,690
373
Minions Killed
475
0
Camps Cleared
0
1,207,684
Distance Traveled
1,306,083
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,772
598
110
8
0
206,049
0
W
Amaterasu
7,480
575
23
2
0
259,497
4
L
Cthulhu
6,015
463
38
3
0
260,247
0
W
Morgan Le Fay
7,272
559
99
8
0
303,979
0
W
Chernobog
10,008
770
150
12
0
274,020
0
W
Ix Chel
8,337
641
106
8
0
264,714
4
L
Artemis
5,474
421
45
3
0
218,974
0
L
Thanatos
6,276
483
99
8
0
290,458
4
W
Ymir
8,593
661
97
7
0
203,873
4
L
Nu Wa
6,230
479
81
6
0
231,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role