Player Matchup

Sylvanus
Sylvanus
BSL95
Sylvanus
Level 127
God Stats
6W - 4L
1,560 SR
Queue Stats
185W - 186L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Bussdownrolex1
Nu Wa
Level 127
God Stats
16W - 11L
1,616 SR
Queue Stats
369W - 339L
1,549 Elo+
Party 1
Skadi
Skadi
Dainy240-_-
Skadi
Level 127
God Stats
2W - 0L
1,686 SR
Queue Stats
52W - 39L
1,525 Elo+
Solo
Thanatos
Thanatos
blackstarReaper6
Thanatos
Level 80
God Stats
15W - 20L
1,475 SR
Queue Stats
22W - 34L
1,360 Elo+
Party 1
Bakasura
Bakasura
monkeydude11149
Bakasura
Level 60
God Stats
2W - 0L
1,754 SR
Queue Stats
22W - 23L
1,437 Elo+
Solo
Team Averages
Level 104
1,618 SR
1,459 Elo+

VS

Team Averages
Level 120
1,441 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CamoCheeeriiose
Mercury
Level 116
God Stats
6W - 7L
1,431 SR
Queue Stats
44W - 56L
1,473 Elo+
Solo
Horus
Horus
EL HASIEL
Horus
Level 60
God Stats
15W - 15L
1,401 SR
Queue Stats
152W - 150L
1,434 Elo+
Solo
Charybdis
Charybdis
Mighty Thor031
Charybdis
Level 67
God Stats
46W - 36L
1,559 SR
Queue Stats
211W - 244L
1,445 Elo+
Solo
Bake Kujira
Bake Kujira
vKING LOUIEv
Bake Kujira
Level 111
God Stats
0W - 2L
1,313 SR
Queue Stats
152W - 153L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BSL95
Sylvanus
9
4 / 0 / 3
5,787
723
3,439
5,197
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 4
4,640
580
3,240
2,013
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 3
5,719
715
4,632
3,037
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 3 / 1
4,335
542
1,100
5,645
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
10
4 / 3 / 0
6,115
764
6,336
7,794
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 2 / 1
5,532
692
4,190
4,621
1,835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
2 / 2 / 1
4,640
580
2,042
6,090
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
EL HASIEL
Horus
7
0 / 1 / 3
4,544
568
1,628
6,687
3,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charybdis
Mighty Thor031
Charybdis
5
0 / 4 / 0
3,565
446
1,446
4,708
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
vKING LOUIEv
Bake Kujira
8
0 / 3 / 1
4,807
601
3,559
8,097
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
1
1.75
W
Sylvanus
BSL95
Sylvanus
4
0
3
5.5
W
0
0
4
2
L
2
2
1
1.25
W
3
0
3
4.5
L
Horus
EL HASIEL
Horus
0
1
3
1.5
L
Charybdis
Mighty Thor031
Charybdis
0
4
0
0
W
1
3
1
0.5
W
Bakasura
4
3
0
1.33
L
Bake Kujira
vKING LOUIEv
Bake Kujira
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,747
Damage
12,865
23,686
Taken
30,203
10,596
Mitigated
12,474
10,197
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,190
50
0
2,275
4,621
1,835
0
1,978
2,643
40,240
862
W
Sylvanus
BSL95
Sylvanus
3,439
1,281
471
2,902
5,197
3,636
0
252
4,945
15,773
0
W
3,240
1,240
0
1,126
2,013
427
0
493
1,520
23,953
0
L
2,042
553
0
500
6,090
1,715
0
1,497
4,504
0
24,115
W
4,632
1,738
0
616
3,037
752
140
423
2,614
0
39,592
L
Horus
EL HASIEL
Horus
1,628
1,186
702
2,513
6,687
3,664
0
1,775
4,912
91
11,375
L
Charybdis
Mighty Thor031
Charybdis
1,446
957
0
1,184
4,708
1,007
0
1,341
3,367
0
10,417
W
1,100
216
0
2,130
5,645
1,388
0
1,972
3,673
0
16,627
W
Bakasura
6,336
3,832
0
2,952
7,794
4,393
0
4,408
3,386
0
27,706
L
Bake Kujira
vKING LOUIEv
Bake Kujira
3,559
2,144
0
2,162
8,097
4,253
0
88
6,353
31,035
1,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
23,088
228
Minions Killed
221
0
Camps Cleared
0
790,874
Distance Traveled
798,798
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,532
692
69
9
0
167,918
0
W
Sylvanus
5,787
723
22
3
0
141,964
0
W
Nu Wa
4,640
580
40
5
0
152,249
0
L
Mercury
4,640
580
46
6
0
195,384
0
W
Skadi
5,719
715
59
7
0
174,487
0
L
Horus
4,544
568
16
2
0
180,249
2
L
Charybdis
3,565
446
25
3
0
108,153
0
W
Thanatos
4,335
542
33
4
0
177,352
0
W
Bakasura
6,115
764
74
9
0
144,822
0
L
Bake Kujira
4,807
601
65
8
0
147,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role