Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AzoTe77
Arachne
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,186 Elo+
Party 2
Izanami
Izanami
GodBenj
Izanami
Level 3
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
MizZEdits
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 107L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Sn3she
Sylvanus
Level 58
God Stats
9W - 4L
1,882 SR
Queue Stats
113W - 95L
1,524 Elo+
Party 1
Team Averages
Level 51
1,512 SR
1,446 Elo+

VS

Team Averages
Level 129
1,620 SR
1,472 Elo+
Raijin
Raijin
IronJase
Raijin
Level 196
God Stats
11W - 8L
1,474 SR
Queue Stats
770W - 786L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mahonboii
Ah Muzen Cab
Level 146
God Stats
5W - 0L
1,944 SR
Queue Stats
19W - 19L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
pampito29
Sun Wukong
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,470 Elo+
Solo
Cerberus
Cerberus
razonin
Cerberus
Level 85
God Stats
12W - 14L
1,495 SR
Queue Stats
125W - 128L
1,509 Elo+
Solo
Pele
Pele
ryanturner234
Pele
Level 112
God Stats
26W - 18L
1,689 SR
Queue Stats
232W - 230L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 4 / 0
4,312
431
2,176
4,909
1,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
AzoTe77
Arachne
8
0 / 4 / 0
4,483
448
1,082
7,613
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
GodBenj
Izanami
7
0 / 4 / 0
4,420
442
899
4,925
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
MizZEdits
Merlin
10
0 / 2 / 0
5,129
513
1,172
4,231
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Sn3she
Sylvanus
5
0 / 1 / 0
4,180
418
631
4,241
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IronJase
Raijin
10
1 / 0 / 2
5,738
574
2,222
2,007
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Mahonboii
Ah Muzen Cab
11
3 / 0 / 2
6,355
636
3,042
2,534
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
pampito29
Sun Wukong
11
5 / 0 / 0
6,853
685
5,769
6,084
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
razonin
Cerberus
10
5 / 0 / 3
6,317
632
3,430
6,318
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 0 / 2
5,562
556
1,444
5,062
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
15
15
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
L
Arachne
AzoTe77
Arachne
0
4
0
0
L
Izanami
GodBenj
Izanami
0
4
0
0
W
Raijin
IronJase
Raijin
1
0
2
2
W
Ah Muzen Cab
Mahonboii
Ah Muzen Cab
3
0
2
4
L
Merlin
MizZEdits
Merlin
0
2
0
0
L
Sylvanus
Sn3she
Sylvanus
0
1
0
0
W
Sun Wukong
pampito29
Sun Wukong
5
0
0
5
W
Cerberus
razonin
Cerberus
5
0
3
6.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,960
Damage
15,907
25,919
Taken
22,005
7,525
Mitigated
10,512
6,225
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,176
1,565
0
700
4,909
1,284
0
1,004
3,861
0
17,265
L
Arachne
AzoTe77
Arachne
1,082
711
0
2,700
7,613
1,906
0
1,105
6,292
0
24,172
L
Izanami
GodBenj
Izanami
899
736
0
481
4,925
907
0
129
4,543
0
13,109
W
Raijin
IronJase
Raijin
2,222
81
0
479
2,007
538
230
662
1,345
28,764
1,685
W
Ah Muzen Cab
Mahonboii
Ah Muzen Cab
3,042
1,663
0
130
2,534
942
0
0
2,534
0
45,096
L
Merlin
MizZEdits
Merlin
1,172
0
0
622
4,231
1,065
0
1,430
2,475
30,075
0
L
Sylvanus
Sn3she
Sylvanus
631
132
108
1,614
4,241
2,363
0
1,504
2,699
10,038
0
W
Sun Wukong
pampito29
Sun Wukong
5,769
1,257
0
2,362
6,084
3,666
0
0
6,084
0
40,462
W
Cerberus
razonin
Cerberus
3,430
134
0
2,242
6,318
3,638
0
673
5,645
21,064
945
W
1,444
342
0
1,766
5,062
1,728
0
468
4,594
0
40,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,524
Gold Earned
30,825
211
Minions Killed
332
0
Camps Cleared
0
876,050
Distance Traveled
1,013,240
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,312
431
37
4
0
205,993
0
L
Arachne
4,483
448
53
5
0
203,929
2
L
Izanami
4,420
442
33
3
0
158,423
0
W
Raijin
5,738
574
66
7
0
184,701
3
W
Ah Muzen Cab
6,355
636
86
9
0
184,213
2
L
Merlin
5,129
513
75
8
0
198,433
0
L
Sylvanus
4,180
418
13
1
0
109,272
0
W
Sun Wukong
6,853
685
65
7
0
203,864
0
W
Cerberus
6,317
632
40
4
0
203,653
3
W
Pele
5,562
556
75
8
0
236,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role