Player Matchup

Charybdis
Charybdis
GeN x CRoNiN
Charybdis
Level 127
God Stats
13W - 9L
1,641 SR
Queue Stats
515W - 490L
1,496 Elo+
Solo
Artio
Artio
Papers n Weed
Artio
Level 46
God Stats
0W - 1L
1,711 SR
Queue Stats
23W - 66L
1,193 Elo+
Party 1
Nemesis
Nemesis
fiftybars
Nemesis
Level 40
God Stats
1W - 4L
1,280 SR
Queue Stats
31W - 68L
1,278 Elo+
Party 1
Chiron
Chiron
noobmel
Chiron
Level 105
God Stats
1W - 1L
1,806 SR
Queue Stats
42W - 55L
1,430 Elo+
Party 3
Janus
Janus
yonkoangel
Janus
Level 119
God Stats
7W - 10L
1,537 SR
Queue Stats
91W - 114L
1,432 Elo+
Party 3
Team Averages
Level 87
1,595 SR
1,366 Elo+

VS

Team Averages
Level 122
1,612 SR
1,419 Elo+
Hou Yi
Hou Yi
Cjal91
Hou Yi
Level 123
God Stats
8W - 6L
1,766 SR
Queue Stats
170W - 162L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 150
God Stats
279W - 242L
1,490 SR
Queue Stats
687W - 729L
1,429 Elo+
Solo
Camazotz
Camazotz
DakareyKD
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
ItzJayyBird
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,433 Elo+
Party 2
Hel
Hel
Xcvier
Hel
Level 101
God Stats
1W - 0L
1,806 SR
Queue Stats
10W - 11L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GeN x CRoNiN
Charybdis
4
0 / 1 / 0
5,889
327
827
3,016
840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 6 / 5
8,499
472
7,508
20,871
20,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
fiftybars
Nemesis
17
6 / 2 / 5
10,092
561
10,187
17,663
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
noobmel
Chiron
16
6 / 3 / 6
9,766
543
15,086
17,822
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
17
5 / 3 / 6
11,487
638
16,596
10,484
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cjal91
Hou Yi
14
0 / 7 / 5
7,804
434
12,894
20,758
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 6
8,978
499
10,571
5,924
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
DakareyKD
Camazotz
16
6 / 4 / 3
9,940
552
9,439
16,657
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ItzJayyBird
Cthulhu
16
6 / 2 / 4
10,615
590
11,030
17,710
16,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Xcvier
Hel
15
3 / 4 / 5
9,743
541
7,911
13,983
10,083
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
19
Kills
15
15
Deaths
19
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cjal91
Hou Yi
0
7
5
0.36
W
0
2
6
1.5
W
Camazotz
DakareyKD
Camazotz
6
4
3
1.88
L
Charybdis
GeN x CRoNiN
Charybdis
0
1
0
0
W
Cthulhu
ItzJayyBird
Cthulhu
6
2
4
4
L
2
6
5
0.75
W
Hel
Xcvier
Hel
3
4
5
1.38
L
Nemesis
fiftybars
Nemesis
6
2
5
4.25
L
Chiron
noobmel
Chiron
6
3
6
3
L
Janus
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,204
Damage
51,845
69,856
Taken
75,032
37,749
Mitigated
39,661
22,372
Healing
24,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cjal91
Hou Yi
12,894
6,098
0
7,173
20,758
6,666
0
5,367
15,303
0
53,461
W
10,571
1,309
0
125
5,924
1,162
1,883
3,582
2,143
61,383
163
W
Camazotz
DakareyKD
Camazotz
9,439
2,631
0
5,981
16,657
5,112
106
6,218
10,147
0
64,063
L
Charybdis
GeN x CRoNiN
Charybdis
827
421
0
830
3,016
840
0
1,961
835
0
7,220
W
Cthulhu
ItzJayyBird
Cthulhu
11,030
1,562
0
1,176
17,710
16,638
38
3,664
13,712
59,815
3,793
L
7,508
1,021
508
5,423
20,871
20,339
0
7,904
12,707
21,951
2,998
W
Hel
Xcvier
Hel
7,911
1,754
4,090
5,599
13,983
10,083
103
3,355
10,565
39,567
0
L
Nemesis
fiftybars
Nemesis
10,187
4,310
0
6,378
17,663
6,923
0
7,488
9,941
0
83,340
L
Chiron
noobmel
Chiron
15,086
4,180
1,200
6,400
17,822
6,248
988
5,946
11,446
0
81,714
L
Janus
16,596
313
0
1,633
10,484
3,399
1,113
5,050
4,974
102,404
1,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,733
Gold Earned
47,080
466
Minions Killed
417
0
Camps Cleared
0
1,527,392
Distance Traveled
1,654,620
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,804
434
76
4
0
292,551
0
W
Nu Wa
8,978
499
108
6
0
311,846
2
W
Camazotz
9,940
552
79
4
0
354,479
8
L
Charybdis
5,889
327
13
1
0
30,360
0
W
Cthulhu
10,615
590
102
6
0
345,031
0
L
Artio
8,499
472
28
2
0
359,120
0
W
Hel
9,743
541
52
3
0
350,713
1
L
Nemesis
10,092
561
109
6
0
421,902
0
L
Chiron
9,766
543
116
6
0
347,788
0
L
Janus
11,487
638
200
11
0
368,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role