Player Matchup

Izanami
Izanami
CaRonaldUchiha
Izanami
Level 85
God Stats
2W - 1L
1,473 SR
Queue Stats
214W - 217L
1,411 Elo+
Solo
Cerberus
Cerberus
ITZz Betta
Cerberus
Level 138
God Stats
7W - 1L
1,879 SR
Queue Stats
373W - 370L
1,459 Elo+
Solo
Ravana
Ravana
Vectr4556
Ravana
Level 102
God Stats
1W - 1L
1,536 SR
Queue Stats
30W - 18L
1,619 Elo+
Solo
Eset
Eset
WhiteAngel972m
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
Xx-Devil-sky-xX
Hun Batz
Level 126
God Stats
1W - 1L
1,283 SR
Queue Stats
15W - 15L
1,473 Elo+
Party 1
Team Averages
Level 111
1,534 SR
1,481 Elo+

VS

Team Averages
Level 119
1,507 SR
1,480 Elo+
Sol
Sol
Njuile
Sol
Level 107
God Stats
17W - 19L
1,406 SR
Queue Stats
603W - 598L
1,421 Elo+
Solo
The Morrigan
The Morrigan
Vendella
The Morrigan
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,519 Elo+
Solo
Cupid
Cupid
dannygates1967
Cupid
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 209L
1,422 Elo+
Solo
Neith
Neith
oBLOOD THORNo
Neith
Level 141
God Stats
3W - 8L
1,381 SR
Queue Stats
630W - 633L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
rabbid_drake
Cu Chulainn
Level 126
God Stats
6W - 3L
1,747 SR
Queue Stats
275W - 290L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 13
11,131
1,012
11,586
12,243
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ITZz Betta
Cerberus
16
8 / 1 / 14
9,866
897
10,409
12,789
11,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Vectr4556
Ravana
14
3 / 3 / 19
8,873
807
9,192
14,619
14,120
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 18
9,009
819
4,709
9,699
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
15
3 / 1 / 16
9,517
865
5,177
8,154
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Njuile
Sol
15
3 / 4 / 3
8,269
752
17,212
7,909
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Vendella
The Morrigan
15
3 / 4 / 5
8,762
797
6,714
6,793
2,363
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
6,207
564
2,215
3,067
829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 4
7,626
693
7,029
11,086
3,645
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
rabbid_drake
Cu Chulainn
13
1 / 6 / 4
7,519
684
7,368
15,374
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
24
Kills
8
9
Deaths
24
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
W
Cerberus
ITZz Betta
Cerberus
8
1
14
15
L
Sol
Njuile
Sol
3
4
3
1.13
W
Ravana
Vectr4556
Ravana
3
3
19
4.17
L
The Morrigan
Vendella
The Morrigan
3
4
5
1.38
W
2
2
18
5.5
W
Hun Batz
3
1
16
11
L
0
3
0
0
L
1
7
4
0.43
L
Cu Chulainn
rabbid_drake
Cu Chulainn
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,073
Damage
40,538
57,504
Taken
44,229
40,297
Mitigated
21,281
15,153
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,586
6,454
2,348
3,042
12,243
6,093
3,383
4,445
7,677
0
38,500
W
Cerberus
ITZz Betta
Cerberus
10,409
278
1,315
2,567
12,789
11,867
419
5,818
6,674
18,188
1,338
L
Sol
Njuile
Sol
17,212
3,205
278
1,115
7,909
2,676
0
2,444
5,367
27,589
0
W
Ravana
Vectr4556
Ravana
9,192
2,021
2,352
1,959
14,619
14,120
353
6,663
7,694
0
13,272
L
The Morrigan
Vendella
The Morrigan
6,714
360
470
556
6,793
2,363
0
1,617
5,096
19,018
0
W
4,709
793
242
1,328
9,699
4,244
1,610
5,730
3,969
15,497
0
W
Hun Batz
5,177
365
0
0
8,154
3,973
2,122
3,974
4,140
0
16,000
L
2,215
745
27
38
3,067
829
0
842
2,185
0
2,884
L
7,029
1,018
338
1,282
11,086
3,645
0
4,477
6,449
0
21,588
L
Cu Chulainn
rabbid_drake
Cu Chulainn
7,368
1,348
486
1,875
15,374
11,768
0
4,542
10,467
3,454
7,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,396
Gold Earned
38,383
148
Minions Killed
86
0
Camps Cleared
0
1,109,490
Distance Traveled
786,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,131
1,012
59
5
0
196,087
0
W
Cerberus
9,866
897
28
3
0
260,657
0
L
Sol
8,269
752
18
2
0
186,777
0
W
Ravana
8,873
807
11
1
0
233,279
0
L
The Morrigan
8,762
797
28
3
0
170,645
0
W
Eset
9,009
819
25
2
0
214,176
0
W
Hun Batz
9,517
865
25
2
0
205,291
0
L
Cupid
6,207
564
4
0
0
79,360
0
L
Neith
7,626
693
30
3
0
169,513
0
L
Cu Chulainn
7,519
684
6
1
0
180,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role