Player Matchup

Kali
Kali
Brock-989
Kali
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 138L
1,465 Elo+
Solo
Khepri
Khepri
HingaBinga
Khepri
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 11L
1,932 Elo+
Party 1
Zeus
Zeus
Leννy
Zeus
Level 156
God Stats
2W - 0L
1,652 SR
Queue Stats
180W - 38L
1,905 Elo+
Party 1
Osiris
Osiris
bhoms
Osiris
Level 122
God Stats
3W - 0L
1,992 SR
Queue Stats
68W - 8L
1,920 Elo+
Party 1
Baron Samedi
Baron Samedi
xJuL3zzKiLLx
Baron Samedi
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 100L
1,282 Elo+
Solo
Team Averages
Level 103
1,629 SR
1,701 Elo+

VS

Team Averages
Level 140
1,458 SR
1,501 Elo+
Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KrispyAkuma
Hades
Level 105
God Stats
3W - 4L
1,612 SR
Queue Stats
232W - 235L
1,512 Elo+
Solo
Olorun
Olorun
Mitched You
Olorun
Level 152
God Stats
1W - 3L
1,405 SR
Queue Stats
171W - 176L
1,496 Elo+
Solo
Xbalanque
Xbalanque
MyPeeStingz
Xbalanque
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,504 Elo+
Solo
Anhur
Anhur
murl9O7t
Anhur
Level 147
God Stats
0W - 2L
1,276 SR
Queue Stats
132W - 105L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
4 / 1 / 17
9,828
819
6,941
10,874
6,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Khepri
HingaBinga
Khepri
16
4 / 2 / 19
10,609
884
4,923
15,633
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
Leννy
Zeus
18
12 / 0 / 14
11,211
934
21,379
6,537
3,146
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
bhoms
Osiris
17
6 / 3 / 21
11,018
918
12,502
16,722
27,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
xJuL3zzKiLLx
Baron Samedi
17
6 / 1 / 13
10,070
839
9,236
4,357
2,842
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 6 / 2
8,180
682
6,048
10,799
3,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
2 / 6 / 3
8,295
691
6,110
12,227
12,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Olorun
16
1 / 5 / 5
8,384
699
8,209
8,374
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
MyPeeStingz
Xbalanque
14
1 / 7 / 4
7,878
657
10,182
11,984
3,891
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
murl9O7t
Anhur
13
0 / 8 / 4
7,669
639
4,504
14,147
10,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
32
Kills
6
7
Deaths
32
84
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
2
0.5
W
Kali
4
1
17
12.5
W
Khepri
HingaBinga
Khepri
4
2
19
6.75
L
2
6
3
0.58
W
Zeus
Leννy
Zeus
12
0
14
19
L
Olorun
1
5
5
0.7
L
Xbalanque
MyPeeStingz
Xbalanque
1
7
4
0.43
W
Osiris
bhoms
Osiris
6
3
21
5.5
L
Anhur
murl9O7t
Anhur
0
8
4
0.25
W
Baron Samedi
xJuL3zzKiLLx
Baron Samedi
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,981
Damage
35,053
54,123
Taken
57,531
55,290
Mitigated
33,540
22,579
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,048
3,909
878
1,655
10,799
3,366
0
6,584
4,215
0
14,370
W
Kali
6,941
2,532
3,272
5,141
10,874
6,245
410
3,797
7,077
0
9,272
W
Khepri
HingaBinga
Khepri
4,923
304
499
2,745
15,633
15,998
596
3,269
12,364
10,911
1,061
L
6,110
670
399
1,969
12,227
12,601
0
8,321
3,906
12,235
0
W
Zeus
Leννy
Zeus
21,379
2,894
1,948
900
6,537
3,146
1,097
1,859
4,678
44,877
1,088
L
Olorun
8,209
3,536
628
1,605
8,374
3,029
0
4,587
3,787
20,670
882
L
Xbalanque
MyPeeStingz
Xbalanque
10,182
2,131
289
1,444
11,984
3,891
0
6,981
5,003
0
24,140
W
Osiris
bhoms
Osiris
12,502
2,243
1,423
3,428
16,722
27,059
119
4,028
12,694
0
22,169
L
Anhur
murl9O7t
Anhur
4,504
1,070
386
492
14,147
10,653
0
8,337
5,810
0
9,721
W
Baron Samedi
xJuL3zzKiLLx
Baron Samedi
9,236
718
2,542
681
4,357
2,842
665
1,220
3,137
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,736
Gold Earned
40,406
141
Minions Killed
103
0
Camps Cleared
0
1,193,626
Distance Traveled
977,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,180
682
28
2
0
183,854
0
W
Kali
9,828
819
8
1
0
245,159
0
W
Khepri
10,609
884
18
2
0
235,687
0
L
Hades
8,295
691
13
1
0
225,435
0
W
Zeus
11,211
934
55
5
0
257,733
0
L
Olorun
8,384
699
31
3
0
188,236
0
L
Xbalanque
7,878
657
25
2
0
198,983
0
W
Osiris
11,018
918
20
2
0
248,706
0
L
Anhur
7,669
639
6
1
0
180,888
0
W
Baron Samedi
10,070
839
40
3
0
206,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role