Player Matchup

Fenrir
Fenrir
Devina
Fenrir
Level 148
God Stats
28W - 26L
1,541 SR
Queue Stats
421W - 407L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Erickson204
Zhong Kui
Level 124
God Stats
31W - 24L
1,545 SR
Queue Stats
153W - 144L
1,510 Elo+
Solo
Izanami
Izanami
Mickus870
Izanami
Level 108
God Stats
18W - 17L
1,460 SR
Queue Stats
63W - 68L
1,413 Elo+
Solo
Hera
Hera
YaB0iMario
Hera
Level 123
God Stats
14W - 9L
1,599 SR
Queue Stats
51W - 56L
1,427 Elo+
Solo
Jormungandr
Jormungandr
xXxMARVITZxXx
Jormungandr
Level 152
God Stats
11W - 15L
1,436 SR
Queue Stats
569W - 540L
1,527 Elo+
Solo
Team Averages
Level 131
1,516 SR
1,464 Elo+

VS

Team Averages
Level 74
1,603 SR
1,439 Elo+
Shiva
Shiva
Betteraxe123
Shiva
Level 119
God Stats
1W - 2L
1,574 SR
Queue Stats
61W - 59L
1,495 Elo+
Party 1
Athena
Athena
Ivnvo
Athena
Level 16
God Stats
14W - 12L
1,464 SR
Queue Stats
19W - 25L
1,368 Elo+
Party 1
Awilix
Awilix
Th3Dude530
Awilix
Level 64
God Stats
23W - 30L
1,585 SR
Queue Stats
176W - 206L
1,444 Elo+
Party 2
Ra
Ra
cosmos25
Ra
Level 80
God Stats
1W - 2L
1,736 SR
Queue Stats
38W - 40L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
scottieb530
Xbalanque
Level 91
God Stats
4W - 3L
1,656 SR
Queue Stats
287W - 317L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Devina
Fenrir
14
8 / 0 / 5
8,075
621
7,680
6,428
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Erickson204
Zhong Kui
14
2 / 2 / 5
8,315
640
8,666
11,076
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Izanami
Mickus870
Izanami
13
2 / 1 / 2
7,273
559
3,013
4,875
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 7
8,047
619
6,400
4,389
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
xXxMARVITZxXx
Jormungandr
11
2 / 1 / 10
7,488
576
5,413
11,658
8,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,638
588
8,379
13,977
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Ivnvo
Athena
10
0 / 3 / 1
5,659
435
2,445
11,864
8,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Th3Dude530
Awilix
10
0 / 4 / 0
5,604
431
1,946
9,476
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 1
6,820
525
4,353
6,435
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
scottieb530
Xbalanque
11
1 / 4 / 0
6,245
480
3,695
7,684
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
4
4
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Fenrir
Devina
Fenrir
8
0
5
10.5
W
Zhong Kui
Erickson204
Zhong Kui
2
2
5
2.25
L
Athena
Ivnvo
Athena
0
3
1
0.17
W
Izanami
Mickus870
Izanami
2
1
2
3
L
Awilix
Th3Dude530
Awilix
0
4
0
0
W
3
0
7
6.5
L
0
4
1
0.13
L
Xbalanque
scottieb530
Xbalanque
1
4
0
0.25
W
Jormungandr
xXxMARVITZxXx
Jormungandr
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
20,818
38,426
Taken
49,436
20,896
Mitigated
30,173
13,643
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,379
970
0
2,873
13,977
14,456
0
8,055
5,839
0
56,303
W
Fenrir
Devina
Fenrir
7,680
1,323
0
3,992
6,428
2,449
0
624
5,804
0
52,488
W
Zhong Kui
Erickson204
Zhong Kui
8,666
2,453
0
5,291
11,076
6,627
0
301
10,009
53,445
7,232
L
Athena
Ivnvo
Athena
2,445
646
0
2,806
11,864
8,487
0
4,252
7,508
25,315
0
W
Izanami
Mickus870
Izanami
3,013
2,261
0
2,010
4,875
1,589
699
562
4,313
0
52,802
L
Awilix
Th3Dude530
Awilix
1,946
482
0
2,142
9,476
2,693
0
2,443
6,881
0
21,950
W
6,400
956
0
500
4,389
1,478
111
1,906
2,483
48,367
867
L
4,353
46
346
982
6,435
2,324
0
2,422
3,792
62,284
894
L
Xbalanque
scottieb530
Xbalanque
3,695
2,279
0
1,985
7,684
2,213
0
1,904
5,765
0
38,827
W
Jormungandr
xXxMARVITZxXx
Jormungandr
5,413
1,198
0
1,850
11,658
8,753
111
3,788
7,701
30,857
1,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
31,966
432
Minions Killed
371
0
Camps Cleared
0
1,278,099
Distance Traveled
1,319,102
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,638
588
98
8
0
243,841
2
W
Fenrir
8,075
621
73
6
0
289,885
5
W
Zhong Kui
8,315
640
115
9
0
233,901
3
L
Athena
5,659
435
34
3
0
257,330
0
W
Izanami
7,273
559
109
8
0
238,987
0
L
Awilix
5,604
431
40
3
0
305,769
0
W
Hera
8,047
619
101
8
0
269,478
0
L
Ra
6,820
525
140
11
0
265,575
0
L
Xbalanque
6,245
480
59
5
0
246,587
0
W
Jormungandr
7,488
576
34
3
0
245,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role