Player Matchup

Bakasura
Bakasura
Diamond V
 
Bakasura
Diamond V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
Dugares
Merlin
Diamond V
Level 162
God Stats
5W - 5L
1,640 SR
Queue Stats
102W - 90L
2,153 MMR
Party 1
Hachiman
Hachiman
Diamond IV
Maús
Hachiman
Diamond IV
Level 42
God Stats
3W - 4L
1,543 SR
Queue Stats
87W - 84L
2,255 MMR
Solo
Bake Kujira
Bake Kujira
Diamond IV
crabmonster132
Bake Kujira
Diamond IV
Level 159
God Stats
2W - 2L
1,567 SR
Queue Stats
102W - 88L
2,179 MMR
Party 1
Bacchus
Bacchus
Diamond V
sergguy
Bacchus
Diamond V
Level 154
God Stats
0W - 2L
1,805 SR
Queue Stats
50W - 39L
2,065 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,611 SR
2,030 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,671 SR
2,052 MMR
Ix Chel
Ix Chel
Platinum I
 
Ix Chel
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
CubeDaFace
Odin
Platinum II
Level 196
God Stats
14W - 4L
1,715 SR
Queue Stats
187W - 163L
1,951 MMR
Solo
Mulan
Mulan
Diamond V
IordTachanka
Mulan
Diamond V
Level 156
God Stats
14W - 20L
1,499 SR
Queue Stats
73W - 64L
1,984 MMR
Solo
Jing Wei
Jing Wei
Platinum I
UrLocalThugJoshy
Jing Wei
Platinum I
Level 148
God Stats
1W - 0L
1,863 SR
Queue Stats
88W - 70L
1,947 MMR
Solo
Serqet
Serqet
Masters
Yapn
Serqet
Masters
Level 156
God Stats
15W - 2L
1,779 SR
Queue Stats
162W - 102L
2,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 5 / 0
4,613
461
1,195
8,392
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Dugares
Merlin
10
0 / 3 / 0
5,641
564
3,159
3,687
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Maús
Hachiman
11
2 / 5 / 0
5,725
573
5,080
6,266
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
crabmonster132
Bake Kujira
10
0 / 4 / 0
5,600
560
5,463
9,000
8,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
sergguy
Bacchus
10
1 / 0 / 1
6,511
651
3,347
5,661
4,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
AwilixKumbhakarnaLokiKing Arthur

VS

Bans
Chang'eAnubisCamazotzThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 0 / 6
6,693
669
1,714
4,328
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,534
553
1,611
7,392
3,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 2
6,724
672
6,265
9,282
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 0
6,614
661
6,242
6,590
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Yapn
Serqet
13
8 / 0 / 4
7,021
702
8,535
6,755
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
0
0
W
Ix Chel
 
Ix Chel
1
0
6
4
W
0
2
1
0.25
L
Merlin
Dugares
Merlin
0
3
0
0
W
3
0
2
4
L
Hachiman
Maús
Hachiman
2
5
0
0.4
W
5
1
0
5
W
Serqet
Yapn
Serqet
8
0
4
10
L
Bake Kujira
crabmonster132
Bake Kujira
0
4
0
0
L
Bacchus
sergguy
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,244
Damage
24,367
33,006
Taken
34,347
17,595
Mitigated
15,870
6,965
Healing
14,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,195
893
0
1,136
8,392
2,727
0
769
7,280
0
18,984
W
Ix Chel
 
Ix Chel
1,714
109
562
2,341
4,328
1,206
0
1,693
2,603
46,320
0
W
1,611
341
0
1,605
7,392
3,101
0
1,860
5,532
0
15,385
L
Merlin
Dugares
Merlin
3,159
43
0
215
3,687
845
0
613
2,748
42,063
165
W
6,265
1,316
0
3,572
9,282
7,074
0
4,929
4,353
0
43,871
L
Hachiman
Maús
Hachiman
5,080
2,846
0
1,030
6,266
1,359
0
0
6,140
0
41,425
W
6,242
4,860
0
2,150
6,590
2,453
0
1,659
4,931
0
46,761
W
Serqet
Yapn
Serqet
8,535
2,832
0
4,481
6,755
2,036
0
1,411
5,234
0
49,310
L
Bake Kujira
crabmonster132
Bake Kujira
5,463
2,740
0
2,691
9,000
8,158
0
0
8,289
34,597
2,791
L
Bacchus
sergguy
Bacchus
3,347
836
0
1,893
5,661
4,506
0
46
5,615
14,335
1,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
32,586
289
Minions Killed
395
0
Camps Cleared
0
1,099,071
Distance Traveled
1,119,176
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,613
461
47
5
0
243,487
0
W
Ix Chel
6,693
669
112
11
0
222,108
1
W
Odin
5,534
553
18
2
0
229,159
2
L
Merlin
5,641
564
84
8
0
230,020
0
W
Mulan
6,724
672
84
8
0
185,250
0
L
Hachiman
5,725
573
65
7
0
185,166
1
W
Jing Wei
6,614
661
95
10
0
205,257
1
W
Serqet
7,021
702
86
9
0
277,402
0
L
Bake Kujira
5,600
560
67
7
0
207,781
0
L
Bacchus
6,511
651
26
3
0
232,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role