Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
DOРE
Kumbhakarna
Gold V
Level 147
God Stats
2W - 0L
1,554 SR
Queue Stats
11W - 12L
1,416 MMR
Party 1
Cerberus
Cerberus
Silver I
DeiDei_A_Ohaku
Cerberus
Silver I
Level 156
God Stats
16W - 13L
1,513 SR
Queue Stats
25W - 31L
1,431 MMR
Solo
Lancelot
Lancelot
Gold I
Hydrozity
Lancelot
Gold I
Level 158
God Stats
6W - 3L
1,576 SR
Queue Stats
31W - 24L
1,506 MMR
Party 1
Freya
Freya
Gold IV
Mati2558
Freya
Gold IV
Level 159
God Stats
25W - 20L
1,665 SR
Queue Stats
130W - 139L
1,479 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,562 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,429 SR
1,482 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum V
Elixer15
Artio
Platinum V
Level 91
God Stats
1W - 2L
1,339 SR
Queue Stats
151W - 163L
1,465 MMR
Solo
Thanatos
Thanatos
Bronze V
HXlllllO
Thanatos
Bronze V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,443 MMR
Party 2
Chang'e
Chang'e
Bronze III
abands
Chang'e
Bronze III
Level 145
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 4L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 0 / 5
8,420
648
2,806
5,802
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
DOРE
Kumbhakarna
14
1 / 2 / 2
7,590
584
4,487
11,730
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
12
1 / 1 / 6
7,290
561
4,611
9,470
5,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Hydrozity
Lancelot
15
11 / 0 / 1
9,029
695
12,804
9,665
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Freya
Mati2558
Freya
13
3 / 4 / 3
7,752
596
7,125
10,921
3,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Maman BrigitteAwilixThothMedusa

VS

Bans
ThorDanzaburouKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 3 / 1
7,828
602
9,920
11,836
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
 
Neith
11
3 / 4 / 2
6,916
532
7,238
8,610
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Elixer15
Artio
10
1 / 2 / 2
6,174
475
4,530
9,780
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
HXlllllO
Thanatos
11
1 / 6 / 3
6,217
478
3,552
11,296
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
abands
Chang'e
13
0 / 1 / 0
6,852
527
2,621
7,956
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
7
7
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
5
2.5
L
Cthulhu
 
Cthulhu
2
3
1
0.83
L
Neith
 
Neith
3
4
2
1
W
Kumbhakarna
DOРE
Kumbhakarna
1
2
2
1
W
Cerberus
1
1
6
4
L
Artio
Elixer15
Artio
1
2
2
1
L
Thanatos
HXlllllO
Thanatos
1
6
3
0.42
W
Lancelot
Hydrozity
Lancelot
11
0
1
11.5
W
Freya
Mati2558
Freya
3
4
3
1.13
L
Chang'e
abands
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,833
Damage
27,861
47,588
Taken
49,478
20,061
Mitigated
18,998
18,339
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,806
1,523
0
1,504
5,802
1,857
1,084
2,290
3,296
0
71,224
L
Cthulhu
 
Cthulhu
9,920
274
0
3,319
11,836
4,340
0
4,079
7,353
56,552
2,198
L
Neith
 
Neith
7,238
2,428
0
1,096
8,610
2,687
0
5,505
3,105
0
46,943
W
Kumbhakarna
DOРE
Kumbhakarna
4,487
248
0
3,573
11,730
4,314
0
6,927
4,111
44,568
1,606
W
Cerberus
4,611
118
0
3,466
9,470
5,992
0
2,167
7,271
24,496
2,235
L
Artio
Elixer15
Artio
4,530
145
556
3,948
9,780
6,908
0
3,942
5,838
22,676
0
L
Thanatos
HXlllllO
Thanatos
3,552
1,065
0
7,190
11,296
2,799
0
1,287
9,985
0
32,773
W
Lancelot
Hydrozity
Lancelot
12,804
3,435
0
4,962
9,665
3,943
0
2,954
6,469
0
68,534
W
Freya
Mati2558
Freya
7,125
3,018
0
4,834
10,921
3,955
0
2,030
8,891
49,750
0
L
Chang'e
abands
Chang'e
2,621
116
200
2,740
7,956
2,264
0
95
7,861
52,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
33,987
460
Minions Killed
407
0
Camps Cleared
0
1,410,534
Distance Traveled
1,313,204
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,420
648
130
10
0
269,152
2
L
Cthulhu
7,828
602
115
9
0
252,783
2
L
Neith
6,916
532
83
6
0
216,385
0
W
Kumbhakarna
7,590
584
98
8
0
279,633
2
W
Cerberus
7,290
561
49
4
0
245,565
2
L
Artio
6,174
475
27
2
0
288,241
2
L
Thanatos
6,217
478
63
5
0
287,514
1
W
Lancelot
9,029
695
99
8
0
382,142
0
W
Freya
7,752
596
84
6
0
234,042
0
L
Chang'e
6,852
527
119
9
0
268,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role