Player Matchup

Zeus
Zeus
 
Zeus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MoNeY CaLLiN
Atlas
Level 122
God Stats
12W - 7L
1,640 SR
Queue Stats
132W - 96L
1,604 Elo+
Solo
Arachne
Arachne
Ulizez15
Arachne
Level 151
God Stats
1W - 0L
1,444 SR
Queue Stats
39W - 34L
1,593 Elo+
Solo
Mulan
Mulan
Weejawz
Mulan
Level 125
God Stats
5W - 3L
1,594 SR
Queue Stats
251W - 236L
1,564 Elo+
Solo
Hou Yi
Hou Yi
hafnium
Hou Yi
Level 109
God Stats
11W - 6L
1,656 SR
Queue Stats
110W - 99L
1,583 Elo+
Solo
Team Averages
Level 140
1,567 SR
1,569 Elo+

VS

Team Averages
Level 154
1,516 SR
1,546 Elo+
Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ManicLucidity
Da Ji
Level 187
God Stats
5W - 6L
1,568 SR
Queue Stats
64W - 50L
1,691 Elo+
Solo
Artemis
Artemis
xImAydennn
Artemis
Level 145
God Stats
6W - 9L
1,515 SR
Queue Stats
285W - 272L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 8
6,628
1,326
6,269
546
138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 5
6,082
1,216
5,895
5,649
4,018
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Arachne
Ulizez15
Arachne
11
2 / 1 / 5
6,502
1,300
4,900
5,788
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mulan
Weejawz
Mulan
11
2 / 2 / 7
6,685
1,337
3,170
4,251
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
hafnium
Hou Yi
12
3 / 0 / 5
6,624
1,325
5,057
4,097
1,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

396

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 3 / 1
6,175
1,235
1,312
8,732
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
 
Baron Samedi
11
0 / 5 / 2
6,102
1,220
4,670
8,411
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
10
2 / 2 / 0
6,083
1,217
5,622
6,743
1,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 1
5,905
1,181
3,384
3,667
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
xImAydennn
Artemis
10
0 / 0 / 0
5,119
1,024
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
10
Kills
3
3
Deaths
10
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
8
6
L
Khepri
 
Khepri
0
3
1
0.17
L
Baron Samedi
 
Baron Samedi
0
5
2
0.2
L
Susano
 
Susano
2
2
0
1
L
1
0
1
1.5
W
1
0
5
3.5
W
Arachne
Ulizez15
Arachne
2
1
5
4.5
W
Mulan
Weejawz
Mulan
2
2
7
2.75
W
Hou Yi
hafnium
Hou Yi
3
0
5
5.5
L
Artemis
xImAydennn
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,291
Damage
14,988
20,331
Taken
27,553
10,285
Mitigated
13,156
6,218
Healing
1,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,269
457
0
31
546
138
0
36
510
18,174
448
L
Khepri
 
Khepri
1,312
34
0
291
8,732
6,641
0
1,712
6,802
10,890
0
L
Baron Samedi
 
Baron Samedi
4,670
34
219
295
8,411
3,101
0
3,502
4,648
25,822
0
L
Susano
 
Susano
5,622
1,470
0
0
6,743
1,863
0
3,711
2,799
0
6,574
L
3,384
482
0
366
3,667
1,551
0
2,327
1,266
0
7,496
W
5,895
1,439
0
804
5,649
4,018
0
1,128
4,521
9,041
256
W
Arachne
Ulizez15
Arachne
4,900
2,945
0
3,161
5,788
2,174
0
2,573
3,215
0
18,137
W
Mulan
Weejawz
Mulan
3,170
782
0
753
4,251
2,684
0
1,011
3,240
0
10,482
W
Hou Yi
hafnium
Hou Yi
5,057
2,706
0
1,469
4,097
1,271
0
1,234
2,863
0
15,453
L
Artemis
xImAydennn
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,521
Gold Earned
29,384
118
Minions Killed
90
9
Camps Cleared
2
528,754
Distance Traveled
389,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,628
1,326
42
8
2
101,834
0
L
Khepri
6,175
1,235
17
3
0
98,065
0
L
Baron Samedi
6,102
1,220
59
12
1
98,427
0
L
Susano
6,083
1,217
4
1
0
87,212
0
L
Da Ji
5,905
1,181
10
2
1
105,438
0
W
Atlas
6,082
1,216
9
2
1
106,777
0
W
Arachne
6,502
1,300
24
5
3
112,811
0
W
Mulan
6,685
1,337
19
4
3
103,809
0
W
Hou Yi
6,624
1,325
24
5
0
103,523
0
L
Artemis
5,119
1,024
0
0
0
1
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role