Player Matchup

Mulan
Mulan
Poliwak3452
Mulan
Level 69
God Stats
6W - 8L
1,474 SR
Queue Stats
303W - 310L
1,429 Elo+
Party 3
Bacchus
Bacchus
Susanoo985
Bacchus
Level 86
God Stats
2W - 0L
1,741 SR
Queue Stats
174W - 170L
1,491 Elo+
Party 1
Charybdis
Charybdis
TrainingGear
Charybdis
Level 64
God Stats
8W - 10L
1,449 SR
Queue Stats
200W - 199L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
Tryhard-UVP
Yu Huang
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 187L
1,449 Elo+
Party 3
Merlin
Merlin
Yonıs
Merlin
Level 101
God Stats
3W - 2L
1,678 SR
Queue Stats
43W - 45L
1,386 Elo+
Solo
Team Averages
Level 84
1,568 SR
1,443 Elo+

VS

Team Averages
Level 72
1,507 SR
1,376 Elo+
King Arthur
King Arthur
Dibuss1990
King Arthur
Level 83
God Stats
15W - 14L
1,624 SR
Queue Stats
580W - 565L
1,465 Elo+
Solo
Thanatos
Thanatos
DoubleTap1807
Thanatos
Level 76
God Stats
81W - 66L
1,523 SR
Queue Stats
184W - 169L
1,405 Elo+
Party 2
Anubis
Anubis
Dragonrider7
Anubis
Level 107
God Stats
2W - 3L
1,387 SR
Queue Stats
29W - 30L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
MoASIRI
Gilgamesh
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 31L
1,268 Elo+
Solo
Poseidon
Poseidon
brinax
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 3
11,134
557
10,028
7,600
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Susanoo985
Bacchus
16
1 / 1 / 4
9,679
484
11,591
16,818
18,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TrainingGear
Charybdis
16
4 / 2 / 1
9,664
483
11,757
11,055
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Tryhard-UVP
Yu Huang
18
9 / 2 / 1
11,989
599
9,228
8,897
2,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Merlin
Yonıs
Merlin
15
4 / 4 / 2
9,994
500
9,409
10,065
3,637
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dibuss1990
King Arthur
15
1 / 2 / 1
8,486
424
11,654
20,426
18,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
DoubleTap1807
Thanatos
18
5 / 5 / 2
10,210
511
7,276
18,184
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
13
0 / 4 / 1
7,633
382
7,718
12,110
5,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MoASIRI
Gilgamesh
15
2 / 4 / 0
9,344
467
5,474
18,623
12,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
brinax
Poseidon
13
1 / 8 / 1
8,039
402
4,610
12,144
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
23
Kills
9
9
Deaths
23
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dibuss1990
King Arthur
1
2
1
0.75
L
Thanatos
DoubleTap1807
Thanatos
5
5
2
1.2
L
Anubis
0
4
1
0.13
L
Gilgamesh
MoASIRI
Gilgamesh
2
4
0
0.5
W
5
0
3
6.5
W
Bacchus
Susanoo985
Bacchus
1
1
4
3
W
Charybdis
TrainingGear
Charybdis
4
2
1
2.25
W
Yu Huang
Tryhard-UVP
Yu Huang
9
2
1
4.75
W
Merlin
Yonıs
Merlin
4
4
2
1.25
L
Poseidon
brinax
Poseidon
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,013
Damage
36,732
54,435
Taken
81,487
33,595
Mitigated
46,738
16,927
Healing
24,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dibuss1990
King Arthur
11,654
664
0
476
20,426
18,980
90
6,142
14,284
867
58,096
L
Thanatos
DoubleTap1807
Thanatos
7,276
992
0
14,562
18,184
6,982
0
1,121
17,063
0
83,085
L
Anubis
7,718
275
449
4,233
12,110
5,606
235
7,135
4,975
46,944
368
L
Gilgamesh
MoASIRI
Gilgamesh
5,474
1,964
0
3,537
18,623
12,676
603
8,851
9,772
0
54,171
W
10,028
777
0
2,731
7,600
4,237
0
1,144
6,456
0
108,434
W
Bacchus
Susanoo985
Bacchus
11,591
1,145
0
3,876
16,818
18,358
0
6,016
10,802
35,735
0
W
Charybdis
TrainingGear
Charybdis
11,757
5,908
57
3,455
11,055
4,424
691
2,196
8,859
0
88,005
W
Yu Huang
Tryhard-UVP
Yu Huang
9,228
1,088
0
3,992
8,897
2,939
1,363
3,395
5,502
77,946
2,251
W
Merlin
Yonıs
Merlin
9,409
943
21
2,795
10,065
3,637
264
90
9,975
59,940
730
L
Poseidon
brinax
Poseidon
4,610
1,346
0
990
12,144
2,494
0
6,723
5,421
39,725
674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,460
Gold Earned
43,712
572
Minions Killed
439
0
Camps Cleared
0
1,776,904
Distance Traveled
1,785,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,486
424
74
4
0
376,807
0
L
Thanatos
10,210
511
129
6
0
435,672
0
L
Anubis
7,633
382
88
4
0
302,854
0
L
Gilgamesh
9,344
467
81
4
0
347,454
0
W
Mulan
11,134
557
147
7
0
414,803
0
W
Bacchus
9,679
484
49
2
0
393,152
0
W
Charybdis
9,664
483
144
7
0
350,591
0
W
Yu Huang
11,989
599
142
7
0
331,875
0
W
Merlin
9,994
500
90
5
0
286,483
0
L
Poseidon
8,039
402
67
3
0
322,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role