Player Matchup

Mulan
Mulan
 
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
TheJose07
The Morrigan
Level 86
God Stats
1W - 1L
1,291 SR
Queue Stats
48W - 46L
1,487 Elo+
Solo
Bacchus
Bacchus
Ŧakkar
Bacchus
Level 125
God Stats
3W - 3L
1,533 SR
Queue Stats
346W - 346L
1,598 Elo+
Party 1
Nox
Nox
Εseτ
Nox
Level 157
God Stats
8W - 7L
1,698 SR
Queue Stats
353W - 354L
1,581 Elo+
Party 1
Team Averages
Level 107
1,504 SR
1,533 Elo+

VS

Team Averages
Level 143
1,581 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bllaine
Ymir
Level 157
God Stats
9W - 8L
1,614 SR
Queue Stats
54W - 56L
1,520 Elo+
Solo
Xbalanque
Xbalanque
Draksz
Xbalanque
Level 104
God Stats
3W - 3L
1,611 SR
Queue Stats
92W - 90L
1,520 Elo+
Party 2
Hun Batz
Hun Batz
Rangean
Hun Batz
Level 129
God Stats
2W - 2L
1,663 SR
Queue Stats
354W - 342L
1,459 Elo+
Solo
Hera
Hera
Vinycinszs
Hera
Level 102
God Stats
13W - 10L
1,519 SR
Queue Stats
270W - 253L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 0 / 0
4,188
838
2,416
3,775
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
 
Apollo
7
1 / 0 / 1
3,916
783
1,516
1,663
367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Morrigan
TheJose07
The Morrigan
7
2 / 0 / 1
3,768
754
1,376
1,657
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Ŧakkar
Bacchus
7
0 / 0 / 2
3,517
703
1,707
3,464
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nox
Εseτ
Nox
7
1 / 0 / 1
3,677
735
1,309
2,022
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 0
3,391
678
1,429
2,977
529
Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ymir
Bllaine
Ymir
1
0 / 0 / 0
2,469
494
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Draksz
Xbalanque
6
0 / 2 / 0
2,962
592
1,238
3,138
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Rangean
Hun Batz
7
0 / 0 / 0
3,331
666
1,073
3,838
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,319
664
1,534
3,102
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
0
1
W
Apollo
 
Apollo
1
0
1
1.5
L
Sol
 
Sol
0
1
0
0
L
Ymir
Bllaine
Ymir
0
0
0
0
L
Xbalanque
Draksz
Xbalanque
0
2
0
0
L
Hun Batz
Rangean
Hun Batz
0
0
0
0
W
The Morrigan
TheJose07
The Morrigan
2
0
1
2.5
L
0
2
0
0
W
Bacchus
Ŧakkar
Bacchus
0
0
2
1
W
Nox
Εseτ
Nox
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,324
Damage
5,274
12,581
Taken
13,055
4,242
Mitigated
3,252
4,324
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,416
520
0
1,157
3,775
1,233
0
1,429
2,346
0
21,568
W
Apollo
 
Apollo
1,516
976
0
1,105
1,663
367
0
0
1,663
0
19,470
L
Sol
 
Sol
1,429
175
0
1,730
2,977
529
0
0
2,977
14,025
0
L
Ymir
Bllaine
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
Draksz
Xbalanque
1,238
579
0
901
3,138
816
0
791
2,347
0
13,251
L
Hun Batz
Rangean
Hun Batz
1,073
234
0
1,934
3,838
1,024
0
871
2,967
0
16,108
W
The Morrigan
TheJose07
The Morrigan
1,376
294
0
641
1,657
399
0
0
1,657
12,854
654
L
1,534
328
0
698
3,102
883
0
2,035
1,067
12,768
0
W
Bacchus
Ŧakkar
Bacchus
1,707
492
0
877
3,464
1,716
0
591
2,756
16,597
1,393
W
Nox
Εseτ
Nox
1,309
385
0
544
2,022
527
0
732
1,196
16,385
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,066
Gold Earned
15,472
175
Minions Killed
117
0
Camps Cleared
0
534,678
Distance Traveled
444,585
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,188
838
46
9
0
111,539
0
W
Apollo
3,916
783
42
8
0
94,380
0
L
Sol
3,391
678
26
5
0
94,386
3
L
Ymir
2,469
494
0
0
0
139
0
L
Xbalanque
2,962
592
16
3
0
105,067
0
L
Hun Batz
3,331
666
38
8
0
132,434
0
W
The Morrigan
3,768
754
18
4
0
100,924
0
L
Hera
3,319
664
37
7
0
112,559
0
W
Bacchus
3,517
703
35
7
0
125,367
1
W
Nox
3,677
735
34
7
0
102,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role