Player Matchup

Yemoja
Yemoja
DeHeiligeMan
Yemoja
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,733 Elo+
Party 2
Nemesis
Nemesis
Shoufa
Nemesis
Level 147
God Stats
0W - 2L
1,302 SR
Queue Stats
10W - 9L
1,512 Elo+
Solo
Thoth
Thoth
Total3rror
Thoth
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,733 Elo+
Party 2
Team Averages
Level 122
1,434 SR
1,659 Elo+

VS

Team Averages
Level 137
1,458 SR
1,510 Elo+
Sobek
Sobek
HellHoundFenrir
Sobek
Level 129
God Stats
4W - 4L
1,639 SR
Queue Stats
69W - 80L
1,421 Elo+
Party 1
Anubis
Anubis
ZeusAboose
Anubis
Level 129
God Stats
12W - 19L
1,236 SR
Queue Stats
58W - 62L
1,574 Elo+
Solo
Xbalanque
Xbalanque
iTz Victor H
Xbalanque
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 276L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 3 / 1
9,074
698
4,625
11,819
11,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
Shoufa
Nemesis
14
0 / 4 / 2
8,609
662
4,665
14,022
7,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thoth
15
1 / 3 / 1
9,176
706
5,205
7,583
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,131
779
5,952
10,832
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ZeusAboose
Anubis
18
3 / 1 / 7
10,937
841
9,255
7,159
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Xbalanque
iTz Victor H
Xbalanque
18
4 / 0 / 6
10,878
837
10,485
7,536
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
1
0.5
W
3
1
7
6.5
L
Nemesis
Shoufa
Nemesis
0
4
2
0.25
L
Thoth
1
3
1
0.5
W
Anubis
ZeusAboose
Anubis
3
1
7
6.5
W
Xbalanque
iTz Victor H
Xbalanque
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,495
Damage
25,692
33,424
Taken
25,527
21,855
Mitigated
18,732
5,013
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,625
706
1,409
1,178
11,819
11,921
0
5,305
6,213
17,139
0
W
5,952
333
0
2,169
10,832
11,607
546
2,852
7,980
13,624
2,715
L
Nemesis
Shoufa
Nemesis
4,665
809
0
2,176
14,022
7,987
0
5,694
7,894
0
25,870
L
Thoth
5,205
206
0
250
7,583
1,947
0
2,624
4,740
38,820
0
W
Anubis
ZeusAboose
Anubis
9,255
259
0
953
7,159
3,996
531
3,776
3,383
50,525
0
W
Xbalanque
iTz Victor H
Xbalanque
10,485
4,891
0
2,851
7,536
3,129
2,905
3,229
4,307
0
50,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,859
Gold Earned
31,946
139
Minions Killed
187
0
Camps Cleared
0
674,041
Distance Traveled
712,039
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,074
698
35
3
0
213,904
0
W
Sobek
10,131
779
23
2
0
260,692
3
L
Nemesis
8,609
662
34
3
0
237,579
0
L
Thoth
9,176
706
70
5
0
222,558
8
W
Anubis
10,937
841
71
5
0
226,345
0
W
Xbalanque
10,878
837
93
7
0
225,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role