Player Matchup

Da Ji
Da Ji
HippiGrenade
Da Ji
Level 84
God Stats
8W - 6L
1,505 SR
Queue Stats
162W - 162L
1,369 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Milamd
Ah Muzen Cab
Level 103
God Stats
2W - 1L
1,745 SR
Queue Stats
291W - 256L
1,510 Elo+
Solo
Shiva
Shiva
Milk-Shaq
Shiva
Level 107
God Stats
5W - 1L
1,723 SR
Queue Stats
32W - 32L
1,523 Elo+
Solo
Bacchus
Bacchus
RylusWizardLizrd
Bacchus
Level 46
God Stats
5W - 6L
1,321 SR
Queue Stats
22W - 17L
1,502 Elo+
Solo
Anubis
Anubis
jak-ogrady21
Anubis
Level 69
God Stats
11W - 9L
1,380 SR
Queue Stats
198W - 197L
1,402 Elo+
Party 1
Team Averages
Level 82
1,535 SR
1,461 Elo+

VS

Team Averages
Level 73
1,636 SR
1,493 Elo+
Ymir
Ymir
Only1Phoenix
Ymir
Level 71
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
amgraham21
Achilles
Level 103
God Stats
47W - 47L
1,556 SR
Queue Stats
235W - 223L
1,489 Elo+
Solo
Kali
Kali
braian_7_9
Kali
Level 103
God Stats
12W - 5L
1,733 SR
Queue Stats
189W - 183L
1,508 Elo+
Solo
Chiron
Chiron
krazyjoe2007
Chiron
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
l-Z3DD-I
Vulcan
Level 69
God Stats
2W - 2L
1,678 SR
Queue Stats
24W - 24L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,555
581
6,806
9,179
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Milamd
Ah Muzen Cab
13
4 / 2 / 1
7,673
590
4,731
5,917
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Milk-Shaq
Shiva
13
3 / 1 / 1
7,886
607
10,590
12,307
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 6
7,651
589
6,327
5,755
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
12
2 / 2 / 6
7,858
604
4,056
5,405
2,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,440
418
2,171
10,205
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
amgraham21
Achilles
11
1 / 3 / 0
6,639
511
6,801
16,535
11,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 2 / 1
7,601
585
4,862
11,767
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
5
0 / 3 / 0
4,743
365
1,148
4,021
970
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
l-Z3DD-I
Vulcan
12
1 / 6 / 1
6,645
511
5,843
6,391
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
5
6
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Ah Muzen Cab
Milamd
Ah Muzen Cab
4
2
1
2.25
W
Shiva
Milk-Shaq
Shiva
3
1
1
3.5
L
0
3
0
0
W
3
0
6
6
L
Achilles
amgraham21
Achilles
1
3
0
0.33
L
3
2
1
1.75
W
Anubis
2
2
6
2.5
L
Chiron
0
3
0
0
L
Vulcan
l-Z3DD-I
Vulcan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,510
Damage
20,825
38,563
Taken
48,919
20,018
Mitigated
23,425
12,151
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,806
1,333
0
2,051
9,179
3,560
0
935
8,204
0
54,235
W
Ah Muzen Cab
Milamd
Ah Muzen Cab
4,731
2,201
0
765
5,917
2,182
579
1,193
4,724
0
53,814
W
Shiva
Milk-Shaq
Shiva
10,590
1,791
165
3,820
12,307
6,744
12
922
10,727
146
53,586
L
2,171
262
0
1,848
10,205
4,372
0
3,511
6,694
9,941
0
W
6,327
1,049
0
2,920
5,755
5,340
453
1,418
4,226
20,303
1,777
L
Achilles
amgraham21
Achilles
6,801
888
0
6,843
16,535
11,383
0
1,755
14,780
0
40,897
L
4,862
2,505
0
4,178
11,767
4,772
0
799
10,968
0
56,325
W
Anubis
4,056
149
0
2,430
5,405
2,192
411
3,525
1,880
44,745
1,033
L
Chiron
1,148
642
170
897
4,021
970
0
957
3,064
0
12,119
L
Vulcan
l-Z3DD-I
Vulcan
5,843
90
0
120
6,391
1,928
0
3,254
3,137
39,774
778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
31,068
380
Minions Killed
288
0
Camps Cleared
0
1,330,506
Distance Traveled
1,169,676
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,555
581
80
6
0
291,193
0
W
Ah Muzen Cab
7,673
590
88
7
0
252,690
0
W
Shiva
7,886
607
85
7
0
271,658
0
L
Ymir
5,440
418
9
1
0
261,827
2
W
Bacchus
7,651
589
26
2
0
266,122
4
L
Achilles
6,639
511
74
6
0
244,831
2
L
Kali
7,601
585
119
9
0
303,849
0
W
Anubis
7,858
604
101
8
0
248,843
0
L
Chiron
4,743
365
22
2
0
111,399
0
L
Vulcan
6,645
511
64
5
0
247,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role