Player Matchup

Achilles
Achilles
Apophiss1220
Achilles
Level 45
God Stats
10W - 13L
1,510 SR
Queue Stats
163W - 136L
1,054 Elo+
Party 1
Tiamat
Tiamat
Starzilla117
Tiamat
Level 29
God Stats
17W - 19L
1,465 SR
Queue Stats
67W - 54L
1,088 Elo+
Party 1
Da Ji
Da Ji
gangsheet16
Da Ji
Level 109
God Stats
5W - 3L
1,593 SR
Queue Stats
312W - 300L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
matoa
Cthulhu
Level 120
God Stats
5W - 4L
1,544 SR
Queue Stats
40W - 25L
1,534 Elo+
Solo
Apollo
Apollo
wildquebec27
Apollo
Level 35
God Stats
11W - 11L
1,530 SR
Queue Stats
51W - 62L
1,492 Elo+
Party 2
Team Averages
Level 68
1,528 SR
1,342 Elo+

VS

Team Averages
Level 104
1,608 SR
1,459 Elo+
Atlas
Atlas
BEASTPOPER2828
Atlas
Level 117
God Stats
1W - 3L
1,556 SR
Queue Stats
493W - 450L
1,525 Elo+
Solo
Maman Brigitte
Maman Brigitte
KekuCAI93
Maman Brigitte
Level 123
God Stats
4W - 2L
1,725 SR
Queue Stats
180W - 171L
1,432 Elo+
Solo
Nu Wa
Nu Wa
LukzMA
Nu Wa
Level 46
God Stats
1W - 1L
1,757 SR
Queue Stats
66W - 81L
1,377 Elo+
Solo
Pele
Pele
maadivr
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 166L
1,470 Elo+
Solo
Charybdis
Charybdis
unformed-pity2
Charybdis
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 235L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apophiss1220
Achilles
9
0 / 0 / 1
5,212
521
1,206
6,127
3,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
10
0 / 0 / 2
5,393
539
1,488
3,907
1,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
9 / 1 / 2
6,618
662
5,719
6,458
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
matoa
Cthulhu
10
1 / 1 / 2
5,451
545
5,137
9,691
4,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
9
2 / 3 / 0
5,528
553
5,210
6,867
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,836
584
3,314
8,778
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Maman Brigitte
KekuCAI93
Maman Brigitte
10
0 / 1 / 1
5,057
506
1,635
8,596
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
LukzMA
Nu Wa
9
0 / 4 / 0
4,991
499
4,148
3,914
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
maadivr
Pele
12
0 / 1 / 0
6,531
653
3,861
6,394
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
unformed-pity2
Charybdis
10
4 / 3 / 1
5,925
593
5,631
6,721
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
5
5
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Apophiss1220
Achilles
0
0
1
0.5
L
1
3
2
0.67
L
Maman Brigitte
KekuCAI93
Maman Brigitte
0
1
1
0.5
L
Nu Wa
LukzMA
Nu Wa
0
4
0
0
W
Tiamat
0
0
2
1
W
9
1
2
10
L
Pele
maadivr
Pele
0
1
0
0
W
Cthulhu
matoa
Cthulhu
1
1
2
2
L
Charybdis
unformed-pity2
Charybdis
4
3
1
1.5
W
Apollo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
18,589
33,050
Taken
34,403
13,916
Mitigated
11,873
10,988
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Apophiss1220
Achilles
1,206
92
0
2,167
6,127
3,621
0
280
5,847
0
17,103
L
3,314
1,269
0
2,755
8,778
4,873
0
2,653
6,125
13,295
1,155
L
Maman Brigitte
KekuCAI93
Maman Brigitte
1,635
0
0
6,000
8,596
2,370
0
89
8,507
37,283
0
L
Nu Wa
LukzMA
Nu Wa
4,148
667
0
70
3,914
678
0
1,460
2,454
26,835
0
W
Tiamat
1,488
170
0
757
3,907
1,141
0
2,787
1,120
31,503
192
W
5,719
962
0
1,940
6,458
2,340
0
1,603
4,855
0
31,196
L
Pele
maadivr
Pele
3,861
586
0
1,558
6,394
2,221
0
52
6,342
0
48,679
W
Cthulhu
matoa
Cthulhu
5,137
496
0
3,543
9,691
4,999
32
2,637
7,054
28,372
720
L
Charybdis
unformed-pity2
Charybdis
5,631
3,197
0
2,724
6,721
1,731
0
2,162
4,559
0
38,641
W
Apollo
5,210
2,179
0
2,581
6,867
1,815
912
1,441
5,426
0
32,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,202
Gold Earned
28,340
246
Minions Killed
286
0
Camps Cleared
0
1,021,631
Distance Traveled
932,765
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,212
521
32
3
0
187,166
0
L
Atlas
5,836
584
16
2
0
165,550
0
L
Maman Brigitte
5,057
506
66
7
0
238,769
0
L
Nu Wa
4,991
499
35
4
0
181,193
1
W
Tiamat
5,393
539
59
6
0
191,173
0
W
Da Ji
6,618
662
56
6
0
252,531
0
L
Pele
6,531
653
96
10
0
180,905
0
W
Cthulhu
5,451
545
55
6
0
204,393
0
L
Charybdis
5,925
593
73
7
0
166,348
0
W
Apollo
5,528
553
44
4
0
186,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role