Player Matchup

Osiris
Osiris
ThelVadama
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,311 Elo+
Solo
Anubis
Anubis
anthony288
Anubis
Level 39
God Stats
7W - 3L
1,663 SR
Queue Stats
29W - 34L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
maluigi90
Ao Kuang
Level 121
God Stats
2W - 1L
1,723 SR
Queue Stats
291W - 287L
1,426 Elo+
Solo
Hercules
Hercules
rajita15
Hercules
Level 158
God Stats
4W - 9L
1,267 SR
Queue Stats
170W - 155L
1,405 Elo+
Party 1
Apollo
Apollo
xXladamanXx
Apollo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,322 Elo+
Party 1
Team Averages
Level 102
1,531 SR
1,368 Elo+

VS

Team Averages
Level 103
1,475 SR
1,400 Elo+
Scylla
Scylla
CeliaChan
Scylla
Level 92
God Stats
2W - 2L
1,213 SR
Queue Stats
30W - 25L
1,332 Elo+
Party 2
Ymir
Ymir
DuduLadud
Ymir
Level 89
God Stats
29W - 31L
1,494 SR
Queue Stats
123W - 124L
1,467 Elo+
Solo
Ravana
Ravana
Fausel
Ravana
Level 134
God Stats
27W - 29L
1,500 SR
Queue Stats
312W - 310L
1,444 Elo+
Solo
Bellona
Bellona
GinTachiGaming
Bellona
Level 97
God Stats
12W - 4L
1,735 SR
Queue Stats
30W - 25L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
GoE6atca
Danzaburou
Level 103
God Stats
17W - 10L
1,432 SR
Queue Stats
273W - 267L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ThelVadama
Osiris
14
0 / 2 / 1
8,755
547
10,315
15,107
16,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
anthony288
Anubis
13
0 / 5 / 0
7,541
471
7,030
10,322
4,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
maluigi90
Ao Kuang
13
3 / 4 / 0
7,530
471
6,007
12,345
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
rajita15
Hercules
12
0 / 1 / 2
7,597
475
1,817
7,838
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
14
0 / 1 / 0
7,675
480
1,685
7,839
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CeliaChan
Scylla
15
4 / 1 / 1
7,965
498
5,523
6,436
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
2 / 0 / 7
7,844
490
4,790
9,905
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Fausel
Ravana
14
6 / 3 / 2
7,964
498
10,262
8,543
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 2
7,706
482
8,669
15,086
14,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
GoE6atca
Danzaburou
12
0 / 1 / 3
6,448
403
3,190
5,070
1,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
CeliaChan
Scylla
4
1
1
4.5
W
Ymir
2
0
7
5.5
W
Ravana
Fausel
Ravana
6
3
2
2.33
W
1
0
2
2
W
Danzaburou
GoE6atca
Danzaburou
0
1
3
1.5
L
Osiris
ThelVadama
Osiris
0
2
1
0.25
L
Anubis
anthony288
Anubis
0
5
0
0
L
Ao Kuang
maluigi90
Ao Kuang
3
4
0
0.75
L
Hercules
rajita15
Hercules
0
1
2
1
L
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,854
Damage
32,434
53,451
Taken
45,040
33,597
Mitigated
29,986
14,234
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CeliaChan
Scylla
5,523
781
0
250
6,436
1,419
0
3,918
2,518
56,108
0
W
Ymir
4,790
108
0
3,002
9,905
8,287
0
4,127
5,778
30,630
0
W
Ravana
Fausel
Ravana
10,262
2,092
0
1,864
8,543
4,262
25
1,834
6,709
0
61,289
W
8,669
3,170
0
7,290
15,086
14,463
0
875
14,211
0
49,175
W
Danzaburou
GoE6atca
Danzaburou
3,190
681
0
557
5,070
1,555
322
2,006
3,064
0
36,296
L
Osiris
ThelVadama
Osiris
10,315
4,463
0
5,476
15,107
16,813
0
592
13,513
0
71,942
L
Anubis
anthony288
Anubis
7,030
266
0
2,184
10,322
4,323
0
5,941
4,381
52,836
2,279
L
Ao Kuang
maluigi90
Ao Kuang
6,007
1,146
0
1,488
12,345
4,875
0
1,708
10,566
56,956
1,666
L
Hercules
rajita15
Hercules
1,817
124
0
2,481
7,838
5,028
0
1,918
5,920
0
28,505
L
Apollo
1,685
1,132
0
2,605
7,839
2,558
2,126
154
7,685
0
62,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
37,927
466
Minions Killed
386
0
Camps Cleared
0
1,507,779
Distance Traveled
1,476,966
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,965
498
101
6
0
289,468
2
W
Ymir
7,844
490
43
3
0
311,253
4
W
Ravana
7,964
498
96
6
0
339,444
0
W
Bellona
7,706
482
89
6
0
319,024
3
W
Danzaburou
6,448
403
57
4
0
217,777
5
L
Osiris
8,755
547
125
8
0
262,382
0
L
Anubis
7,541
471
101
6
0
254,621
0
L
Ao Kuang
7,530
471
86
5
0
355,961
0
L
Hercules
7,597
475
42
3
0
321,551
2
L
Apollo
7,675
480
112
7
0
313,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role