Player Matchup

Osiris
Osiris
AhSaltMain
Osiris
Level 123
God Stats
3W - 3L
1,570 SR
Queue Stats
191W - 143L
1,528 Elo+
Solo
Ne Zha
Ne Zha
Rayzorbeam
Ne Zha
Level 126
God Stats
0W - 1L
1,661 SR
Queue Stats
19W - 22L
1,556 Elo+
Solo
Persephone
Persephone
dreadnoughtClass
Persephone
Level 114
God Stats
4W - 7L
1,504 SR
Queue Stats
621W - 642L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
evogrianne
Tsukuyomi
Level 118
God Stats
2W - 4L
1,374 SR
Queue Stats
282W - 268L
1,581 Elo+
Solo
Yemoja
Yemoja
xXxOv3rkill
Yemoja
Level 158
God Stats
0W - 3L
1,514 SR
Queue Stats
106W - 83L
1,623 Elo+
Solo
Team Averages
Level 128
1,525 SR
1,559 Elo+

VS

Team Averages
Level 157
1,520 SR
1,542 Elo+
Yemoja
Yemoja
 
Yemoja
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BigPartyMike
Vulcan
Level 146
God Stats
1W - 0L
1,675 SR
Queue Stats
89W - 56L
1,653 Elo+
Solo
Gilgamesh
Gilgamesh
DeviousDreams
Gilgamesh
Level 180
God Stats
4W - 5L
1,274 SR
Queue Stats
313W - 322L
1,496 Elo+
Solo
Poseidon
Poseidon
Fènnec
Poseidon
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,546 Elo+
Solo
Cerberus
Cerberus
Real Gimpy
Cerberus
Level 165
God Stats
3W - 0L
1,652 SR
Queue Stats
136W - 113L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AhSaltMain
Osiris
17
3 / 3 / 2
9,488
791
15,796
24,815
20,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
Rayzorbeam
Ne Zha
15
0 / 4 / 6
8,674
723
18,152
13,676
8,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
dreadnoughtClass
Persephone
14
0 / 3 / 5
8,524
710
9,601
7,376
2,315
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
evogrianne
Tsukuyomi
13
3 / 7 / 1
8,903
742
13,182
13,039
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Yemoja
15
1 / 5 / 2
8,962
747
6,089
18,449
17,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 1 / 19
10,283
857
4,213
14,511
17,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
18
6 / 1 / 11
10,722
894
20,917
10,616
6,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DeviousDreams
Gilgamesh
16
6 / 1 / 13
10,213
851
13,774
22,846
21,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Fènnec
Poseidon
16
5 / 2 / 12
9,880
823
13,638
10,266
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Real Gimpy
Cerberus
16
3 / 2 / 17
9,374
781
14,860
22,396
27,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
7
Kills
21
22
Deaths
7
16
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
19
10.5
L
Osiris
AhSaltMain
Osiris
3
3
2
1.33
W
Vulcan
6
1
11
11.5
W
Gilgamesh
DeviousDreams
Gilgamesh
6
1
13
12.5
W
Poseidon
Fènnec
Poseidon
5
2
12
5.5
L
Ne Zha
Rayzorbeam
Ne Zha
0
4
6
0.75
W
Cerberus
Real Gimpy
Cerberus
3
2
17
5.75
L
Persephone
dreadnoughtClass
Persephone
0
3
5
0.83
L
Tsukuyomi
evogrianne
Tsukuyomi
3
7
1
0.5
L
Yemoja
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,820
Damage
67,402
77,355
Taken
80,635
53,500
Mitigated
78,454
29,303
Healing
42,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,213
1,511
21,663
6,387
14,511
17,176
594
2,626
11,885
9,686
0
L
Osiris
AhSaltMain
Osiris
15,796
4,950
574
9,380
24,815
20,792
533
14,606
10,209
0
32,954
W
Vulcan
20,917
1,378
0
930
10,616
6,745
1,763
1,535
9,081
41,703
0
W
Gilgamesh
DeviousDreams
Gilgamesh
13,774
4,069
1,463
2,682
22,846
21,813
877
4,306
18,540
0
27,337
W
Poseidon
Fènnec
Poseidon
13,638
1,962
863
272
10,266
5,037
104
1,345
8,921
25,792
830
L
Ne Zha
Rayzorbeam
Ne Zha
18,152
3,006
528
2,850
13,676
8,759
217
8,879
4,797
0
36,694
W
Cerberus
Real Gimpy
Cerberus
14,860
1,111
1,373
6,947
22,396
27,683
557
5,878
16,518
18,808
3,474
L
Persephone
dreadnoughtClass
Persephone
9,601
239
697
272
7,376
2,315
280
5,665
1,694
20,415
0
L
Tsukuyomi
evogrianne
Tsukuyomi
13,182
2,342
0
1,291
13,039
4,374
0
9,546
3,493
0
23,987
L
Yemoja
6,089
1,310
9,626
4,085
18,449
17,260
0
12,673
5,776
11,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,551
Gold Earned
50,472
149
Minions Killed
145
0
Camps Cleared
0
1,125,785
Distance Traveled
1,154,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,283
857
9
1
0
212,305
0
L
Osiris
9,488
791
49
4
0
229,761
0
W
Vulcan
10,722
894
44
4
0
270,110
0
W
Gilgamesh
10,213
851
28
2
0
225,211
0
W
Poseidon
9,880
823
32
3
0
219,455
0
L
Ne Zha
8,674
723
30
3
0
243,744
0
W
Cerberus
9,374
781
32
3
0
227,523
0
L
Persephone
8,524
710
40
3
0
241,095
0
L
Tsukuyomi
8,903
742
18
2
0
204,005
0
L
Yemoja
8,962
747
12
1
0
207,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role