Player Matchup

Mulan
Mulan
Legostewiedude
Mulan
Level 106
God Stats
0W - 2L
1,312 SR
Queue Stats
50W - 41L
1,568 Elo+
Party 1
Ares
Ares
PurePuckies
Ares
Level 142
God Stats
0W - 3L
1,132 SR
Queue Stats
142W - 130L
1,557 Elo+
Party 1
Raijin
Raijin
SinisterClam69
Raijin
Level 126
God Stats
2W - 1L
1,933 SR
Queue Stats
113W - 93L
1,576 Elo+
Solo
Xbalanque
Xbalanque
Tort1
Xbalanque
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
128W - 132L
1,451 Elo+
Solo
Sylvanus
Sylvanus
YaBoiKelp
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,527 Elo+
Solo
Team Averages
Level 120
1,476 SR
1,536 Elo+

VS

Team Averages
Level 145
1,533 SR
1,532 Elo+
Anubis
Anubis
HoneyBagderXP
Anubis
Level 153
God Stats
10W - 6L
1,586 SR
Queue Stats
414W - 402L
1,464 Elo+
Solo
Anhur
Anhur
Obaflip
Anhur
Level 144
God Stats
3W - 4L
1,366 SR
Queue Stats
242W - 261L
1,558 Elo+
Solo
Ra
Ra
PatriotPower
Ra
Level 148
God Stats
3W - 5L
1,232 SR
Queue Stats
652W - 693L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Patterboy09
Xing Tian
Level 121
God Stats
3W - 0L
1,705 SR
Queue Stats
123W - 77L
1,559 Elo+
Solo
Vulcan
Vulcan
WEBIN
Vulcan
Level 159
God Stats
3W - 1L
1,775 SR
Queue Stats
48W - 41L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,045
1,009
4,080
6,952
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 4 / 3
5,455
1,091
3,909
8,424
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
5,046
1,009
1,509
2,349
504
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Tort1
Xbalanque
11
2 / 3 / 2
6,185
1,237
4,459
4,761
1,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
YaBoiKelp
Sylvanus
10
2 / 3 / 3
5,693
1,139
3,088
6,196
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 6
6,320
1,264
4,596
3,455
1,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
Obaflip
Anhur
12
3 / 1 / 8
6,657
1,331
3,420
3,563
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 12
6,127
1,225
3,044
3,803
1,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Patterboy09
Xing Tian
12
2 / 1 / 11
6,869
1,374
3,902
8,061
5,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
WEBIN
Vulcan
13
7 / 1 / 6
7,334
1,467
10,520
4,125
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
15
15
Deaths
6
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
0
4
1
0.13
W
Anhur
Obaflip
Anhur
3
1
8
7
W
0
1
12
6
W
Xing Tian
Patterboy09
Xing Tian
2
1
11
7.5
L
2
4
3
0.88
L
0
1
1
0.5
L
Xbalanque
Tort1
Xbalanque
2
3
2
1
W
Vulcan
WEBIN
Vulcan
7
1
6
10
L
Sylvanus
YaBoiKelp
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,045
Damage
25,482
28,682
Taken
23,007
17,626
Mitigated
11,840
5,681
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,596
184
686
490
3,455
1,612
212
1,079
2,376
6,855
691
L
4,080
201
0
1,018
6,952
5,304
0
4,960
1,930
0
8,137
W
Anhur
Obaflip
Anhur
3,420
2,211
398
431
3,563
1,299
676
1,339
2,224
0
9,279
W
3,044
253
1,971
1,270
3,803
1,536
446
1,077
2,726
13,918
0
W
Xing Tian
Patterboy09
Xing Tian
3,902
376
1,639
2,533
8,061
5,736
69
3,004
5,057
4,573
980
L
3,909
40
0
680
8,424
6,493
0
5,859
2,529
4,938
0
L
1,509
213
504
860
2,349
504
0
2,008
341
7,673
0
L
Xbalanque
Tort1
Xbalanque
4,459
1,158
147
491
4,761
1,216
0
3,684
1,077
0
13,740
W
Vulcan
WEBIN
Vulcan
10,520
510
0
722
4,125
1,657
111
1,840
2,285
18,297
530
L
Sylvanus
YaBoiKelp
Sylvanus
3,088
742
1,036
945
6,196
4,109
0
4,311
1,863
6,051
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
33,307
43
Minions Killed
73
0
Camps Cleared
0
473,753
Distance Traveled
523,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,320
1,264
6
1
0
78,980
0
L
Mulan
5,045
1,009
6
1
0
108,672
0
W
Anhur
6,657
1,331
20
4
0
94,093
0
W
Ra
6,127
1,225
25
5
0
118,108
0
W
Xing Tian
6,869
1,374
7
1
0
113,494
0
L
Ares
5,455
1,091
3
1
0
91,793
0
L
Raijin
5,046
1,009
8
2
0
83,559
0
L
Xbalanque
6,185
1,237
15
3
0
97,462
0
W
Vulcan
7,334
1,467
15
3
0
118,698
0
L
Sylvanus
5,693
1,139
11
2
0
92,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role