Player Matchup

Arachne
Arachne
GodsLikeFood
Arachne
Level 103
God Stats
16W - 3L
1,779 SR
Queue Stats
63W - 58L
1,570 Elo+
Party 1
Neith
Neith
HITB0X72
Neith
Level 89
God Stats
16W - 8L
1,586 SR
Queue Stats
98W - 86L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
TheBoyWonder758
Ah Puch
Level 157
God Stats
49W - 44L
1,554 SR
Queue Stats
342W - 341L
1,508 Elo+
Solo
Ymir
Ymir
dillong12101
Ymir
Level 140
God Stats
21W - 12L
1,579 SR
Queue Stats
95W - 83L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
zcdg935
Kukulkan
Level 109
God Stats
1W - 2L
1,244 SR
Queue Stats
43W - 39L
1,557 Elo+
Party 1
Team Averages
Level 120
1,548 SR
1,534 Elo+

VS

Team Averages
Level 130
1,527 SR
1,424 Elo+
Anubis
Anubis
AGingerGamer932
Anubis
Level 97
God Stats
61W - 49L
1,604 SR
Queue Stats
166W - 155L
1,525 Elo+
Solo
Ravana
Ravana
Kozmix steel
Ravana
Level 125
God Stats
3W - 7L
1,518 SR
Queue Stats
182W - 199L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
XxXFollowMeXxX
Ao Kuang
Level 124
God Stats
11W - 11L
1,406 SR
Queue Stats
11W - 11L
1,107 Elo+
Solo
Yemoja
Yemoja
slacker288
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 113L
1,423 Elo+
Solo
Jormungandr
Jormungandr
theghostoftime95
Jormungandr
Level 145
God Stats
15W - 13L
1,609 SR
Queue Stats
305W - 268L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodsLikeFood
Arachne
11
3 / 0 / 2
6,710
610
4,261
6,921
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
HITB0X72
Neith
12
3 / 0 / 1
7,175
652
4,497
3,637
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 1
7,624
693
3,221
6,320
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 4 / 3
6,435
585
5,831
12,720
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
zcdg935
Kukulkan
12
0 / 0 / 2
7,097
645
1,167
2,921
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,873
352
0
149
39
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
9
1 / 2 / 0
5,774
525
4,529
5,464
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ao Kuang
9
0 / 5 / 2
5,057
460
2,434
9,510
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
slacker288
Yemoja
14
0 / 0 / 0
6,508
592
1,388
5,232
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
theghostoftime95
Jormungandr
12
4 / 4 / 0
6,731
612
7,245
10,235
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Arachne
GodsLikeFood
Arachne
3
0
2
4
W
Neith
HITB0X72
Neith
3
0
1
3.5
L
Ravana
1
2
0
0.5
W
2
1
1
2.5
L
Ao Kuang
0
5
2
0.2
W
3
4
3
1.13
L
Yemoja
slacker288
Yemoja
0
0
0
0
L
Jormungandr
theghostoftime95
Jormungandr
4
4
0
1
W
Kukulkan
zcdg935
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,977
Damage
15,596
32,519
Taken
30,590
13,493
Mitigated
11,692
13,464
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
54
149
39
0
0
149
1,018
0
W
Arachne
GodsLikeFood
Arachne
4,261
2,787
0
4,897
6,921
2,248
0
712
6,209
0
53,578
W
Neith
HITB0X72
Neith
4,497
2,124
0
1,928
3,637
1,139
826
1,249
2,388
0
47,535
L
Ravana
4,529
1,554
0
1,470
5,464
1,773
0
2,893
2,571
0
31,708
W
3,221
301
0
2,651
6,320
4,203
124
0
6,320
44,268
1,509
L
Ao Kuang
2,434
495
0
2,078
9,510
3,510
0
1,717
7,793
17,596
2,026
W
5,831
1,696
0
3,488
12,720
5,059
19
6,785
5,935
27,619
1,334
L
Yemoja
slacker288
Yemoja
1,388
222
31
4,166
5,232
2,118
0
597
4,635
53,854
1,378
L
Jormungandr
theghostoftime95
Jormungandr
7,245
2,438
0
1,422
10,235
4,252
0
4,431
5,804
47,682
6,425
W
Kukulkan
zcdg935
Kukulkan
1,167
192
0
500
2,921
844
576
1,909
1,012
43,032
716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
27,943
396
Minions Killed
329
0
Camps Cleared
0
1,101,176
Distance Traveled
858,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,873
352
1
0
0
11,926
0
W
Arachne
6,710
610
85
8
0
281,595
0
W
Neith
7,175
652
83
8
0
188,227
0
L
Ravana
5,774
525
74
7
0
161,812
0
W
Ah Puch
7,624
693
99
9
0
197,106
0
L
Ao Kuang
5,057
460
24
2
0
230,205
0
W
Ymir
6,435
585
46
4
0
224,063
0
L
Yemoja
6,508
592
126
11
0
217,941
0
L
Jormungandr
6,731
612
104
9
0
236,503
0
W
Kukulkan
7,097
645
83
8
0
210,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role