Player Matchup

Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GreedyRX
Ix Chel
Level 63
God Stats
14W - 11L
1,539 SR
Queue Stats
168W - 171L
1,440 Elo+
Party 2
Achilles
Achilles
I_hitokiri_I
Achilles
Level 61
God Stats
16W - 16L
1,628 SR
Queue Stats
69W - 58L
1,586 Elo+
Party 2
Set
Set
TroubeSenpai
Set
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,350 Elo+
Solo
Neith
Neith
brioucena
Neith
Level 85
God Stats
3W - 6L
1,362 SR
Queue Stats
366W - 359L
1,428 Elo+
Solo
Team Averages
Level 83
1,506 SR
1,461 Elo+

VS

Team Averages
Level 51
1,526 SR
1,420 Elo+
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fullsinge
Fenrir
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 14L
1,408 Elo+
Party 1
Discordia
Discordia
Grosse
Discordia
Level 48
God Stats
0W - 2L
1,430 SR
Queue Stats
13W - 13L
1,408 Elo+
Party 1
Chaac
Chaac
Potdefleurs
Chaac
Level 42
God Stats
6W - 2L
1,851 SR
Queue Stats
15W - 14L
1,408 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
shougua_07
Morgan Le Fay
Level 65
God Stats
4W - 3L
1,351 SR
Queue Stats
59W - 60L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 3
6,911
628
5,306
4,562
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
GreedyRX
Ix Chel
13
8 / 1 / 1
7,083
644
6,342
5,383
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
I_hitokiri_I
Achilles
10
4 / 1 / 5
6,631
603
3,366
7,011
5,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 5 / 0
6,374
579
4,901
10,437
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
brioucena
Neith
10
2 / 3 / 5
5,690
517
4,306
6,931
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 4 / 2
6,182
562
5,228
6,912
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
Fullsinge
Fenrir
10
3 / 4 / 1
5,862
533
4,013
9,045
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
Grosse
Discordia
8
0 / 4 / 3
4,510
410
4,246
4,459
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 2 / 1
6,534
594
5,310
7,864
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
shougua_07
Morgan Le Fay
8
1 / 5 / 2
5,204
473
2,474
6,271
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
19
Kills
11
11
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
3
3.5
L
Medusa
 
Medusa
3
4
2
1
L
Fenrir
Fullsinge
Fenrir
3
4
1
0.88
W
Ix Chel
GreedyRX
Ix Chel
8
1
1
8.5
L
Discordia
Grosse
Discordia
0
4
3
0.38
W
Achilles
I_hitokiri_I
Achilles
4
1
5
6.5
L
4
2
1
2.25
W
3
5
0
0.6
W
Neith
brioucena
Neith
2
3
5
1.5
L
Morgan Le Fay
shougua_07
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
21,271
34,324
Taken
34,551
15,961
Mitigated
13,579
9,580
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,306
980
0
0
4,562
1,406
267
466
4,096
49,619
2,222
L
Medusa
 
Medusa
5,228
1,567
0
416
6,912
2,033
0
2,652
4,218
0
29,333
L
Fenrir
Fullsinge
Fenrir
4,013
899
0
828
9,045
3,676
0
3,316
5,571
0
30,485
W
Ix Chel
GreedyRX
Ix Chel
6,342
1,064
353
2,625
5,383
2,097
22
803
4,580
50,641
0
L
Discordia
Grosse
Discordia
4,246
231
0
250
4,459
895
0
814
3,645
16,964
0
W
Achilles
I_hitokiri_I
Achilles
3,366
777
0
1,184
7,011
5,837
0
2,317
4,694
0
17,428
L
5,310
1,810
0
1,109
7,864
5,157
0
1,708
5,976
4,095
21,928
W
4,901
2,626
0
4,061
10,437
4,307
9
1,935
8,502
0
37,692
W
Neith
brioucena
Neith
4,306
608
0
1,357
6,931
2,314
132
1,994
4,937
0
32,578
L
Morgan Le Fay
shougua_07
Morgan Le Fay
2,474
230
0
956
6,271
1,818
0
2,608
3,553
20,570
39

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
28,292
342
Minions Killed
204
0
Camps Cleared
0
1,097,036
Distance Traveled
1,081,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,911
628
106
10
0
220,088
0
L
Medusa
6,182
562
47
4
0
201,505
0
L
Fenrir
5,862
533
57
5
0
226,705
0
W
Ix Chel
7,083
644
94
9
0
225,294
0
L
Discordia
4,510
410
14
1
0
218,655
0
W
Achilles
6,631
603
36
3
0
239,231
0
L
Chaac
6,534
594
53
5
0
227,074
0
W
Set
6,374
579
63
6
0
217,121
0
W
Neith
5,690
517
43
4
0
195,302
0
L
Morgan Le Fay
5,204
473
33
3
0
207,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role