Player Matchup

Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AdreNn1
Merlin
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 201L
1,607 Elo+
Party 1
Susano
Susano
MasterKush34
Susano
Level 201
God Stats
1W - 0L
1,474 SR
Queue Stats
19W - 11L
1,826 Elo+
Party 1
Team Averages
Level 166
1,491 SR
1,644 Elo+

VS

Team Averages
Level 124
1,451 SR
1,702 Elo+
Janus
Janus
 
Janus
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Getó
Ares
Level 46
God Stats
1W - 3L
1,352 SR
Queue Stats
387W - 203L
1,743 Elo+
Party 2
Skadi
Skadi
Hαffy
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 27L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 2 / 2
6,674
953
3,800
6,650
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
AdreNn1
Merlin
12
2 / 2 / 0
7,008
1,001
4,222
4,374
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
10
1 / 1 / 2
6,246
892
2,055
4,557
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 0 / 0
4,783
683
0
0
0
Ares
Getó
Ares
12
4 / 2 / 1
6,790
970
7,543
7,694
5,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Hαffy
Skadi
11
1 / 2 / 2
6,386
912
1,207
4,971
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
2
1
L
Janus
 
Janus
0
0
0
0
W
Merlin
AdreNn1
Merlin
2
2
0
1
L
Ares
Getó
Ares
4
2
1
2.25
L
Skadi
Hαffy
Skadi
1
2
2
1
W
Susano
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,077
Damage
8,750
15,581
Taken
12,665
9,272
Mitigated
8,583
3,145
Healing
1,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,800
387
0
1,884
6,650
6,659
0
3,064
3,565
12,542
3,101
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
AdreNn1
Merlin
4,222
267
0
672
4,374
1,377
105
2,017
2,327
28,142
616
L
Ares
Getó
Ares
7,543
1,293
0
674
7,694
5,940
0
3,813
3,559
12,961
339
L
Skadi
Hαffy
Skadi
1,207
414
0
425
4,971
2,643
0
2,976
1,881
0
18,475
W
Susano
2,055
130
0
589
4,557
1,236
636
2,221
2,306
0
10,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,928
Gold Earned
17,959
113
Minions Killed
47
0
Camps Cleared
0
391,724
Distance Traveled
223,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,674
953
36
5
0
150,376
0
L
Janus
4,783
683
0
0
0
0
0
W
Merlin
7,008
1,001
60
9
0
136,017
0
L
Ares
6,790
970
12
2
0
135,959
0
L
Skadi
6,386
912
35
5
0
87,544
0
W
Susano
6,246
892
17
2
0
105,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role