Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CHEBYRATOR3000
Yu Huang
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 40L
1,516 Elo+
Party 2
Izanami
Izanami
MätiëBall
Izanami
Level 144
God Stats
2W - 2L
1,287 SR
Queue Stats
85W - 74L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
SaraiRiba98D
Aphrodite
Level 154
God Stats
30W - 8L
1,689 SR
Queue Stats
109W - 92L
1,558 Elo+
Party 1
Horus
Horus
WhiteWalker02
Horus
Level 147
God Stats
1W - 2L
1,356 SR
Queue Stats
92W - 73L
1,531 Elo+
Party 1
Team Averages
Level 121
1,466 SR
1,535 Elo+

VS

Team Averages
Level 124
1,468 SR
1,501 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Bubba11132
Kali
Level 86
God Stats
4W - 6L
1,537 SR
Queue Stats
85W - 88L
1,477 Elo+
Solo
Danzaburou
Danzaburou
DrOwens
Danzaburou
Level 140
God Stats
8W - 7L
1,572 SR
Queue Stats
127W - 164L
1,509 Elo+
Party 3
Anhur
Anhur
IceyBadger
Anhur
Level 157
God Stats
4W - 11L
1,317 SR
Queue Stats
241W - 306L
1,521 Elo+
Party 3
Geb
Geb
ScouseRaven
Geb
Level 115
God Stats
11W - 30L
1,414 SR
Queue Stats
92W - 134L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 1 / 4
6,605
661
4,493
7,618
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
12
3 / 1 / 2
6,554
655
4,666
3,874
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
MätiëBall
Izanami
12
3 / 0 / 0
6,684
668
5,247
5,304
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
SaraiRiba98D
Aphrodite
11
2 / 1 / 4
5,689
569
4,343
6,620
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 3
6,962
696
7,608
11,062
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 3 / 1
5,992
599
1,427
6,122
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 5 / 1
5,777
578
3,631
9,989
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
DrOwens
Danzaburou
10
0 / 2 / 1
5,959
596
4,449
6,181
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
11
2 / 2 / 0
6,250
625
5,743
8,436
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 1
5,215
522
2,069
6,863
4,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
4
6
L
Chang'e
 
Chang'e
1
3
1
0.5
L
2
5
1
0.5
W
Yu Huang
3
1
2
4
L
Danzaburou
DrOwens
Danzaburou
0
2
1
0.25
L
Anhur
2
2
0
1
W
Izanami
MätiëBall
Izanami
3
0
0
3
W
Aphrodite
SaraiRiba98D
Aphrodite
2
1
4
4
L
0
2
1
0.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
17,319
34,478
Taken
37,591
14,423
Mitigated
14,434
19,639
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,493
469
0
4,266
7,618
2,360
0
402
7,146
0
44,801
L
Chang'e
 
Chang'e
1,427
152
160
1,715
6,122
1,803
0
2,767
3,287
34,421
1,031
L
3,631
1,328
0
2,918
9,989
3,112
0
2,263
7,615
0
37,655
W
Yu Huang
4,666
641
0
730
3,874
1,242
124
1,302
2,466
40,670
0
L
Danzaburou
DrOwens
Danzaburou
4,449
2,125
0
2,618
6,181
1,714
0
998
5,183
0
46,551
L
Anhur
5,743
3,157
0
2,215
8,436
3,517
0
0
7,905
0
38,171
W
Izanami
MätiëBall
Izanami
5,247
3,164
0
1,947
5,304
1,714
917
646
4,658
0
52,798
W
Aphrodite
SaraiRiba98D
Aphrodite
4,343
671
3,473
4,052
6,620
2,068
350
970
5,650
24,285
0
L
2,069
0
0
1,688
6,863
4,288
0
2,981
3,882
11,056
0
W
7,608
3,698
80
5,091
11,062
7,039
0
0
10,414
0
45,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
29,193
384
Minions Killed
313
0
Camps Cleared
0
1,099,424
Distance Traveled
1,041,614
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,605
661
73
7
0
258,555
0
L
Chang'e
5,992
599
76
8
0
205,226
2
L
Kali
5,777
578
65
7
0
223,031
2
W
Yu Huang
6,554
655
82
8
0
204,408
0
L
Danzaburou
5,959
596
91
9
0
200,527
0
L
Anhur
6,250
625
70
7
0
185,146
0
W
Izanami
6,684
668
115
12
0
205,421
0
W
Aphrodite
5,689
569
32
3
0
214,884
5
L
Geb
5,215
522
11
1
0
227,684
4
W
Horus
6,962
696
82
8
0
216,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role