Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ARMICH3_02
Hou Yi
Level 126
God Stats
2W - 2L
1,222 SR
Queue Stats
225W - 239L
1,477 Elo+
Party 3
Sun Wukong
Sun Wukong
bakabeast
Sun Wukong
Level 26
God Stats
3W - 0L
1,790 SR
Queue Stats
4W - 3L
1,808 Elo+
Party 2
Kukulkan
Kukulkan
sam1996m
Kukulkan
Level 123
God Stats
2W - 0L
1,458 SR
Queue Stats
37W - 32L
1,582 Elo+
Party 2
Pele
Pele
thewhitee69
Pele
Level 157
God Stats
2W - 0L
1,804 SR
Queue Stats
63W - 88L
1,453 Elo+
Party 3
Team Averages
Level 112
1,555 SR
1,564 Elo+

VS

Team Averages
Level 102
1,613 SR
1,523 Elo+
Sun Wukong
Sun Wukong
Dark-Knight_334
Sun Wukong
Level 167
God Stats
5W - 6L
1,688 SR
Queue Stats
181W - 178L
1,410 Elo+
Solo
Arachne
Arachne
Gerotuh
Arachne
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 285L
1,536 Elo+
Party 4
Discordia
Discordia
LonenlyEYE
Discordia
Level 78
God Stats
3W - 1L
1,822 SR
Queue Stats
277W - 276L
1,549 Elo+
Party 4
Cupid
Cupid
MeetMeInMid
Cupid
Level 23
God Stats
8W - 7L
1,591 SR
Queue Stats
44W - 37L
1,585 Elo+
Party 1
Hades
Hades
cjhargy
Hades
Level 158
God Stats
1W - 2L
1,464 SR
Queue Stats
105W - 90L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 2 / 1
3,161
632
857
4,243
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
ARMICH3_02
Hou Yi
7
0 / 0 / 1
3,909
782
981
1,676
366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
bakabeast
Sun Wukong
6
1 / 1 / 1
3,857
771
2,255
4,076
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
sam1996m
Kukulkan
6
0 / 0 / 1
3,458
692
1,913
1,172
268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
3 / 2 / 1
4,085
817
2,827
4,124
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dark-Knight_334
Sun Wukong
6
0 / 1 / 1
3,312
662
1,344
3,371
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Gerotuh
Arachne
2
0 / 1 / 0
2,665
533
454
1,219
234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
LonenlyEYE
Discordia
2
0 / 1 / 0
2,606
521
42
683
89
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 2
3,715
743
3,709
3,085
839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
cjhargy
Hades
6
2 / 1 / 2
4,051
810
1,739
4,288
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
4
5
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
1
0.25
W
Hou Yi
ARMICH3_02
Hou Yi
0
0
1
0.5
L
Sun Wukong
Dark-Knight_334
Sun Wukong
0
1
1
0.5
L
Arachne
Gerotuh
Arachne
0
1
0
0
L
Discordia
LonenlyEYE
Discordia
0
1
0
0
L
2
0
2
3
W
Sun Wukong
bakabeast
Sun Wukong
1
1
1
1.5
L
Hades
cjhargy
Hades
2
1
2
3
W
Kukulkan
sam1996m
Kukulkan
0
0
1
0.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,833
Damage
7,288
15,291
Taken
12,646
6,592
Mitigated
5,061
4,271
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
857
184
0
1,210
4,243
3,205
0
799
3,444
3,329
0
W
Hou Yi
ARMICH3_02
Hou Yi
981
442
0
20
1,676
366
22
171
1,505
0
17,315
L
Sun Wukong
Dark-Knight_334
Sun Wukong
1,344
125
0
834
3,371
1,335
0
0
3,371
0
13,751
L
Arachne
Gerotuh
Arachne
454
376
0
477
1,219
234
0
0
1,219
0
3,938
L
Discordia
LonenlyEYE
Discordia
42
42
0
146
683
89
0
0
683
1,797
0
L
3,709
2,200
0
1,044
3,085
839
0
638
2,351
0
23,099
W
Sun Wukong
bakabeast
Sun Wukong
2,255
375
0
1,709
4,076
1,595
4
0
4,076
0
19,534
L
Hades
cjhargy
Hades
1,739
620
318
1,794
4,288
2,564
0
1,842
2,252
7,258
1,155
W
Kukulkan
sam1996m
Kukulkan
1,913
238
0
750
1,172
268
0
202
970
18,283
0
W
2,827
556
0
582
4,124
1,158
0
518
3,606
0
17,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,470
Gold Earned
16,349
152
Minions Killed
87
0
Camps Cleared
0
518,804
Distance Traveled
342,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,161
632
8
2
0
79,454
0
W
Hou Yi
3,909
782
33
7
0
109,287
0
L
Sun Wukong
3,312
662
28
6
0
89,079
0
L
Arachne
2,665
533
11
2
0
45,971
0
L
Discordia
2,606
521
3
1
0
24,715
0
L
Cupid
3,715
743
30
6
0
92,703
0
W
Sun Wukong
3,857
771
37
7
0
102,535
0
L
Hades
4,051
810
15
3
0
90,449
0
W
Kukulkan
3,458
692
45
9
0
89,095
0
W
Pele
4,085
817
29
6
0
138,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role