Player Matchup

Raijin
Raijin
EvilestSnow3
Raijin
Level 143
God Stats
8W - 7L
1,477 SR
Queue Stats
698W - 677L
1,554 Elo+
Solo
Discordia
Discordia
IsThatPancakes
Discordia
Level 102
God Stats
16W - 6L
1,647 SR
Queue Stats
188W - 203L
1,500 Elo+
Solo
Rama
Rama
Mozesty
Rama
Level 132
God Stats
2W - 10L
1,762 SR
Queue Stats
437W - 405L
1,477 Elo+
Solo
Chaac
Chaac
SammyD__451
Chaac
Level 157
God Stats
4W - 1L
1,875 SR
Queue Stats
206W - 193L
1,508 Elo+
Solo
Ymir
Ymir
xSLATEx
Ymir
Level 111
God Stats
3W - 2L
1,513 SR
Queue Stats
181W - 180L
1,505 Elo+
Solo
Team Averages
Level 129
1,655 SR
1,509 Elo+

VS

Team Averages
Level 118
1,611 SR
1,514 Elo+
Charon
Charon
EZWNTJAX
Charon
Level 85
God Stats
7W - 5L
1,692 SR
Queue Stats
57W - 56L
1,524 Elo+
Solo
Scylla
Scylla
MrTiramisuCake
Scylla
Level 119
God Stats
0W - 6L
1,274 SR
Queue Stats
338W - 340L
1,522 Elo+
Solo
Tyr
Tyr
adamdlc
Tyr
Level 159
God Stats
48W - 55L
1,517 SR
Queue Stats
681W - 711L
1,543 Elo+
Solo
Ishtar
Ishtar
litjit9509
Ishtar
Level 69
God Stats
3W - 3L
1,604 SR
Queue Stats
85W - 102L
1,470 Elo+
Solo
Hun Batz
Hun Batz
llN0BLEll
Hun Batz
Level 159
God Stats
6W - 1L
1,970 SR
Queue Stats
460W - 437L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 4 / 4
8,985
529
8,797
9,620
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
IsThatPancakes
Discordia
13
1 / 2 / 5
8,358
492
5,140
8,298
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
Mozesty
Rama
18
7 / 1 / 3
11,678
687
15,022
11,787
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
3 / 3 / 3
9,846
579
7,430
14,946
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
xSLATEx
Ymir
12
1 / 1 / 8
8,222
484
4,533
8,660
6,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
EZWNTJAX
Charon
13
0 / 4 / 2
8,298
488
5,767
18,520
13,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 3
7,974
469
4,881
8,876
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
13
3 / 3 / 1
8,872
522
9,180
13,851
11,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
litjit9509
Ishtar
6
1 / 2 / 0
5,792
341
2,471
3,719
810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
llN0BLEll
Hun Batz
18
7 / 2 / 0
9,902
582
11,129
15,098
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
11
11
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
EZWNTJAX
Charon
0
4
2
0.25
W
Raijin
2
4
4
1
W
Discordia
IsThatPancakes
Discordia
1
2
5
1.75
W
Rama
Mozesty
Rama
7
1
3
8.5
L
0
3
3
0.5
W
3
3
3
1.5
L
Tyr
3
3
1
1.17
L
Ishtar
litjit9509
Ishtar
1
2
0
0.5
L
Hun Batz
llN0BLEll
Hun Batz
7
2
0
3.5
W
Ymir
xSLATEx
Ymir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,922
Damage
33,428
53,311
Taken
60,064
23,285
Mitigated
33,535
17,656
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
EZWNTJAX
Charon
5,767
1,807
0
4,365
18,520
13,083
89
5,879
12,200
32,577
0
W
Raijin
8,797
676
0
538
9,620
2,625
646
3,366
6,090
48,001
0
W
Discordia
IsThatPancakes
Discordia
5,140
769
17
1,641
8,298
2,571
471
1,552
6,746
41,991
442
W
Rama
Mozesty
Rama
15,022
11,454
0
6,800
11,787
4,520
3,386
2,766
9,021
0
114,095
L
4,881
523
0
1,365
8,876
2,698
132
3,535
5,275
57,020
0
W
7,430
2,630
0
7,510
14,946
7,472
0
2,125
12,701
0
85,167
L
Tyr
9,180
699
0
3,702
13,851
11,344
0
3,352
10,459
861
54,849
L
Ishtar
litjit9509
Ishtar
2,471
1,258
0
1,132
3,719
810
0
483
3,134
0
13,084
L
Hun Batz
llN0BLEll
Hun Batz
11,129
3,320
0
6,834
15,098
5,600
0
4,054
10,956
0
92,846
W
Ymir
xSLATEx
Ymir
4,533
483
0
1,150
8,660
6,097
495
2,593
5,949
19,954
1,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,089
Gold Earned
40,838
473
Minions Killed
422
0
Camps Cleared
0
1,650,534
Distance Traveled
1,492,040
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,298
488
47
3
0
339,613
2
W
Raijin
8,985
529
77
5
0
300,840
3
W
Discordia
8,358
492
66
4
0
318,567
11
W
Rama
11,678
687
156
9
0
329,660
1
L
Scylla
7,974
469
107
6
0
332,430
7
W
Chaac
9,846
579
125
7
0
382,133
0
L
Tyr
8,872
522
93
5
0
314,977
0
L
Ishtar
5,792
341
26
2
0
116,107
0
L
Hun Batz
9,902
582
149
9
0
388,913
0
W
Ymir
8,222
484
49
3
0
319,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role