Player Matchup

Surtr
Surtr
 
Surtr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FireBB TTV
Cerberus
Level 42
God Stats
2W - 1L
1,457 SR
Queue Stats
55W - 44L
1,547 Elo+
Solo
Yu Huang
Yu Huang
Zeeyama
Yu Huang
Level 3
God Stats
1W - 1L
1,784 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
eldergoddragon
Arachne
Level 129
God Stats
13W - 4L
1,599 SR
Queue Stats
81W - 76L
1,489 Elo+
Solo
Ishtar
Ishtar
jinxed_Empress
Ishtar
Level 108
God Stats
4W - 8L
1,365 SR
Queue Stats
396W - 472L
1,372 Elo+
Solo
Team Averages
Level 77
1,541 SR
1,482 Elo+

VS

Team Averages
Level 86
1,552 SR
1,431 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ClemenJP
Izanami
Level 59
God Stats
25W - 27L
1,585 SR
Queue Stats
224W - 322L
1,416 Elo+
Solo
Anubis
Anubis
FreeBroly
Anubis
Level 29
God Stats
4W - 2L
1,917 SR
Queue Stats
19W - 17L
1,595 Elo+
Solo
Janus
Janus
Kev Gottem
Janus
Level 105
God Stats
1W - 2L
1,260 SR
Queue Stats
1W - 3L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
4 / 0 / 5
6,704
1,117
6,134
6,364
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
FireBB TTV
Cerberus
11
1 / 1 / 4
6,146
1,024
3,261
5,507
4,037
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yu Huang
Zeeyama
Yu Huang
12
5 / 1 / 4
6,890
1,148
6,779
3,384
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 1
6,752
1,125
3,500
6,629
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 5
6,319
1,053
2,877
3,863
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
1 / 1 / 2
6,040
1,007
5,033
6,859
5,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
 
Arachne
10
0 / 2 / 2
5,549
925
3,022
3,900
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Izanami
ClemenJP
Izanami
9
0 / 4 / 0
5,424
904
845
4,821
1,804
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
FreeBroly
Anubis
11
2 / 4 / 0
6,122
1,020
6,262
6,735
2,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
11
0 / 1 / 0
5,794
966
2,899
3,044
885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
5
6.5
L
Bake Kujira
 
Bake Kujira
1
1
2
2
L
Arachne
 
Arachne
0
2
2
0.5
L
Izanami
ClemenJP
Izanami
0
4
0
0
W
Cerberus
FireBB TTV
Cerberus
1
1
4
3
L
Anubis
FreeBroly
Anubis
2
4
0
0.5
L
Janus
0
1
0
0
W
Yu Huang
Zeeyama
Yu Huang
5
1
4
7
W
2
0
1
2.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
18,061
25,747
Taken
25,359
11,590
Mitigated
12,319
5,880
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,134
1,906
0
1,143
6,364
2,088
0
4,363
2,001
495
13,385
L
Bake Kujira
 
Bake Kujira
5,033
2,104
0
63
6,859
5,529
0
2,075
4,784
21,699
526
L
Arachne
 
Arachne
3,022
1,987
0
1,102
3,900
1,395
0
1,602
2,298
0
5,928
L
Izanami
ClemenJP
Izanami
845
449
0
488
4,821
1,804
0
2,401
2,420
0
7,948
W
Cerberus
FireBB TTV
Cerberus
3,261
247
0
628
5,507
4,037
207
4,020
1,487
6,514
1,513
L
Anubis
FreeBroly
Anubis
6,262
103
0
1,026
6,735
2,706
0
2,891
3,844
12,981
0
L
Janus
2,899
230
0
576
3,044
885
0
1,242
1,802
14,972
0
W
Yu Huang
Zeeyama
Yu Huang
6,779
416
0
652
3,384
973
567
1,633
1,751
14,588
0
W
3,500
2,690
332
2,421
6,629
3,174
334
2,539
4,090
0
17,942
W
2,877
1,092
82
622
3,863
1,318
506
1,278
2,585
0
18,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
28,929
154
Minions Killed
120
0
Camps Cleared
0
694,031
Distance Traveled
531,934
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,704
1,117
19
3
0
151,096
0
L
Bake Kujira
6,040
1,007
30
5
0
136,621
0
L
Arachne
5,549
925
15
3
0
100,932
0
L
Izanami
5,424
904
17
3
0
58,551
0
W
Cerberus
6,146
1,024
15
3
0
139,100
0
L
Anubis
6,122
1,020
20
3
0
113,874
0
L
Janus
5,794
966
38
6
0
121,956
0
W
Yu Huang
6,890
1,148
33
6
0
139,626
0
W
Arachne
6,752
1,125
49
8
0
146,752
0
W
Ishtar
6,319
1,053
38
6
0
117,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role