Player Matchup

Cernunnos
Cernunnos
DrunkDiplomat
Cernunnos
Level 251
God Stats
3W - 0L
1,703 SR
Queue Stats
93W - 56L
1,706 Elo+
Party 1
Bacchus
Bacchus
FlippinNinjas7
Bacchus
Level 143
God Stats
2W - 1L
1,647 SR
Queue Stats
72W - 65L
1,669 Elo+
Party 1
Vulcan
Vulcan
Instigated
Vulcan
Level 80
God Stats
1W - 1L
1,675 SR
Queue Stats
28W - 14L
1,771 Elo+
Party 1
Anubis
Anubis
JohnnyQuasar
Anubis
Level 255
God Stats
2W - 2L
1,435 SR
Queue Stats
25W - 17L
1,639 Elo+
Party 1
Arachne
Arachne
samlilylion
Arachne
Level 228
God Stats
12W - 7L
1,691 SR
Queue Stats
504W - 468L
1,537 Elo+
Solo
Team Averages
Level 191
1,630 SR
1,664 Elo+

VS

Team Averages
Level 174
1,549 SR
1,594 Elo+
Rama
Rama
 
Rama
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Albachuela
Ratatoskr
Level 137
God Stats
8W - 16L
1,479 SR
Queue Stats
304W - 305L
1,545 Elo+
Solo
Thoth
Thoth
Baijuu
Thoth
Level 220
God Stats
7W - 7L
1,791 SR
Queue Stats
441W - 314L
1,675 Elo+
Solo
Nu Wa
Nu Wa
Pain-_-6paths
Nu Wa
Level 158
God Stats
1W - 3L
1,321 SR
Queue Stats
109W - 97L
1,615 Elo+
Party 2
Lancelot
Lancelot
Polymorphs
Lancelot
Level 180
God Stats
2W - 2L
1,653 SR
Queue Stats
128W - 114L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrunkDiplomat
Cernunnos
12
8 / 1 / 1
7,314
731
7,916
3,575
1,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 7
6,644
664
6,272
5,937
5,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Instigated
Vulcan
12
1 / 2 / 0
6,517
652
2,913
3,954
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
10
5 / 4 / 0
6,567
657
5,495
8,619
2,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
samlilylion
Arachne
10
0 / 0 / 2
5,373
537
582
5,464
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 4 / 1
4,654
465
1,777
5,201
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ratatoskr
Albachuela
Ratatoskr
8
0 / 4 / 1
4,544
454
1,720
8,116
3,530
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Baijuu
Thoth
12
1 / 1 / 2
6,384
638
1,474
3,398
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 2
5,489
549
5,429
6,459
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Polymorphs
Lancelot
11
4 / 2 / 1
6,253
625
3,472
6,742
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
7
7
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
1
0.13
L
Ratatoskr
Albachuela
Ratatoskr
0
4
1
0.13
L
Thoth
Baijuu
Thoth
1
1
2
2
W
Cernunnos
DrunkDiplomat
Cernunnos
8
1
1
8.5
W
2
0
7
5.5
W
Vulcan
Instigated
Vulcan
1
2
0
0.5
W
Anubis
5
4
0
1.25
L
2
5
2
0.6
L
Lancelot
Polymorphs
Lancelot
4
2
1
2.25
W
Arachne
samlilylion
Arachne
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
13,872
27,549
Taken
29,916
11,690
Mitigated
8,983
12,105
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,777
1,395
0
1,678
5,201
1,293
0
1,947
3,254
0
22,409
L
Ratatoskr
Albachuela
Ratatoskr
1,720
205
0
1,630
8,116
3,530
0
2,330
5,786
0
11,861
L
Thoth
Baijuu
Thoth
1,474
117
0
484
3,398
871
0
2,335
921
43,640
998
W
Cernunnos
DrunkDiplomat
Cernunnos
7,916
3,971
0
1,837
3,575
1,108
477
111
3,448
0
53,666
W
6,272
1,341
0
2,156
5,937
5,232
113
273
5,597
15,698
1,773
W
Vulcan
Instigated
Vulcan
2,913
85
0
655
3,954
991
0
1,283
2,449
53,320
0
W
Anubis
5,495
411
0
4,008
8,619
2,743
243
3,173
4,997
39,235
1,176
L
5,429
816
0
740
6,459
702
0
5,351
1,108
23,617
0
L
Lancelot
Polymorphs
Lancelot
3,472
915
0
470
6,742
2,587
0
2,314
4,304
0
37,535
W
Arachne
samlilylion
Arachne
582
247
0
3,449
5,464
1,616
0
1,165
4,172
0
33,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
27,324
358
Minions Killed
303
0
Camps Cleared
0
1,057,619
Distance Traveled
1,059,576
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,654
465
45
5
0
199,665
6
L
Ratatoskr
4,544
454
19
2
0
212,834
0
L
Thoth
6,384
638
132
13
0
203,853
2
W
Cernunnos
7,314
731
95
10
0
207,895
0
W
Bacchus
6,644
664
20
2
0
230,468
0
W
Vulcan
6,517
652
113
11
0
206,928
0
W
Anubis
6,567
657
76
8
0
184,606
0
L
Nu Wa
5,489
549
40
4
0
193,243
0
L
Lancelot
6,253
625
67
7
0
249,981
0
W
Arachne
5,373
537
54
5
0
227,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role