Player Matchup

Nut
Nut
BloomingSeraph
Nut
Level 149
God Stats
5W - 6L
1,460 SR
Queue Stats
247W - 240L
1,467 Elo+
Solo
Ah Puch
Ah Puch
KannaPapi
Ah Puch
Level 67
God Stats
8W - 3L
1,675 SR
Queue Stats
38W - 50L
1,461 Elo+
Solo
Awilix
Awilix
SC00BY_SNACK_Mmm
Awilix
Level 123
God Stats
10W - 7L
1,659 SR
Queue Stats
94W - 100L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheWhiteEclipse
Morgan Le Fay
Level 59
God Stats
11W - 13L
1,469 SR
Queue Stats
197W - 216L
1,475 Elo+
Solo
Chaac
Chaac
huginNOthugin
Chaac
Level 111
God Stats
1W - 1L
1,721 SR
Queue Stats
44W - 53L
1,500 Elo+
Solo
Team Averages
Level 102
1,597 SR
1,478 Elo+

VS

Team Averages
Level 117
1,564 SR
1,502 Elo+
Athena
Athena
MaximumHail40
Athena
Level 85
God Stats
25W - 23L
1,565 SR
Queue Stats
52W - 51L
1,503 Elo+
Solo
Surtr
Surtr
Thawiz2005
Surtr
Level 68
God Stats
19W - 17L
1,489 SR
Queue Stats
185W - 190L
1,471 Elo+
Solo
Ishtar
Ishtar
berrellezaa
Ishtar
Level 125
God Stats
10W - 9L
1,660 SR
Queue Stats
31W - 31L
1,594 Elo+
Solo
Anubis
Anubis
dartim28
Anubis
Level 177
God Stats
50W - 35L
1,538 SR
Queue Stats
65W - 57L
1,447 Elo+
Solo
Pele
Pele
finnhark123
Pele
Level 128
God Stats
7W - 5L
1,565 SR
Queue Stats
177W - 161L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
7,855
524
6,046
13,437
4,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
KannaPapi
Ah Puch
8
0 / 5 / 1
5,893
393
2,998
7,900
4,785
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 7 / 1
9,076
605
9,383
14,146
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
TheWhiteEclipse
Morgan Le Fay
11
0 / 5 / 4
7,053
470
12,284
10,867
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 8 / 1
6,361
424
5,135
15,886
13,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 13
9,201
613
5,864
14,678
14,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
14
8 / 1 / 6
9,294
620
15,388
15,165
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
13
4 / 1 / 6
8,548
570
6,177
5,860
1,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
dartim28
Anubis
12
4 / 5 / 7
7,731
515
9,870
9,861
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 1 / 5
9,306
620
9,465
13,122
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
10
Kills
30
30
Deaths
10
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Ah Puch
KannaPapi
Ah Puch
0
5
1
0.1
W
6
2
13
6.25
L
7
7
1
1.07
W
Surtr
8
1
6
11
L
Morgan Le Fay
TheWhiteEclipse
Morgan Le Fay
0
5
4
0.4
W
Ishtar
4
1
6
7
W
Anubis
dartim28
Anubis
4
5
7
1.5
W
8
1
5
10.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
46,764
62,236
Taken
58,686
31,122
Mitigated
35,627
14,558
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,046
2,922
0
6,022
13,437
4,382
0
1,833
11,513
0
52,232
L
Ah Puch
KannaPapi
Ah Puch
2,998
179
0
875
7,900
4,785
0
4,132
3,728
14,824
0
W
5,864
1,535
0
887
14,678
14,688
0
5,213
9,052
21,531
2,092
L
9,383
3,500
0
410
14,146
5,538
0
2,191
11,856
0
58,721
W
Surtr
15,388
6,153
0
4,894
15,165
10,826
408
3,084
11,891
1,472
56,644
L
Morgan Le Fay
TheWhiteEclipse
Morgan Le Fay
12,284
1,382
0
2,566
10,867
2,828
0
5,646
5,170
46,103
1,526
W
Ishtar
6,177
3,437
0
1,047
5,860
1,993
684
588
5,232
0
49,044
W
Anubis
dartim28
Anubis
9,870
86
140
3,289
9,861
3,658
153
4,379
5,105
40,818
931
W
9,465
1,747
0
5,081
13,122
4,462
0
679
12,339
0
79,004
L
5,135
912
0
4,685
15,886
13,589
0
2,317
12,897
0
35,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,238
Gold Earned
44,080
368
Minions Killed
374
0
Camps Cleared
0
1,320,379
Distance Traveled
1,530,749
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,855
524
109
7
0
272,129
4
L
Ah Puch
5,893
393
16
1
0
173,326
0
W
Athena
9,201
613
43
3
0
306,767
10
L
Awilix
9,076
605
93
6
0
319,570
0
W
Surtr
9,294
620
72
5
0
307,021
0
L
Morgan Le Fay
7,053
470
91
6
0
281,833
0
W
Ishtar
8,548
570
85
6
0
287,869
0
W
Anubis
7,731
515
60
4
0
271,668
0
W
Pele
9,306
620
114
8
0
357,424
0
L
Chaac
6,361
424
59
4
0
273,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role