Player Matchup

Anubis
Anubis
JonomathanS
Anubis
Level 78
God Stats
2W - 3L
1,575 SR
Queue Stats
55W - 46L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
Krueptus
Cabrakan
Level 150
God Stats
8W - 7L
1,654 SR
Queue Stats
238W - 248L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
chrisikins
Erlang Shen
Level 122
God Stats
0W - 1L
1,222 SR
Queue Stats
55W - 49L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
kaas-killer
Ne Zha
Level 80
God Stats
7W - 14L
1,283 SR
Queue Stats
64W - 79L
1,381 Elo+
Solo
Chronos
Chronos
valkyree
Chronos
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 232L
1,456 Elo+
Party 2
Team Averages
Level 110
1,447 SR
1,461 Elo+

VS

Team Averages
Level 90
1,532 SR
1,488 Elo+
Ares
Ares
Burrito_Badger
Ares
Level 118
God Stats
3W - 1L
1,528 SR
Queue Stats
428W - 404L
1,462 Elo+
Solo
Poseidon
Poseidon
RedPluck
Poseidon
Level 153
God Stats
24W - 18L
1,574 SR
Queue Stats
183W - 165L
1,502 Elo+
Solo
Fenrir
Fenrir
ZerGinc
Fenrir
Level 64
God Stats
17W - 18L
1,403 SR
Queue Stats
248W - 224L
1,500 Elo+
Party 3
Nike
Nike
popochkashmelya
Nike
Level 28
God Stats
8W - 4L
1,654 SR
Queue Stats
143W - 135L
1,480 Elo+
Party 3
Artemis
Artemis
vilicarl
Artemis
Level 85
God Stats
39W - 49L
1,503 SR
Queue Stats
338W - 341L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 3 / 0
7,999
500
7,554
9,208
3,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Krueptus
Cabrakan
12
1 / 4 / 0
7,391
462
5,300
11,791
11,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
chrisikins
Erlang Shen
14
0 / 3 / 0
8,200
513
10,869
13,998
13,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ne Zha
13
1 / 2 / 1
7,376
461
2,047
13,114
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
valkyree
Chronos
12
0 / 2 / 1
7,304
457
6,558
8,526
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,240
515
4,771
14,036
11,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
RedPluck
Poseidon
17
3 / 1 / 3
9,705
607
6,964
8,807
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fenrir
ZerGinc
Fenrir
17
7 / 1 / 5
9,425
589
10,643
11,748
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
1 / 0 / 4
7,779
486
3,623
9,983
6,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
vilicarl
Artemis
14
2 / 1 / 5
8,154
510
8,609
7,386
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
14
14
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Anubis
2
3
0
0.67
L
Cabrakan
Krueptus
Cabrakan
1
4
0
0.25
W
Poseidon
RedPluck
Poseidon
3
1
3
4.5
W
Fenrir
ZerGinc
Fenrir
7
1
5
9.5
L
Erlang Shen
chrisikins
Erlang Shen
0
3
0
0
L
Ne Zha
1
2
1
0.75
W
1
0
4
3
L
Chronos
valkyree
Chronos
0
2
1
0.25
W
Artemis
vilicarl
Artemis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,328
Damage
34,610
56,637
Taken
51,960
36,800
Mitigated
28,388
18,947
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,771
672
0
3,288
14,036
11,691
0
8,502
5,534
35,877
0
L
Anubis
7,554
288
0
2,635
9,208
3,648
31
2,814
6,394
51,096
1,137
L
Cabrakan
Krueptus
Cabrakan
5,300
1,084
0
2,885
11,791
11,855
0
2,757
9,034
15,235
1,771
W
Poseidon
RedPluck
Poseidon
6,964
1,964
0
3,958
8,807
2,218
0
4,458
4,349
84,297
1,091
W
Fenrir
ZerGinc
Fenrir
10,643
2,123
0
6,106
11,748
5,293
0
1,125
10,623
0
83,258
L
Erlang Shen
chrisikins
Erlang Shen
10,869
4,894
0
5,060
13,998
13,013
0
1,532
12,466
0
58,450
L
Ne Zha
2,047
191
0
5,131
13,114
4,950
0
3,273
9,841
0
52,603
W
3,623
414
0
3,190
9,983
6,099
0
341
9,642
0
36,738
L
Chronos
valkyree
Chronos
6,558
2,090
0
3,236
8,526
3,334
948
1,331
7,195
58,471
4,810
W
Artemis
vilicarl
Artemis
8,609
2,410
0
1,525
7,386
3,087
796
4,545
2,841
0
49,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,270
Gold Earned
43,303
416
Minions Killed
459
0
Camps Cleared
0
1,540,347
Distance Traveled
1,601,411
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,240
515
50
3
0
320,835
3
L
Anubis
7,999
500
108
7
0
307,640
2
L
Cabrakan
7,391
462
26
2
0
299,594
6
W
Poseidon
9,705
607
143
9
0
332,544
4
W
Fenrir
9,425
589
116
7
0
363,567
0
L
Erlang Shen
8,200
513
92
6
0
312,237
4
L
Ne Zha
7,376
461
86
5
0
354,397
0
W
Nike
7,779
486
62
4
0
313,998
0
L
Chronos
7,304
457
104
7
0
266,479
0
W
Artemis
8,154
510
88
6
0
270,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role