Player Matchup

Chiron
Chiron
DKPress
Chiron
Level 129
God Stats
1W - 1L
1,375 SR
Queue Stats
15W - 19L
1,344 Elo+
Party 1
Yemoja
Yemoja
SebasDeath
Yemoja
Level 26
God Stats
1W - 1L
1,734 SR
Queue Stats
46W - 37L
1,521 Elo+
Solo
Surtr
Surtr
deathscythe1228
Surtr
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,510 Elo+
Solo
Thanatos
Thanatos
minaaaRosee_17
Thanatos
Level 48
God Stats
1W - 2L
1,441 SR
Queue Stats
265W - 274L
1,456 Elo+
Solo
Hera
Hera
natecia
Hera
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,344 Elo+
Party 1
Team Averages
Level 59
1,510 SR
1,435 Elo+

VS

Team Averages
Level 106
1,544 SR
1,490 Elo+
Yemoja
Yemoja
AIiceredIips
Yemoja
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 101L
1,500 Elo+
Solo
Scylla
Scylla
ApplejuiceGam3r
Scylla
Level 140
God Stats
42W - 23L
1,585 SR
Queue Stats
699W - 714L
1,450 Elo+
Party 2
Chaac
Chaac
Courtneyk0
Chaac
Level 113
God Stats
14W - 18L
1,517 SR
Queue Stats
515W - 526L
1,473 Elo+
Party 2
Vulcan
Vulcan
DankKillerXD
Vulcan
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
109W - 94L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
xDroMethazine
Zhong Kui
Level 109
God Stats
16W - 7L
1,618 SR
Queue Stats
295W - 291L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DKPress
Chiron
17
1 / 2 / 3
9,029
752
12,370
11,195
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
SebasDeath
Yemoja
15
0 / 2 / 3
8,177
681
4,362
10,784
5,669
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 8 / 2
7,705
642
6,670
20,110
11,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
13
2 / 8 / 1
8,144
679
4,137
14,262
4,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hera
natecia
Hera
11
0 / 7 / 0
6,985
582
4,222
10,705
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 1 / 21
9,451
788
5,709
10,257
5,565
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
8 / 0 / 17
10,483
874
14,739
6,157
1,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
17
7 / 0 / 16
9,661
805
14,793
9,760
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
17
6 / 2 / 18
10,091
841
18,111
9,434
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
xDroMethazine
Zhong Kui
13
3 / 2 / 12
8,557
713
9,779
11,814
8,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
111
4
Kills
27
27
Deaths
5
9
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
1
21
13.5
W
8
0
17
16.5
W
Chaac
7
0
16
15
L
Chiron
DKPress
Chiron
1
2
3
1.25
W
Vulcan
6
2
18
7.5
L
Yemoja
SebasDeath
Yemoja
0
2
3
0.75
L
1
8
2
0.25
L
Thanatos
2
8
1
0.31
L
Hera
natecia
Hera
0
7
0
0
W
Zhong Kui
xDroMethazine
Zhong Kui
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,761
Damage
63,131
67,056
Taken
47,422
28,957
Mitigated
25,150
24,262
Healing
28,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,709
928
13,685
3,123
10,257
5,565
181
2,052
8,205
10,149
0
W
14,739
713
505
1,161
6,157
1,833
239
855
5,302
30,055
866
W
Chaac
14,793
433
1,466
2,958
9,760
5,265
331
2,101
7,659
0
30,375
L
Chiron
DKPress
Chiron
12,370
913
2,093
1,709
11,195
4,327
336
6,865
4,330
0
44,213
W
Vulcan
18,111
215
984
429
9,434
3,592
632
1,726
7,708
38,653
0
L
Yemoja
SebasDeath
Yemoja
4,362
572
10,749
2,974
10,784
5,669
29
7,965
2,819
10,719
0
L
6,670
1,381
551
1,243
20,110
11,062
80
16,857
3,253
300
12,131
L
Thanatos
4,137
405
1,454
3,489
14,262
4,764
666
9,983
4,279
0
11,454
L
Hera
natecia
Hera
4,222
1,253
0
0
10,705
3,135
0
6,659
4,046
9,480
117
W
Zhong Kui
xDroMethazine
Zhong Kui
9,779
692
1,503
2,608
11,814
8,895
240
1,960
9,854
18,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,040
Gold Earned
48,243
138
Minions Killed
155
0
Camps Cleared
0
988,432
Distance Traveled
1,152,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,451
788
7
1
0
191,113
0
W
Scylla
10,483
874
35
3
0
239,041
0
W
Chaac
9,661
805
35
3
0
258,234
0
L
Chiron
9,029
752
86
7
0
222,780
0
W
Vulcan
10,091
841
53
4
0
251,234
0
L
Yemoja
8,177
681
8
1
0
208,732
0
L
Surtr
7,705
642
15
1
0
188,072
0
L
Thanatos
8,144
679
14
1
0
177,241
0
L
Hera
6,985
582
15
1
0
191,607
0
W
Zhong Kui
8,557
713
25
2
0
212,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role