Player Matchup

Fenrir
Fenrir
AnhurYagami
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,422 Elo+
Solo
Cthulhu
Cthulhu
COH3R3NT
Cthulhu
Level 149
God Stats
1W - 1L
1,596 SR
Queue Stats
32W - 33L
1,470 Elo+
Party 1
Chang'e
Chang'e
Gifted mayan
Chang'e
Level 153
God Stats
1W - 1L
1,636 SR
Queue Stats
66W - 65L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
TreyySkiii--
Kukulkan
Level 17
God Stats
1W - 3L
1,435 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 1
Artemis
Artemis
dyslexic lll
Artemis
Level 105
God Stats
20W - 11L
1,646 SR
Queue Stats
75W - 83L
1,451 Elo+
Party 1
Team Averages
Level 93
1,563 SR
1,400 Elo+

VS

Team Averages
Level 101
1,499 SR
1,429 Elo+
Cthulhu
Cthulhu
Alpha6226
Cthulhu
Level 121
God Stats
5W - 3L
1,498 SR
Queue Stats
333W - 293L
1,557 Elo+
Solo
Vulcan
Vulcan
Caash_Bari
Vulcan
Level 89
God Stats
4W - 3L
1,497 SR
Queue Stats
139W - 148L
1,460 Elo+
Solo
Charybdis
Charybdis
DarthLynx420
Charybdis
Level 78
God Stats
7W - 7L
1,607 SR
Queue Stats
51W - 58L
1,408 Elo+
Solo
Mercury
Mercury
MagnumAlex888
Mercury
Level 117
God Stats
2W - 2L
1,394 SR
Queue Stats
10W - 8L
1,384 Elo+
Solo
Ymir
Ymir
boogahlue_
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 4 / 0
10,031
456
7,243
21,130
10,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
COH3R3NT
Cthulhu
17
6 / 1 / 4
11,004
500
17,576
19,768
20,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Gifted mayan
Chang'e
19
2 / 2 / 2
11,414
519
9,237
16,366
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TreyySkiii--
Kukulkan
15
0 / 7 / 5
9,443
429
6,069
13,401
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
dyslexic lll
Artemis
15
1 / 7 / 2
9,411
428
11,512
12,207
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alpha6226
Cthulhu
19
4 / 2 / 4
13,012
591
18,946
25,139
12,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vulcan
Caash_Bari
Vulcan
18
6 / 5 / 4
11,627
529
10,569
12,130
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
DarthLynx420
Charybdis
20
6 / 1 / 6
13,557
616
20,477
21,944
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
19
4 / 4 / 5
11,877
540
10,022
17,043
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 1 / 1
7,956
362
851
3,839
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
13
Kills
21
21
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alpha6226
Cthulhu
4
2
4
3
L
Fenrir
4
4
0
1
L
Cthulhu
COH3R3NT
Cthulhu
6
1
4
8
W
Vulcan
Caash_Bari
Vulcan
6
5
4
1.6
W
Charybdis
DarthLynx420
Charybdis
6
1
6
9
L
Chang'e
Gifted mayan
Chang'e
2
2
2
1.5
W
Mercury
4
4
5
1.63
L
Kukulkan
TreyySkiii--
Kukulkan
0
7
5
0.36
W
1
1
1
1.5
L
Artemis
dyslexic lll
Artemis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,637
Damage
60,865
82,872
Taken
80,095
45,351
Mitigated
33,450
17,780
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alpha6226
Cthulhu
18,946
1,431
510
8,520
25,139
12,402
272
12,290
12,684
102,329
2,401
L
Fenrir
7,243
1,364
0
4,716
21,130
10,399
0
4,655
16,475
0
79,211
L
Cthulhu
COH3R3NT
Cthulhu
17,576
545
679
4,553
19,768
20,213
0
5,333
14,435
61,889
916
W
Vulcan
Caash_Bari
Vulcan
10,569
92
0
2,788
12,130
4,069
228
6,320
5,581
75,566
0
W
Charybdis
DarthLynx420
Charybdis
20,477
11,879
0
10,108
21,944
8,285
4,056
7,719
13,585
0
141,638
L
Chang'e
Gifted mayan
Chang'e
9,237
760
1,200
6,408
16,366
6,008
27
9,518
6,848
92,703
0
W
Mercury
10,022
4,293
0
3,040
17,043
6,897
442
5,552
11,235
0
105,350
L
Kukulkan
TreyySkiii--
Kukulkan
6,069
1,006
0
84
13,401
4,552
0
9,146
4,255
61,234
0
W
851
252
86
1,800
3,839
1,797
0
1,254
2,389
8,070
1,746
L
Artemis
dyslexic lll
Artemis
11,512
6,161
0
140
12,207
4,179
998
1,375
10,832
0
70,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,303
Gold Earned
58,029
577
Minions Killed
626
0
Camps Cleared
0
1,982,899
Distance Traveled
1,837,216
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,012
591
166
8
0
456,358
0
L
Fenrir
10,031
456
123
6
0
430,981
4
L
Cthulhu
11,004
500
98
4
0
430,830
9
W
Vulcan
11,627
529
122
6
0
410,069
4
W
Charybdis
13,557
616
183
8
0
375,389
1
L
Chang'e
11,414
519
155
7
0
448,753
1
W
Mercury
11,877
540
134
6
0
514,534
8
L
Kukulkan
9,443
429
118
5
0
356,808
0
W
Ymir
7,956
362
21
1
0
80,866
0
L
Artemis
9,411
428
83
4
0
315,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role