Player Matchup

Ra
Ra
GHOST675455
Ra
Level 119
God Stats
1W - 2L
1,749 SR
Queue Stats
69W - 69L
1,513 Elo+
Party 1
Da Ji
Da Ji
HP_Say18405
Da Ji
Level 154
God Stats
11W - 9L
1,627 SR
Queue Stats
61W - 74L
1,503 Elo+
Party 1
Surtr
Surtr
alexe012
Surtr
Level 79
God Stats
5W - 2L
1,724 SR
Queue Stats
68W - 64L
1,420 Elo+
Solo
Team Averages
Level 117
1,700 SR
1,479 Elo+

VS

Team Averages
Level 64
1,500 SR
1,389 Elo+
Anubis
Anubis
FaRuPa
Anubis
Level 106
God Stats
0W - 2L
1,383 SR
Queue Stats
39W - 42L
1,470 Elo+
Party 2
Thanatos
Thanatos
kiseli8krastavac
Thanatos
Level 26
God Stats
5W - 6L
1,617 SR
Queue Stats
27W - 34L
1,413 Elo+
Party 2
Achilles
Achilles
raagar00
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
10,996
916
9,144
6,328
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 4 / 5
10,298
858
9,145
10,559
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
alexe012
Surtr
15
2 / 4 / 9
9,881
823
7,750
12,284
11,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FaRuPa
Anubis
16
4 / 4 / 3
10,205
850
8,257
10,878
5,040
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 5 / 3
8,771
731
2,855
8,163
2,998
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
raagar00
Achilles
15
1 / 3 / 5
8,786
732
7,998
13,066
15,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
6
8
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
FaRuPa
Anubis
4
4
3
1.38
W
4
0
7
7.5
W
6
4
5
2.13
W
Surtr
alexe012
Surtr
2
4
9
1.63
L
1
5
3
0.5
L
Achilles
raagar00
Achilles
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,039
Damage
19,110
29,171
Taken
32,107
18,288
Mitigated
23,730
6,438
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FaRuPa
Anubis
8,257
244
0
4,497
10,878
5,040
0
2,919
7,706
46,261
567
W
9,144
1,165
2,122
3,102
6,328
2,849
443
1,396
4,899
46,160
0
W
9,145
2,074
0
470
10,559
3,970
566
4,989
5,463
0
22,053
W
Surtr
alexe012
Surtr
7,750
2,463
0
744
12,284
11,469
527
1,618
10,629
826
23,077
L
2,855
353
0
3,840
8,163
2,998
0
1,720
6,163
0
16,103
L
Achilles
raagar00
Achilles
7,998
1,691
0
911
13,066
15,692
0
3,953
8,480
0
20,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
27,762
154
Minions Killed
144
0
Camps Cleared
0
667,490
Distance Traveled
646,139
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,205
850
85
7
0
200,831
0
W
Ra
10,996
916
92
8
0
233,150
1
W
Da Ji
10,298
858
29
2
0
205,550
2
W
Surtr
9,881
823
33
3
0
228,790
0
L
Thanatos
8,771
731
39
3
0
211,067
0
L
Achilles
8,786
732
20
2
0
234,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role