Player Matchup

Ra
Ra
crimsonsonmoon
Ra
Level 129
God Stats
13W - 13L
1,593 SR
Queue Stats
92W - 98L
1,511 Elo+
Solo
Cerberus
Cerberus
Βelair
Cerberus
Level 163
God Stats
16W - 1L
2,007 SR
Queue Stats
163W - 16L
2,039 Elo+
Party 1
Hou Yi
Hou Yi
Μist
Hou Yi
Level 128
God Stats
11W - 1L
2,018 SR
Queue Stats
140W - 17L
2,034 Elo+
Party 1
Team Averages
Level 140
1,872 SR
1,861 Elo+

VS

Team Averages
Level 113
1,489 SR
1,543 Elo+
Geb
Geb
Recrænt
Geb
Level 141
God Stats
9W - 8L
1,631 SR
Queue Stats
281W - 256L
1,536 Elo+
Solo
Scylla
Scylla
TKOxMONSTERx
Scylla
Level 129
God Stats
46W - 38L
1,636 SR
Queue Stats
135W - 149L
1,552 Elo+
Solo
Fenrir
Fenrir
The_OG_Frosty_D
Fenrir
Level 68
God Stats
0W - 1L
1,201 SR
Queue Stats
53W - 52L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
7,951
795
3,681
2,935
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Βelair
Cerberus
15
3 / 0 / 2
8,615
862
7,059
9,979
8,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Μist
Hou Yi
14
3 / 0 / 3
8,399
840
7,608
4,421
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,406
641
3,639
7,503
4,353
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
13
0 / 2 / 0
7,114
711
2,740
5,615
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 0
6,883
688
3,939
9,843
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Scylla
0
2
0
0
L
0
2
0
0
W
0
0
5
2.5
W
Cerberus
Βelair
Cerberus
3
0
2
4
W
Hou Yi
Μist
Hou Yi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
10,318
17,335
Taken
22,961
10,665
Mitigated
8,912
6,820
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,639
300
0
531
7,503
4,353
0
2,884
4,498
8,327
946
L
Scylla
2,740
287
0
946
5,615
1,479
0
2,606
2,831
33,163
0
L
3,939
827
0
3,042
9,843
3,080
0
4,321
5,029
0
16,494
W
3,681
194
1,709
1,562
2,935
885
779
1,073
1,787
31,290
0
W
Cerberus
Βelair
Cerberus
7,059
325
0
2,971
9,979
8,185
463
3,298
6,331
25,209
950
W
Hou Yi
Μist
Hou Yi
7,608
3,548
0
578
4,421
1,595
1,777
1,402
2,925
0
26,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,965
Gold Earned
20,403
142
Minions Killed
100
0
Camps Cleared
0
566,281
Distance Traveled
500,313
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,406
641
19
2
0
172,787
0
L
Scylla
7,114
711
50
5
0
141,349
0
L
Fenrir
6,883
688
31
3
0
186,177
0
W
Ra
7,951
795
64
6
0
184,800
2
W
Cerberus
8,615
862
35
4
0
191,834
0
W
Hou Yi
8,399
840
43
4
0
189,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role