Player Matchup

The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
DopioGelato
Sun Wukong
Diamond II
Level 62
God Stats
50W - 33L
1,707 SR
Queue Stats
208W - 190L
2,198 MMR
Solo
Ares
Ares
Diamond IV
Maús
Ares
Diamond IV
Level 42
God Stats
5W - 2L
1,976 SR
Queue Stats
74W - 71L
2,209 MMR
Solo
Camazotz
Camazotz
Diamond IV
TheSmiteSmiter
Camazotz
Diamond IV
Level 126
God Stats
7W - 5L
1,707 SR
Queue Stats
162W - 150L
2,247 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 92
1,678 SR
1,931 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,629 SR
2,305 MMR
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
BallsDeepInGpa
Vulcan
Masters
Level 82
God Stats
9W - 5L
1,809 SR
Queue Stats
270W - 215L
2,917 MMR
Party 2
Hel
Hel
Diamond V
CaldoDeMarisco
Hel
Diamond V
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
2,153 MMR
Solo
Mulan
Mulan
Diamond V
IordTachanka
Mulan
Diamond V
Level 156
God Stats
14W - 20L
1,514 SR
Queue Stats
73W - 64L
2,030 MMR
Solo
Serqet
Serqet
Masters
Yapn
Serqet
Masters
Level 156
God Stats
15W - 2L
1,824 SR
Queue Stats
162W - 102L
2,924 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 5 / 0
5,400
540
888
5,846
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
10
1 / 3 / 0
5,267
527
5,306
9,061
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
DopioGelato
Sun Wukong
10
0 / 2 / 0
5,570
557
4,760
8,154
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Maús
Ares
8
0 / 3 / 1
4,953
495
3,293
9,977
4,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Camazotz
9
0 / 4 / 0
4,807
481
2,328
8,030
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KumbhakarnaChang'eBacchusSusano

VS

Bans
Maman BrigitteMedusaKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 1 / 5
5,579
558
4,709
6,007
1,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 0 / 4
7,301
730
5,757
2,630
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
6 / 0 / 0
6,150
615
6,968
7,257
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 0 / 1
6,706
671
6,076
7,855
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Serqet
Yapn
Serqet
12
3 / 0 / 7
6,212
621
3,978
5,796
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
17
17
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
0
0
L
Heimdallr
 
Heimdallr
1
3
0
0.33
W
Rama
 
Rama
0
1
5
2.5
W
5
0
4
7
W
6
0
0
6
L
Sun Wukong
DopioGelato
Sun Wukong
0
2
0
0
W
3
0
1
3.5
L
Ares
Maús
Ares
0
3
1
0.17
L
Camazotz
0
4
0
0
W
Serqet
Yapn
Serqet
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,575
Damage
27,488
41,068
Taken
29,545
13,598
Mitigated
14,380
11,210
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
888
46
0
20
5,846
871
0
3,497
1,866
35,443
0
L
Heimdallr
 
Heimdallr
5,306
3,290
0
1,623
9,061
2,602
0
4,226
4,803
0
44,084
W
Rama
 
Rama
4,709
3,324
0
1,895
6,007
1,700
0
1,263
4,744
0
38,117
W
5,757
181
0
819
2,630
866
0
923
1,707
61,274
1,410
W
6,968
667
2,344
4,812
7,257
2,809
0
1,672
5,585
31,744
0
L
Sun Wukong
DopioGelato
Sun Wukong
4,760
1,513
0
2,851
8,154
3,561
0
443
7,239
0
36,442
W
6,076
556
0
3,102
7,855
7,036
0
0
7,855
0
40,538
L
Ares
Maús
Ares
3,293
47
1,293
1,931
9,977
4,842
0
2,445
7,342
11,565
0
L
Camazotz
2,328
547
0
3,492
8,030
1,722
0
1,466
6,301
0
27,671
W
Serqet
Yapn
Serqet
3,978
1,567
0
3,098
5,796
1,969
0
323
5,473
0
40,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
31,948
293
Minions Killed
389
0
Camps Cleared
0
978,183
Distance Traveled
1,116,956
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,400
540
74
7
0
200,140
0
L
Heimdallr
5,267
527
64
6
0
181,800
0
W
Rama
5,579
558
68
7
0
188,954
2
W
Vulcan
7,301
730
114
11
0
248,064
0
W
Hel
6,150
615
47
5
0
234,530
0
L
Sun Wukong
5,570
557
79
8
0
205,083
0
W
Mulan
6,706
671
82
8
0
177,424
0
L
Ares
4,953
495
16
2
0
195,007
4
L
Camazotz
4,807
481
60
6
0
196,153
0
W
Serqet
6,212
621
78
8
0
267,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role