Player Matchup

Baron Samedi
Baron Samedi
BarbaricxViking
Baron Samedi
Level 108
God Stats
12W - 3L
1,645 SR
Queue Stats
116W - 121L
1,471 Elo+
Party 1
Neith
Neith
Cheezizg00d4u
Neith
Level 53
God Stats
307W - 313L
1,407 SR
Queue Stats
365W - 402L
1,343 Elo+
Solo
Thanatos
Thanatos
SmiteSmith69
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,177 Elo+
Solo
Awilix
Awilix
Tsum Tsum8098
Awilix
Level 46
God Stats
2W - 2L
1,264 SR
Queue Stats
119W - 120L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
XxMaddMaxX187
Sylvanus
Level 124
God Stats
3W - 2L
1,655 SR
Queue Stats
221W - 230L
1,488 Elo+
Solo
Team Averages
Level 72
1,494 SR
1,394 Elo+

VS

Team Averages
Level 114
1,573 SR
1,439 Elo+
Ishtar
Ishtar
Bluefacegurberzz
Ishtar
Level 95
God Stats
10W - 7L
1,738 SR
Queue Stats
372W - 389L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chuchox-Xx
Tsukuyomi
Level 156
God Stats
15W - 10L
1,529 SR
Queue Stats
47W - 57L
1,437 Elo+
Solo
Chaac
Chaac
NickForYou
Chaac
Level 146
God Stats
8W - 8L
1,556 SR
Queue Stats
195W - 196L
1,473 Elo+
Solo
Ares
Ares
X-Tapasco-X
Ares
Level 43
God Stats
5W - 4L
1,478 SR
Queue Stats
36W - 41L
1,312 Elo+
Solo
Chang'e
Chang'e
seakingupdates
Chang'e
Level 129
God Stats
30W - 25L
1,566 SR
Queue Stats
122W - 128L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarbaricxViking
Baron Samedi
15
1 / 4 / 4
10,707
1,071
12,339
19,360
22,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 7 / 2
9,731
973
10,948
15,593
6,702
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
SmiteSmith69
Thanatos
15
0 / 10 / 4
9,526
953
11,086
21,869
11,108
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 11 / 2
9,456
946
3,707
19,348
8,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
XxMaddMaxX187
Sylvanus
16
2 / 7 / 3
11,501
1,150
10,916
29,971
36,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 28
11,517
1,152
19,648
7,471
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
Chuchox-Xx
Tsukuyomi
19
20 / 1 / 13
13,890
1,389
30,271
11,106
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Chaac
18
3 / 2 / 30
11,568
1,157
20,114
14,355
21,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
7 / 1 / 23
11,832
1,183
11,818
12,119
13,394
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 1 / 24
11,979
1,198
16,704
11,343
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
157
5
Kills
39
39
Deaths
5
15
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BarbaricxViking
Baron Samedi
1
4
4
0.75
W
3
0
28
17
L
1
7
2
0.29
W
Tsukuyomi
Chuchox-Xx
Tsukuyomi
20
1
13
26.5
W
Chaac
3
2
30
9
L
Thanatos
SmiteSmith69
Thanatos
0
10
4
0.2
L
1
11
2
0.18
W
7
1
23
18.5
L
Sylvanus
XxMaddMaxX187
Sylvanus
2
7
3
0.5
W
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,996
Damage
98,555
106,141
Taken
56,394
85,083
Mitigated
46,751
18,624
Healing
24,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BarbaricxViking
Baron Samedi
12,339
1,454
2,262
4,252
19,360
22,438
0
5,690
13,358
34,895
52
W
19,648
11,875
0
3,944
7,471
3,099
0
3,171
4,300
0
37,666
L
10,948
6,367
350
1,023
15,593
6,702
0
4,939
10,444
0
35,206
W
Tsukuyomi
Chuchox-Xx
Tsukuyomi
30,271
9,791
0
3,149
11,106
4,323
0
4,514
6,592
0
42,198
W
Chaac
20,114
2,877
0
6,302
14,355
21,477
0
5,607
8,748
4,801
37,256
L
Thanatos
SmiteSmith69
Thanatos
11,086
3,108
0
1,908
21,869
11,108
0
4,727
16,896
0
18,271
L
3,707
909
0
4
19,348
8,636
0
5,677
13,549
0
10,502
W
11,818
395
0
125
12,119
13,394
0
4,917
7,202
25,138
0
L
Sylvanus
XxMaddMaxX187
Sylvanus
10,916
3,094
3,484
5,341
29,971
36,199
0
9,537
20,012
27,502
0
W
16,704
1,767
5,315
5,712
11,343
4,458
0
4,994
6,349
33,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,921
Gold Earned
60,786
152
Minions Killed
208
4
Camps Cleared
8
757,654
Distance Traveled
999,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,707
1,071
48
5
0
134,744
0
W
Ishtar
11,517
1,152
47
5
2
185,380
0
L
Neith
9,731
973
35
4
0
136,216
0
W
Tsukuyomi
13,890
1,389
27
3
2
209,511
0
W
Chaac
11,568
1,157
52
5
2
204,602
0
L
Thanatos
9,526
953
9
1
1
188,845
0
L
Awilix
9,456
946
21
2
3
153,062
0
W
Ares
11,832
1,183
34
3
2
186,658
0
L
Sylvanus
11,501
1,150
39
4
0
144,787
0
W
Chang'e
11,979
1,198
48
5
0
212,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role