Player Matchup

Sun Wukong
Sun Wukong
Jetrox1234
Sun Wukong
Level 39
God Stats
2W - 5L
1,361 SR
Queue Stats
69W - 98L
1,241 Elo+
Party 3
Bastet
Bastet
Maksimat21
Bastet
Level 89
God Stats
4W - 7L
1,412 SR
Queue Stats
23W - 23L
1,481 Elo+
Solo
Ah Puch
Ah Puch
Sam HDLC
Ah Puch
Level 156
God Stats
8W - 5L
1,693 SR
Queue Stats
150W - 132L
1,485 Elo+
Party 1
Scylla
Scylla
estrike334l
Scylla
Level 33
God Stats
1W - 9L
1,102 SR
Queue Stats
66W - 85L
1,225 Elo+
Party 3
Maui
Maui
volti6129
Maui
Level 124
God Stats
2W - 8L
1,254 SR
Queue Stats
143W - 122L
1,500 Elo+
Party 1
Team Averages
Level 88
1,365 SR
1,386 Elo+

VS

Team Averages
Level 108
1,561 SR
1,470 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
ColoredMen
Eset
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 242L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Icon426
Danzaburou
Level 127
God Stats
1W - 2L
1,199 SR
Queue Stats
34W - 46L
1,439 Elo+
Party 2
Bacchus
Bacchus
InvivtusKOB
Bacchus
Level 148
God Stats
2W - 0L
1,755 SR
Queue Stats
86W - 90L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JuicySnicklez
Tsukuyomi
Level 120
God Stats
3W - 0L
1,853 SR
Queue Stats
80W - 94L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jetrox1234
Sun Wukong
14
2 / 2 / 1
8,982
599
7,132
10,583
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Maksimat21
Bastet
13
3 / 6 / 3
7,397
493
8,577
15,364
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
Sam HDLC
Ah Puch
13
2 / 4 / 2
8,328
555
9,315
7,516
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Scylla
13
3 / 3 / 2
8,222
548
6,208
9,369
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
10
0 / 4 / 3
6,589
439
3,109
11,554
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 2 / 2
7,312
487
4,760
13,637
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 2 / 3
9,406
627
9,568
7,348
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Icon426
Danzaburou
16
3 / 0 / 4
9,096
606
4,793
6,077
2,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
InvivtusKOB
Bacchus
10
0 / 4 / 6
6,005
400
7,661
12,365
7,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
JuicySnicklez
Tsukuyomi
15
12 / 2 / 5
8,989
599
12,791
13,034
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
19
19
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
2
2
0.5
W
4
2
3
2.75
W
Danzaburou
Icon426
Danzaburou
3
0
4
5
W
Bacchus
InvivtusKOB
Bacchus
0
4
6
0.75
L
Sun Wukong
Jetrox1234
Sun Wukong
2
2
1
1.25
W
Tsukuyomi
JuicySnicklez
Tsukuyomi
12
2
5
7.25
L
Bastet
Maksimat21
Bastet
3
6
3
0.75
L
Ah Puch
Sam HDLC
Ah Puch
2
4
2
0.75
L
Scylla
3
3
2
1.33
L
Maui
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,341
Damage
39,573
54,386
Taken
52,461
23,994
Mitigated
26,771
12,200
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,760
2,098
0
6,074
13,637
9,884
0
987
12,650
0
33,853
W
9,568
705
58
2,333
7,348
2,678
414
2,891
4,227
64,044
1,225
W
Danzaburou
Icon426
Danzaburou
4,793
2,212
0
2,811
6,077
2,136
488
3,852
2,225
0
75,377
W
Bacchus
InvivtusKOB
Bacchus
7,661
1,244
0
1,673
12,365
7,180
0
7,602
4,589
18,850
0
L
Sun Wukong
Jetrox1234
Sun Wukong
7,132
1,592
0
3,757
10,583
5,599
0
292
9,637
0
49,870
W
Tsukuyomi
JuicySnicklez
Tsukuyomi
12,791
2,502
0
6,137
13,034
4,893
0
2,861
10,029
0
57,828
L
Bastet
Maksimat21
Bastet
8,577
2,151
0
3,902
15,364
5,020
0
4,166
11,162
0
58,885
L
Ah Puch
Sam HDLC
Ah Puch
9,315
185
0
1,150
7,516
2,855
108
2,020
5,457
56,404
1,211
L
Scylla
6,208
1,005
0
2,078
9,369
2,094
0
6,654
2,715
41,725
1,381
L
Maui
3,109
667
0
1,313
11,554
8,426
0
3,910
7,644
12,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,518
Gold Earned
40,808
410
Minions Killed
438
0
Camps Cleared
0
1,461,088
Distance Traveled
1,480,790
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,312
487
72
5
0
295,080
0
W
Eset
9,406
627
128
9
0
264,163
2
W
Danzaburou
9,096
606
124
8
0
274,776
5
W
Bacchus
6,005
400
29
2
0
294,871
2
L
Sun Wukong
8,982
599
105
7
0
297,522
0
W
Tsukuyomi
8,989
599
85
6
0
351,900
2
L
Bastet
7,397
493
73
5
0
303,486
0
L
Ah Puch
8,328
555
105
7
0
260,440
0
L
Scylla
8,222
548
103
7
0
290,609
1
L
Maui
6,589
439
24
2
0
309,031
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role