Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Aderious
Amaterasu
Level 100
God Stats
4W - 0L
1,852 SR
Queue Stats
130W - 121L
1,510 Elo+
Party 1
Susano
Susano
Spyrell
Susano
Level 129
God Stats
3W - 3L
1,649 SR
Queue Stats
304W - 319L
1,514 Elo+
Party 1
Janus
Janus
cabald
Janus
Level 141
God Stats
4W - 6L
1,408 SR
Queue Stats
90W - 90L
1,504 Elo+
Solo
Yemoja
Yemoja
fobjessica
Yemoja
Level 145
God Stats
7W - 10L
1,455 SR
Queue Stats
321W - 334L
1,507 Elo+
Party 1
Team Averages
Level 135
1,573 SR
1,507 Elo+

VS

Team Averages
Level 153
1,644 SR
1,553 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fupakabruh
Cu Chulainn
Level 197
God Stats
6W - 6L
1,578 SR
Queue Stats
728W - 679L
1,552 Elo+
Party 2
Tyr
Tyr
LeQuackn
Tyr
Level 141
God Stats
1W - 2L
1,545 SR
Queue Stats
174W - 139L
1,551 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Leavesontrees92
Ah Muzen Cab
Level 118
God Stats
6W - 3L
1,850 SR
Queue Stats
269W - 212L
1,566 Elo+
Party 2
Hel
Hel
carlosescobar499
Hel
Level 155
God Stats
1W - 1L
1,747 SR
Queue Stats
204W - 196L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
6 / 1 / 6
8,999
1,000
13,711
12,248
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Aderious
Amaterasu
13
1 / 1 / 10
7,194
799
6,078
12,004
12,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Susano
Spyrell
Susano
15
5 / 3 / 7
8,657
962
9,400
9,696
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
cabald
Janus
14
1 / 2 / 11
7,645
849
14,406
8,085
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
fobjessica
Yemoja
12
0 / 1 / 9
6,854
762
2,665
7,199
3,693
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 0 / 0
5,280
587
0
437
106
Cu Chulainn
Fupakabruh
Cu Chulainn
15
2 / 3 / 6
7,800
867
13,246
20,857
12,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 3
7,245
805
5,299
11,287
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Leavesontrees92
Ah Muzen Cab
15
4 / 3 / 3
8,090
899
15,363
9,543
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
0 / 5 / 4
6,765
752
7,171
9,666
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
13
Kills
8
8
Deaths
14
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
1
6
9
L
Janus
 
Janus
0
0
0
0
W
Amaterasu
Aderious
Amaterasu
1
1
10
6
L
Cu Chulainn
Fupakabruh
Cu Chulainn
2
3
6
1.67
L
2
3
3
1.17
L
Ah Muzen Cab
Leavesontrees92
Ah Muzen Cab
4
3
3
1.83
W
Susano
Spyrell
Susano
5
3
7
2.83
W
Janus
cabald
Janus
1
2
11
3.25
L
0
5
4
0.4
W
Yemoja
fobjessica
Yemoja
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,260
Damage
41,079
49,232
Taken
51,790
35,283
Mitigated
28,469
25,553
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,711
1,918
1,751
3,191
12,248
12,281
519
3,119
8,779
23,506
989
L
Janus
 
Janus
0
0
0
0
437
106
0
397
0
0
0
W
Amaterasu
Aderious
Amaterasu
6,078
2,046
927
2,315
12,004
12,813
609
2,212
9,415
0
9,531
L
Cu Chulainn
Fupakabruh
Cu Chulainn
13,246
1,322
520
8,365
20,857
12,542
0
8,511
11,589
1,501
24,335
L
5,299
268
0
2,101
11,287
8,568
0
7,002
3,658
960
8,812
L
Ah Muzen Cab
Leavesontrees92
Ah Muzen Cab
15,363
4,074
753
789
9,543
3,744
0
6,549
2,798
0
31,806
W
Susano
Spyrell
Susano
9,400
1,630
613
580
9,696
3,878
0
1,010
8,460
0
17,232
W
Janus
cabald
Janus
14,406
416
1,158
1,906
8,085
2,618
733
2,021
5,836
28,000
0
L
7,171
978
4,870
3,719
9,666
3,509
260
6,662
2,734
11,284
0
W
Yemoja
fobjessica
Yemoja
2,665
1,230
11,574
1,538
7,199
3,693
506
500
6,571
6,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
35,180
110
Minions Killed
90
0
Camps Cleared
0
866,334
Distance Traveled
626,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,999
1,000
23
3
0
189,722
0
L
Janus
5,280
587
0
0
0
0
0
W
Amaterasu
7,194
799
12
1
0
194,805
0
L
Cu Chulainn
7,800
867
27
3
0
184,386
0
L
Tyr
7,245
805
4
0
0
128,366
0
L
Ah Muzen Cab
8,090
899
43
5
0
171,810
0
W
Susano
8,657
962
17
2
0
193,514
0
W
Janus
7,645
849
48
5
0
154,455
0
L
Hel
6,765
752
16
2
0
141,486
0
W
Yemoja
6,854
762
10
1
0
133,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role