Player Matchup

Sol
Sol
BananasTurtle420
Sol
Level 109
God Stats
13W - 11L
1,523 SR
Queue Stats
402W - 410L
1,454 Elo+
Solo
Ares
Ares
ClassifiedRat
Ares
Level 115
God Stats
4W - 2L
1,614 SR
Queue Stats
141W - 156L
1,468 Elo+
Solo
Arachne
Arachne
FtBallCole
Arachne
Level 68
God Stats
52W - 47L
1,540 SR
Queue Stats
356W - 354L
1,506 Elo+
Solo
Team Averages
Level 97
1,559 SR
1,476 Elo+

VS

Team Averages
Level 97
1,447 SR
1,441 Elo+
Janus
Janus
Manuu2013
Janus
Level 121
God Stats
0W - 3L
1,398 SR
Queue Stats
136W - 146L
1,469 Elo+
Party 1
Cerberus
Cerberus
cafecito33
Cerberus
Level 29
God Stats
41W - 45L
1,453 SR
Queue Stats
69W - 79L
1,406 Elo+
Party 1
Kali
Kali
xXLilRedBeanXx
Kali
Level 142
God Stats
11W - 11L
1,492 SR
Queue Stats
241W - 219L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,617
862
7,605
5,343
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 0 / 6
8,524
852
5,857
9,507
8,358
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
FtBallCole
Arachne
15
5 / 0 / 2
9,510
951
6,583
6,900
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Manuu2013
Janus
13
1 / 2 / 0
7,822
782
6,509
5,360
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
cafecito33
Cerberus
13
0 / 4 / 1
7,414
741
4,504
10,602
8,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 1 / 1
7,444
744
3,570
7,500
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
1
0
6
4
W
Arachne
FtBallCole
Arachne
5
0
2
6
L
Janus
Manuu2013
Janus
1
2
0
0.5
L
Cerberus
cafecito33
Cerberus
0
4
1
0.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,045
Damage
14,583
21,750
Taken
23,462
14,555
Mitigated
14,128
4,742
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,605
1,702
0
1,252
5,343
1,596
1,532
3,276
2,067
37,372
1,653
W
5,857
104
0
0
9,507
8,358
464
5,197
4,310
13,057
0
W
Arachne
FtBallCole
Arachne
6,583
5,095
0
3,490
6,900
4,601
97
2,266
4,634
0
32,313
L
Janus
Manuu2013
Janus
6,509
76
0
1,172
5,360
2,238
0
2,618
2,687
38,095
0
L
Cerberus
cafecito33
Cerberus
4,504
87
0
1,662
10,602
8,630
0
6,646
3,778
13,123
744
L
3,570
1,555
0
2,644
7,500
3,260
0
3,652
3,790
0
22,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
22,680
156
Minions Killed
144
0
Camps Cleared
0
597,990
Distance Traveled
575,302
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,617
862
93
9
0
189,486
0
W
Ares
8,524
852
17
2
0
195,274
1
W
Arachne
9,510
951
46
5
0
213,230
5
L
Janus
7,822
782
70
7
0
187,531
2
L
Cerberus
7,414
741
27
3
0
182,400
0
L
Kali
7,444
744
47
5
0
205,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role