Player Matchup

Anhur
Anhur
 
Anhur
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
MrTembo
Kukulkan
Level 119
God Stats
6W - 8L
1,469 SR
Queue Stats
198W - 170L
1,542 Elo+
Party 3
Horus
Horus
Ninouschka
Horus
Level 180
God Stats
12W - 7L
1,511 SR
Queue Stats
775W - 773L
1,524 Elo+
Party 3
Ares
Ares
PelexOTG
Ares
Level 67
God Stats
2W - 0L
1,735 SR
Queue Stats
164W - 143L
1,521 Elo+
Party 2
Osiris
Osiris
boycurt
Osiris
Level 99
God Stats
1W - 2L
1,198 SR
Queue Stats
263W - 251L
1,501 Elo+
Party 2
Team Averages
Level 146
1,483 SR
1,518 Elo+

VS

Team Averages
Level 98
1,496 SR
1,475 Elo+
Thanatos
Thanatos
M0rtslip
Thanatos
Level 123
God Stats
7W - 10L
1,487 SR
Queue Stats
91W - 84L
1,511 Elo+
Solo
Hades
Hades
NoGameSage
Hades
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,521 Elo+
Party 1
Discordia
Discordia
T0mGanks
Discordia
Level 92
God Stats
2W - 2L
1,711 SR
Queue Stats
50W - 59L
1,523 Elo+
Party 1
Geb
Geb
blueeelol
Geb
Level 89
God Stats
2W - 8L
1,368 SR
Queue Stats
505W - 484L
1,589 Elo+
Solo
Medusa
Medusa
mytunenl
Medusa
Level 37
God Stats
2W - 3L
1,411 SR
Queue Stats
22W - 36L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
12 / 3 / 1
10,418
744
16,593
14,333
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MrTembo
Kukulkan
15
0 / 1 / 1
8,335
595
1,609
6,529
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
13
1 / 1 / 6
7,865
562
3,258
7,864
4,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
14
4 / 1 / 1
7,722
552
8,268
10,960
8,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
boycurt
Osiris
14
4 / 1 / 3
8,486
606
5,976
11,094
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
M0rtslip
Thanatos
12
3 / 3 / 2
7,068
505
6,901
11,918
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
11
0 / 5 / 0
7,028
502
5,024
12,879
5,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
T0mGanks
Discordia
16
3 / 1 / 0
9,654
690
6,264
3,787
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 4
5,921
423
3,169
16,711
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
mytunenl
Medusa
7
1 / 4 / 2
5,752
411
5,456
5,588
748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
21
Kills
7
7
Deaths
21
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
3
1
4.17
L
Thanatos
M0rtslip
Thanatos
3
3
2
1.33
W
Kukulkan
MrTembo
Kukulkan
0
1
1
0.5
W
Horus
1
1
6
4
L
Hades
0
5
0
0
W
Ares
4
1
1
4.5
L
Discordia
T0mGanks
Discordia
3
1
0
3
L
0
8
4
0.25
W
Osiris
boycurt
Osiris
4
1
3
5.5
L
Medusa
mytunenl
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
26,814
50,780
Taken
50,883
26,128
Mitigated
16,788
26,163
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,593
10,441
0
7,307
14,333
5,019
2,512
3,078
11,211
0
93,803
L
Thanatos
M0rtslip
Thanatos
6,901
2,125
0
9,429
11,918
3,362
18
1,808
10,110
0
41,981
W
Kukulkan
MrTembo
Kukulkan
1,609
294
0
771
6,529
1,804
0
3,314
2,723
74,788
627
W
Horus
3,258
1,670
3,478
3,455
7,864
4,769
0
1,422
6,328
0
20,217
L
Hades
5,024
461
105
4,540
12,879
5,614
0
7,001
5,878
40,479
856
W
Ares
8,268
1,145
0
3,873
10,960
8,825
196
4,178
6,782
37,654
274
L
Discordia
T0mGanks
Discordia
6,264
125
0
386
3,787
1,221
0
944
2,843
75,791
0
L
3,169
521
837
1,776
16,711
5,843
0
0
16,711
16,855
896
W
Osiris
boycurt
Osiris
5,976
2,049
0
7,279
11,094
5,711
0
1,251
9,777
0
66,060
L
Medusa
mytunenl
Medusa
5,456
2,782
0
366
5,588
748
0
0
5,588
0
22,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,826
Gold Earned
35,423
494
Minions Killed
390
0
Camps Cleared
0
1,439,927
Distance Traveled
1,255,928
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,418
744
162
12
0
263,736
0
L
Thanatos
7,068
505
67
5
0
307,839
0
W
Kukulkan
8,335
595
149
11
0
293,800
0
W
Horus
7,865
562
24
2
0
312,215
5
L
Hades
7,028
502
91
7
0
228,129
2
W
Ares
7,722
552
55
4
0
253,518
2
L
Discordia
9,654
690
179
13
0
300,116
3
L
Geb
5,921
423
19
1
0
238,413
1
W
Osiris
8,486
606
104
7
0
316,658
2
L
Medusa
5,752
411
34
2
0
181,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role