Player Matchup

Mercury
Mercury
Raijho
Mercury
Level 158
God Stats
18W - 7L
1,657 SR
Queue Stats
133W - 119L
1,516 Elo+
Party 1
Chronos
Chronos
RhythmGame
Chronos
Level 141
God Stats
12W - 7L
1,689 SR
Queue Stats
113W - 104L
1,544 Elo+
Party 1
Chang'e
Chang'e
YolleredMilk
Chang'e
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 70L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
evilwolf1235
Cu Chulainn
Level 106
God Stats
1W - 3L
1,331 SR
Queue Stats
81W - 82L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
gigglygoose
Danzaburou
Level 140
God Stats
11W - 5L
1,744 SR
Queue Stats
228W - 232L
1,581 Elo+
Solo
Team Averages
Level 137
1,584 SR
1,544 Elo+

VS

Team Averages
Level 127
1,461 SR
1,605 Elo+
Eset
Eset
 
Eset
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FriedHope
Rama
Level 129
God Stats
0W - 1L
1,306 SR
Queue Stats
107W - 53L
1,712 Elo+
Solo
Khepri
Khepri
SinRinSoldier7
Khepri
Level 135
God Stats
0W - 2L
1,251 SR
Queue Stats
63W - 50L
1,610 Elo+
Solo
Ullr
Ullr
Skiverz
Ullr
Level 69
God Stats
20W - 18L
1,619 SR
Queue Stats
161W - 133L
1,658 Elo+
Solo
Pele
Pele
XXxxBLEXXxxXX
Pele
Level 126
God Stats
5W - 4L
1,630 SR
Queue Stats
565W - 488L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Raijho
Mercury
7
3 / 0 / 0
4,116
823
939
1,610
468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
RhythmGame
Chronos
6
1 / 1 / 1
3,808
762
1,060
2,117
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
YolleredMilk
Chang'e
7
1 / 0 / 2
4,052
810
1,298
2,047
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
evilwolf1235
Cu Chulainn
5
0 / 0 / 1
3,203
641
1,620
3,416
1,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Danzaburou
gigglygoose
Danzaburou
6
1 / 0 / 1
3,364
673
2,691
3,002
1,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
4
0 / 2 / 0
2,873
575
627
1,564
338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
5
0 / 2 / 0
3,037
607
3,066
3,672
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,224
645
1,142
2,826
1,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Skiverz
Ullr
2
0 / 1 / 0
2,680
536
489
1,565
319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
3,586
717
694
3,089
912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
0
0
L
Rama
0
2
0
0
W
Mercury
Raijho
Mercury
3
0
0
3
W
Chronos
RhythmGame
Chronos
1
1
1
1.5
L
0
0
0
0
L
Ullr
Skiverz
Ullr
0
1
0
0
L
1
1
0
1
W
Chang'e
YolleredMilk
Chang'e
1
0
2
2
W
Cu Chulainn
evilwolf1235
Cu Chulainn
0
0
1
0.5
W
Danzaburou
gigglygoose
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,608
Damage
6,018
12,192
Taken
12,716
4,157
Mitigated
3,661
5,514
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
627
202
0
170
1,564
338
0
793
657
7,136
0
L
Rama
3,066
2,334
0
1,582
3,672
890
0
0
3,672
0
19,965
W
Mercury
Raijho
Mercury
939
478
0
289
1,610
468
0
146
1,464
0
19,728
W
Chronos
RhythmGame
Chronos
1,060
508
0
1,037
2,117
565
0
0
2,117
16,039
788
L
1,142
122
0
1,078
2,826
1,202
0
0
2,826
7,336
595
L
Ullr
Skiverz
Ullr
489
265
0
635
1,565
319
0
550
991
0
5,165
L
694
180
0
725
3,089
912
0
798
2,219
0
18,076
W
Chang'e
YolleredMilk
Chang'e
1,298
175
103
1,257
2,047
514
0
563
1,420
20,142
0
W
Cu Chulainn
evilwolf1235
Cu Chulainn
1,620
691
0
1,568
3,416
1,363
0
566
2,850
0
8,482
W
Danzaburou
gigglygoose
Danzaburou
2,691
1,179
0
1,260
3,002
1,247
0
430
2,572
0
13,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,543
Gold Earned
15,400
155
Minions Killed
129
0
Camps Cleared
0
519,186
Distance Traveled
379,855
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
2,873
575
25
5
0
61,826
0
L
Rama
3,037
607
31
6
0
81,403
0
W
Mercury
4,116
823
47
9
0
145,251
0
W
Chronos
3,808
762
39
8
0
82,820
0
L
Khepri
3,224
645
19
4
0
90,031
1
L
Ullr
2,680
536
11
2
0
28,150
0
L
Pele
3,586
717
43
9
0
118,445
0
W
Chang'e
4,052
810
35
7
0
98,902
0
W
Cu Chulainn
3,203
641
14
3
0
98,669
0
W
Danzaburou
3,364
673
20
4
0
93,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role