Player Matchup

Da Ji
Da Ji
SailorHole
Da Ji
Level 129
God Stats
11W - 9L
1,426 SR
Queue Stats
93W - 52L
1,543 Elo+
Solo
Hachiman
Hachiman
Two_Skies_22
Hachiman
Level 82
God Stats
7W - 6L
1,573 SR
Queue Stats
34W - 44L
1,385 Elo+
Solo
Bacchus
Bacchus
WisiiicK M12
Bacchus
Level 74
God Stats
1W - 3L
1,382 SR
Queue Stats
63W - 83L
1,368 Elo+
Solo
Raijin
Raijin
XCaseyJones12xTV
Raijin
Level 61
God Stats
2W - 8L
1,256 SR
Queue Stats
123W - 160L
1,377 Elo+
Party 2
Amaterasu
Amaterasu
X_Brayden01_X
Amaterasu
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 102L
1,416 Elo+
Party 2
Team Averages
Level 75
1,427 SR
1,418 Elo+

VS

Team Averages
Level 79
1,531 SR
1,391 Elo+
Cabrakan
Cabrakan
Aldaunte
Cabrakan
Level 67
God Stats
1W - 1L
1,445 SR
Queue Stats
56W - 54L
1,380 Elo+
Solo
Hun Batz
Hun Batz
AnulDestruction1
Hun Batz
Level 142
God Stats
3W - 0L
1,801 SR
Queue Stats
130W - 139L
1,438 Elo+
Solo
Chang'e
Chang'e
Lyzerfex
Chang'e
Level 29
God Stats
11W - 21L
1,398 SR
Queue Stats
84W - 97L
1,351 Elo+
Party 1
Surtr
Surtr
Shepn021
Surtr
Level 78
God Stats
26W - 25L
1,488 SR
Queue Stats
120W - 115L
1,419 Elo+
Party 1
Izanami
Izanami
TurkbodyPhil
Izanami
Level 80
God Stats
5W - 8L
1,523 SR
Queue Stats
83W - 105L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
1 / 1 / 0
3,382
676
1,772
3,491
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Two_Skies_22
Hachiman
5
0 / 2 / 0
3,169
634
1,057
2,914
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
WisiiicK M12
Bacchus
1
0 / 0 / 0
2,460
492
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,269
654
1,171
2,218
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
X_Brayden01_X
Amaterasu
5
0 / 1 / 0
3,292
658
1,359
4,758
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aldaunte
Cabrakan
5
1 / 0 / 1
3,802
760
813
2,203
1,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 1 / 1
3,146
629
704
3,943
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Lyzerfex
Chang'e
7
2 / 0 / 0
3,815
763
1,058
1,993
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
Shepn021
Surtr
7
1 / 0 / 0
4,215
843
3,406
3,113
1,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Izanami
TurkbodyPhil
Izanami
6
1 / 1 / 1
3,815
763
472
1,951
462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
6
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aldaunte
Cabrakan
1
0
1
1.5
W
0
1
1
0.5
W
Chang'e
Lyzerfex
Chang'e
2
0
0
2
L
Da Ji
1
1
0
1
W
Surtr
Shepn021
Surtr
1
0
0
1
W
Izanami
TurkbodyPhil
Izanami
1
1
1
1.5
L
Hachiman
Two_Skies_22
Hachiman
0
2
0
0
L
Bacchus
WisiiicK M12
Bacchus
0
0
0
0
L
0
2
0
0
L
Amaterasu
X_Brayden01_X
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,359
Damage
6,453
13,381
Taken
13,203
3,859
Mitigated
4,572
5,153
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aldaunte
Cabrakan
813
172
0
471
2,203
1,521
312
0
2,203
5,535
0
W
704
304
0
1,906
3,943
890
0
0
3,943
0
13,099
W
Chang'e
Lyzerfex
Chang'e
1,058
330
0
954
1,993
510
0
1,171
822
11,744
0
L
Da Ji
1,772
326
0
1,236
3,491
897
0
193
3,262
0
14,435
W
Surtr
Shepn021
Surtr
3,406
1,056
0
1,525
3,113
1,189
0
0
3,113
300
20,639
W
Izanami
TurkbodyPhil
Izanami
472
379
22
711
1,951
462
602
0
1,951
0
19,433
L
Hachiman
Two_Skies_22
Hachiman
1,057
439
0
1,058
2,914
641
0
659
2,255
0
11,591
L
Bacchus
WisiiicK M12
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
1,171
161
0
500
2,218
523
0
1,058
1,160
11,465
0
L
Amaterasu
X_Brayden01_X
Amaterasu
1,359
609
0
2,359
4,758
1,798
0
131
4,344
0
12,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,572
Gold Earned
18,793
96
Minions Killed
152
0
Camps Cleared
0
388,669
Distance Traveled
517,628
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,802
760
6
1
0
106,221
0
W
Hun Batz
3,146
629
30
6
0
120,474
0
W
Chang'e
3,815
763
25
5
0
100,601
0
L
Da Ji
3,382
676
29
6
0
102,682
0
W
Surtr
4,215
843
42
8
0
104,012
0
W
Izanami
3,815
763
49
10
0
86,320
1
L
Hachiman
3,169
634
21
4
0
94,589
0
L
Bacchus
2,460
492
0
0
0
0
0
L
Raijin
3,269
654
24
5
0
94,340
0
L
Amaterasu
3,292
658
22
4
0
97,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role