Player Matchup

Hun Batz
Hun Batz
DP578819
Hun Batz
Level 48
God Stats
1W - 2L
1,524 SR
Queue Stats
36W - 38L
1,471 Elo+
Solo
Atlas
Atlas
Darksmile24Tv
Atlas
Level 44
God Stats
0W - 2L
1,306 SR
Queue Stats
63W - 97L
1,400 Elo+
Party 1
Medusa
Medusa
TheinenTech
Medusa
Level 135
God Stats
2W - 3L
1,547 SR
Queue Stats
90W - 89L
1,496 Elo+
Party 1
Terra
Terra
kaminiak357
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 351L
1,459 Elo+
Solo
Odin
Odin
reecey1996
Odin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,402 Elo+
Solo
Team Averages
Level 88
1,475 SR
1,446 Elo+

VS

Team Averages
Level 84
1,549 SR
1,421 Elo+
Chang'e
Chang'e
Flixni
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,392 Elo+
Party 2
Ishtar
Ishtar
Ikahpikah
Ishtar
Level 66
God Stats
5W - 1L
1,764 SR
Queue Stats
45W - 46L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
NICKOCIA_
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,537 Elo+
Solo
Lancelot
Lancelot
Wegier3923
Lancelot
Level 34
God Stats
2W - 1L
1,735 SR
Queue Stats
45W - 56L
1,366 Elo+
Solo
Hades
Hades
apkolypso
Hades
Level 106
God Stats
5W - 8L
1,245 SR
Queue Stats
363W - 361L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DP578819
Hun Batz
9
1 / 4 / 5
7,218
555
3,679
4,150
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 4 / 14
9,753
750
12,393
15,236
18,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
20
10 / 3 / 6
11,406
877
17,495
9,004
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 2 / 1
3,408
262
0
1,192
172
17
5 / 4 / 11
9,275
713
12,400
15,392
16,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flixni
Chang'e
15
2 / 4 / 7
9,991
769
7,651
11,127
4,387
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Ikahpikah
Ishtar
14
0 / 4 / 9
9,284
714
4,680
8,963
3,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
NICKOCIA_
Jing Wei
19
8 / 3 / 8
11,904
916
11,938
11,430
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Wegier3923
Lancelot
16
2 / 6 / 10
10,333
795
2,762
14,294
7,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hades
apkolypso
Hades
17
5 / 3 / 4
11,312
870
11,453
11,591
8,953
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
19
Kills
17
17
Deaths
20
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DP578819
Hun Batz
1
4
5
0.88
L
3
4
14
2.5
W
Chang'e
Flixni
Chang'e
2
4
7
1.38
W
Ishtar
Ikahpikah
Ishtar
0
4
9
1.13
W
Jing Wei
NICKOCIA_
Jing Wei
8
3
8
4
L
Medusa
10
3
6
4.33
W
Lancelot
Wegier3923
Lancelot
2
6
10
1.17
W
Hades
apkolypso
Hades
5
3
4
2.33
L
0
2
1
0.25
L
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,967
Damage
38,484
44,974
Taken
57,405
40,274
Mitigated
29,441
6,906
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DP578819
Hun Batz
3,679
368
0
10
4,150
1,644
0
1,588
2,562
0
9,236
L
12,393
3,105
262
1,518
15,236
18,182
0
6,162
9,074
23,923
2,031
W
Chang'e
Flixni
Chang'e
7,651
1,119
5,370
2,573
11,127
4,387
763
2,371
8,756
17,714
0
W
Ishtar
Ikahpikah
Ishtar
4,680
2,078
1,253
856
8,963
3,564
2,709
2,873
6,090
0
12,013
W
Jing Wei
NICKOCIA_
Jing Wei
11,938
8,312
1,282
1,792
11,430
4,886
2,621
3,213
8,217
0
23,225
L
Medusa
17,495
5,735
334
356
9,004
4,275
0
3,257
5,747
0
43,210
W
Lancelot
Wegier3923
Lancelot
2,762
312
1,540
2,989
14,294
7,651
953
2,724
10,999
0
20,078
W
Hades
apkolypso
Hades
11,453
784
976
2,835
11,591
8,953
769
2,029
9,562
26,581
0
L
0
0
0
0
1,192
172
0
0
1,192
0
0
L
12,400
1,861
983
3,443
15,392
16,001
0
8,097
7,295
4,294
15,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
52,824
99
Minions Killed
121
0
Camps Cleared
0
749,641
Distance Traveled
1,208,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,218
555
9
1
0
88,882
0
L
Atlas
9,753
750
16
1
0
204,435
0
W
Chang'e
9,991
769
30
2
0
226,018
0
W
Ishtar
9,284
714
17
1
0
219,729
0
W
Jing Wei
11,904
916
16
1
0
232,840
0
L
Medusa
11,406
877
59
5
0
227,596
0
W
Lancelot
10,333
795
32
2
0
292,338
0
W
Hades
11,312
870
26
2
0
237,365
0
L
Terra
3,408
262
0
0
0
0
0
L
Odin
9,275
713
15
1
0
228,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role